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Found 6 results

  1. I don't know how to properly edit mods myself so could somebody lend a hand? Seeing female characters wearing more than just dresses is not only a breath of fresh air but fairly immersive for the Skyrim setting. Howe ver the men in dresses just do not fit at all. Could somebody remove the male Dresses? Tathrin's Common Clothes-47037-1-0-1-1617409130.rar
  2. I was wondering if someone could create a Valkyrie race mod. Maybe with some Companions with it as well. Anyways, I think it woud be really neat to see them in the game. If you have any questions let me know!
  3. I'm finding myself in need of a mod that gives me an easy way to reset my perk points to 0 -- from the SkyUI MCM menu, an inventory item, or even just a console command. Immersion and polish not required, just function. Note that I don't need my perks reset or my perk points refunded. The problem I currently have is that I borked my accrued perk points count with SkyRe's custom Uncapper ini, which doesn't give you a whole number at each level, and I have no idea precisely how much of a partial point I have hanging in the balance, and no way to see it or alter it in the console. I can get it back on track if I can just have an even 0, though, by setting the .ini to give me the correct amount I should have at next level-up. Bonus points if you can also include a way to have the precise number of points displayed in a messagebox or message or console as a float value. More bonus points if you feel like also building in a perk point refunder/perk resetter -- there are already mods that do this well, though, so it would just be for the sake of having it all in one plugin. Any takers?
  4. Could some worthy member convert the marker switch (box with the triangular top) in this image to a mesh? It needs to have a simple animation: the switch moves up and down. Eventually this object will become part of Mystmod. http://s1311.beta.photobucket.com/user/Jorin_Gedamke/media/RealMYST2013-02-1410-25-08-19_zpsb322f428.png.html Regards, Tigersong.
  5. Being such a huge Redwall fan, I've wanted to see an otter race for some time. Could some enterprising modder create a set of meshes and textures for such a race? Also, if anyone knows a tutorial for making hairstyles, it would be appreciated! A simple, "ears only" style is a must. Many thanks in advance for whoever does this thing.
  6. Hello, I'm looking for someone skilled in working with textures and .NIF files to help me out with my Skyrim mod - http://skyrim.nexusmods.com/mods/16017 What I would need is a retexture of the Katariah ship model (ShipLargeKatariah02 in the game files) and the Katariah load door (ShipKatariahDoorLoad), and also an alternate version of the ship model with the sails unfurled. Currently, my mod adds a ship as a player home, using the same model as the Katariah. I'd like it to be much more distinguishable visually, to give the mod a more unique flavor. The current texturing of the ship has mostly lighter colors, and looks a little too regal and ostentatious for the feel I'm going for. I'd like the ship to be retextured in much darker colors, to give it a more imposing and foreboding look. - For the wood parts of the ship, I'm thinking of the color/texture of the Black Pearl from "Pirates of the Caribbean". This same texture also needs to be applied to the wooden frame surrounding the metal door on the Load Door model, so that it matches the rest of the ship. - The gold trim around most of the ship should be changed to a colder steel color, more closely matching the metal door on the ShipKatariahDoor models, except maybe a little less shiny, and with obvious wear and tear. This also goes for the statues at both the bow and stern of the ship. - The sails need to be colored black. On the alternate model with the sails out, they should have a few small, errant holes to give the impression of age - The name "Katariah" emblazoned on the back of the ship should be removed - The windows on the ship should be colored a darker blue It's also important that these be stand-alone models, and not simply replacers for the existing ones, so as not to interfere with the actual Katariah during the Dark Brotherhood quest line. Please respond, either to this post or in PM, if you're interested in working on this Thanks!
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