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Found 2 results

  1. So I've successfully secured permissions from a mods original author on Nexus (at request of at least 6 other XB1 users) for the main mod itself plus 3 patches he created for his mod to work with others, like JK's... I'm having trouble understanding the only instructions I've been able to find so far on how to port mods over from Nexus tho. Does anyone know how to do this that could put it a little more plainly? lol Thanks everyone!
  2. Greetings. I'm attempting to port ".nif" from Oblivion to Skyrim. The mesh is modder-created. Has textures. I followed "3D Craftworks: Importing Weapons into Skyrim" to the point " File>Import>Import .OBJ" . After that Nifscope shows "Error: 988 invalid index(es) in block # 37 NiTriShapeData.Triangles" . "block # ** " depends and differ upon wich skyrim 1stperson mesh I'm using. As for the image in Nifskope - it shows sword handle only to the point where visible blade image should start. The tools at my disposal - Nifskope ( latest version ), Gimp ( latest ), Fomm ( bsa only use ), CK. I've no slightest idea what to do. I apologize beforehand - if there is solution allready somewhere on the forums and I started a new post. I browsed and searched forums before posting - seemed to find nothing of sort. Same goes for if I posted in wrong forum folder. If I missed the existing solution redirect me to it please. I'm a total beginner so I decided to port something I liked from Oblivion, when I was playing it, to Skyrim ( seemed a good thing to start to get a grasp of tools ). The port is for my private use only, if I'll have a wish to upload it to alliance, nexus, or somewhere else, I'll be contacting author ( 's ) and asking for permission of course. I very much respect creations of others. Any help, advice, information, knowledge, guides, tips, etc. is greatly appreciated and welcomed. ( And awaited too ) Best Regards and thank you for your work and dedication. Tem
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