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Found 2 results

  1. It's coming...the best quest mod ever made. MORTAL COIL - Epic quest mod for Oblivion "Terrifyingly powerful Ayleid sorcerer king Tyras spells doom for the remaining Ayleid kingdoms of the underworld in Cyrodiil. Embark on an epic quest with the whimsical warrior Valamoor to the ancient city of Avalon to slay the tyrant. But beware, for nothing is as it seems. Along the way, you will be faced with choices you never wanted to make." Expected release date: 2020-2021 Mortal Coil is a love letter to the greatest video game RPGs and fantasy novels of all time, while also being a work of art and love requiring thousands of hours and my life force, blood, sweat and tears. Harkening back to the style and feel of character and dialog-heavy games such as Knights of the Old Republic 2 (considered the best RPG of all time), Mortal Coil deliveres an unprecedented story and art direction for any Elder Scrolls game and also draws on newer games. Mortal Coil is a novella given life. It is a short action-adventure RPG that is wildly engaging and reminiscent of books like the Amber Chronicles. It is my magnum opus, my life's work, the product of tons of experience and life lessons all birthed into a unique story with lessons unheard of in most AAA games, because of their dark and forbidden nature. With deep and interesting characters with full engaging voice acting, eye-defying visuals and art, custom animations and cutscenes hitherto unseen in an Elder Scrolls game or mod, and Fallen Order/Dark Souls-style boss battles that have been painstakingly balanced and scripted to be fun and engaging without being tedious or too difficult, Mortal Coil is... THE GREATEST OBLIVION MOD EVER MADE, and one of the greatest mods ever made. Standing in the hall of other mods such as Brotherhood of Shadow: Solomon's Revenge for KOTOR, or even Nehrim or Enderal, Mortal Coil is practically a small game in its own right that is wildly different than the game it is built upon, and yet at the same time is lore-friendly and does not contradict anything directly. For those who dare to enter here, prepare for the best video game quest mod ever made. Links: Fall of the Ayleids Nexus page Development screenshots on Twitter Support me on Patreon!
  2. Version 2.1.0

    224 downloads

    A small mod that makes citizens in a village or city run indoors during a random vampire attack. This includes eclipse attacks as well. This was born out of frustration at seeing the citizens all trying to be a hero and rushing headlong to their doom attacking master vampires. Instead, the citizens will run to safety like smart people should when faced with the horrors of the undead. NPCs who live in the attack location who own a home there will retreat to it. If the attack location has an inn, NPCs who don't live there will flee to the inn, along with any NPCs who live outdoors. If no inn is present the game picks a random interior from the surrounding area and those NPCs will flee there instead. This should work for any NPCs added by mods as well, up to a limit of 150 in the area. After that, they're on their own. The NPCs chosen are first come, first serve by the game engine. Guards, members of The Companions, Vigilants of Stendaar, the Dawnguard, and the player's followers/teammates will not run, they will stand and fight. Farm animals will not run either, because they're stupid. That includes your horse. Installation Requirements Official Skyrim patch 1.9.32.0.8 or greater. Official Dawnguard DLC.
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