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[Service] Mesh Altering


DaMage
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As a few of you may know I sometimes do same mesh work for people around here. Things like cutting off bits of the mesh which cannot be done in nifskope, or editing/creating the havok of an object. Most of what I do does not take long as I can easily do it in blender, but is very helpful for those that havent fully grasped blender yet.

If you want anything done, send me a PM with the following details. If I also happen to be on the forums when you send it, a quick message in the shouty will get my attention onto it.

So what will do for people:

- Remove parts from a mesh and update the havok

- Merge two meshes together

- Split a mesh into two parts

- Change an object's havok

- Add havok to a mesh

I will do both oblivion and Fallout 3 meshes.

Also, if you are having trouble with a mesh not working, I will also be able to take a look at it, though I cant always promise a result.

Any job that is sent I will try and complete as soon as I can. All that I ask from you is that if I am aediting meshes for you, is that i get a mention in the credits.

Details:

- What you need done to the mesh

- Havok detials (Type: Static, Clutter, Weapon)(Material: Stone, Cloth, Glass, Metal, Skin, Wood). IF you dont know, tell me so and Ill choose the best for what you want.

-[Optional]Some details for what you want it for. This will allow me to fix the mesh of other problems if there are any, eg. A building piece need longer sides to aviod gaps. This is not required if you want your project kept under raps.

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  • 3 weeks later...

Would it be possible to take the lid off of the large Ayleid casket so it looks like an empty casket ? If so would it be possible to also have a seperate mesh of the lid ?

I`ve been hunting around for days for resources of this but with no joy.If you can be of any help I would greatly appreciate it.

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Would it be possible to take the lid off of the large Ayleid casket so it looks like an empty casket ? If so would it be possible to also have a seperate mesh of the lid ?

I`ve been hunting around for days for resources of this but with no joy.If you can be of any help I would greatly appreciate it.

try this on for size... it is set as static havok - do you need it as clutter?

I too sometimes do this kinda thing and I was online and saw it first and Mage didn't mind me ninjaing it.

Pacific Morrowind

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I have a simple project (I hope) for anyone interested.

Its a fallout object, the metal kitchen sink.

\Fallout3\Data\meshes\clutter\bathroom\sinkmetal01.nif

What I would like is the 'collision' zone is currently a 'box'. This means you cannot put anything 'into' the sink without it floating above the sink opening.

Could you make a new collision that is 'open' to the bottom of the sink basin?

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  • 4 weeks later...

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