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Found 2 results

  1. Hello forum, By far I am no expert with - TES Construction Set, but I have been playing around with it. I wish to learn more. Is there any modders out there who I could get in touch with directly? Or watch a video stream of theirs? Perhaps receive lessons from? Total Conversion Mod My dream someday would be to create my very own total conversion mod, entirely separate from the Elder Scrolls lore and Tamriel. The world space would be of an island nation (hopefully of a decent enough size), with weather patterns somewhat resembling real-life England and Scotland. The northern lands would be colder and more hilly, whilst the southern lands would be warmer and more flat. I would like to aim towards a minimum of 3 main cities, followed by towns, settlements and villages. I plan to use TES IV: Oblivion assets, a gutted out ESM file. If others were interested in my project, I would love to establish a team of volunteers too. Together we could all contribute towards the project in many ways such as skills, ideas, level design, etc. There are many individuals who actually love working on TES Construction Set, who may like to work on another project.
  2. I am unable to save my edit to SupremeMagicka.esp: zzSMConjurationControlScript in either The Construction Set or CSE. Could someone help me with this? The edit I am trying to make is from the MOO Manual for Supreme Magicka compatibility. Find: if bisconj && GetSpellType rplayerspell != 2 && (NumSummons > 1 || SustainableSummons || VariableSummons || ConsistentSummons || ConjSummons > 1) && Player.GetAV Silence == 0 Replace with: if bisconj && GetSpellType rplayerspell != 2 && (NumSummons > 1 || SustainableSummons || VariableSummons || ConsistentSummons || ConjSummons > 1) && Player.GetAV Silence == 0 && Player.IsCasting == 0 The CSE reports the following and will not compile and save the script: Line: Message 21: Variable redeclaration. Previous declaration was at line 10 226: Variable declared inside a script block. 227: Variable declared inside a script block. 236: Variable declared inside a script block. 236: Variable redeclaration. Previous declaration was at line 96 TES Construction Set prompts: Warning: "Script 'zzSMConjurationControlScript', line 105: Script command 'SetNumericGameSetting' not found. Continue Playing?" I select Yes to all but the Script will not save.
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