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Npc sheathing/unsheathing sword constantly


Mysterious Mr. Bear
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Hi everyone, sorry for spamming the forum with topics recently, but my mod is literally DAYS from completion and this is my week off...

My problem is that after a scripted sequence, an NPC simply stands there sheathing and unsheathing their sword instead of fighting. I'm guessing this is something to do with the fact that I used a StartConversation command but I just don't know whats going on. I'll give you a break down of what happens:

First area- charater following player, combat is fine

second area reached- quest update causes character to swap to a "travel" package

character reaches traval location- script gives command to Start Conversation with other NPC

half way through convosation- lights go down

ending of convosation- secret door opens and zombies flood out.

In a desperate attempt to get it to work I tried telling her to start combat with the zombies, resurrect 1, and EVP. I also tried changing the travel package to a find package to start the conversation, and avoid the whole Startconversation thing, but no dice.

Is this a package problem? Hope someone can help...

Mysterious Mr. Bear :D :D

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I would gladly, gladly do that! Thank god your replied, I was getting so stressed over this...

I will send you my Esp. but it relies on custom armour, that won't be a problem if your looking at scripts will it?

I will send it as soon as I'm back on my computer, thank you so much!

Mysterious Mr. Bear :D :D

Edited by Mysterious Mr. Bear
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