I agree that the horses in Skyrim do not have the best of textures. I think they were trying to make them look more shaggy to suit the colder environs, but they didnt quite get it right for me. As far as how big the horses are as to what would work for a centaur, all you would have to do is rescale the mesh. Ive noticed that when you are not riding the horse they can move differently, such as turn in place and maybe even backup but I havent observed a horse doing the latter yet. DaMage will need to change some things obviously, or worse case scenario he might have to start from scratch, but I bet he could pull it off, especially since he has all that experience now.
As far as that slightly ethereal glow (sometimes known as the nuclear dawn effect particularly in reference to the glow during sunset and sunrise) that Oblivion had that Skyrim does not. Bethesda was obviously going for a darker, colder feel for the environs and it is my opinion that they nailed that perfectly. It feels much more real to me this way than it would have if it had that glow that Oblivion had. Besides if you want that big "Wow this is gorgeous!" feeling, let me tell you that there are plenty of places that give me that feeling. I was traveling through this pass on the west side of Skyrim during the night with the moons out. There were clouds passing through the sharp peaked mountains and brushing against them and I remember thinking "Whoah this is so totally awesome. Werewolf time!" The game does have a consolish feeling with its menus though. Main concern right now though: crushing that bloating save file bug... again.
I also miss having able talk to other NPC while on my horse or able go first person view and/able back up on them, What was Bethesda thinking? *Sighs*
I wish they had left some things alone from Org Oblivion and just moved them into Skyrim. Any who not get off topic here.. I am glad that Sloft and her wonderful horse meshes have made into Skyrim, even if they are only touch ups. Her's only touch up, but I will be more looking forward to more enhance ones once Skyrim mod tools come out.
Here is link to Slof's horse meshes for Skyrim, I've always liked hers more, I hope she continues make good ones too later..
Slofs Skyrim Horses
So My question is, Since horses are much different then what they were in Oblivion, and once the construction tools are release..
Going from how Bethesda has done with there other games and releases over the years,
I would assume even though they say Skyrim is whole new game engine. They wouldn't change to much because it would
cause huge up-roar with the Modding community correct? So something even in the supposedly new-ground built up engine,
Some thing would remain the same correct? Like Fallout 3, new Vegas etc etc.. I didn't play these games on my PC.
Wanted too, But New Vegas was soo buggy on 360 and prob for ps3 went came out.. That was almost unplayable..
I assume now after all these years now its been patched and/or Modd community has fix it with there own tweaks/mods correct?
So looking at Bethesda history, You'd think they keep some things as is and/or at lest make many things would work
mostly the same way for Mod community and perhaps even few better/easier ways for mod to do them in Skyrim. We hope?
so I hope DaMage can import and/or do his centaur mod with horses in Skyrim..
speaking off, Has anybody hurd from him in awhile? Maybe he fell into Skyrim and somebody should go make sure he's still alive
and breathing/kicking heh..
-- Sorry bit off topic here--
You'd think that Bethesda would learn from there mistakes Eg purple horses, and make them more life like which Bethesda did. They didn't go far
enough once again, Like every game company seems to do..Like Red dead redemption did/ They did do some research on horse and how they move,
there muscles, colors, stats to a degree, but Then they do what ever game company does, They give few different stats but then completely ignore the
rest and make all non-gender like... Yet in game they will say that " is stallion" (male) or that is mare (female) but can't even put name Stallion or mare
in the text when actually get on the horse and/or have some simple reference/mesh that somewhat show that its male or not male horse, without offending
somebody. Stallion are generally Stronger, Mare are usually faster.. (not always)
It's funny how game companies will (sometimes) go out there way to make sure a car/truck/bike looks, acts and feel like the same thing as
if was close to real, So they get the license name, and colors that comes it..
but when comes to Horses in games, most will make ONE simple mesh, then slap different colors on it, maybe put few ones with few different
stats, or make all same stats. And call it horse or all stallions or all mares.
If you truly think about the Elder scroll worlds. Horses would be a very huge part of that whole world including economy/community because
without farms, with out the thousands different horses breed, Wouldn't the whole oblivion world never would fully evolved?
They breed, use horses for almost everything in there world, Or Livestock
It would be like making all humanoids all act. all same color, all be neutral gender? Anywho I'm rambling sorry.
Indeed they not purple anymore, but in some ways. I think I Like horses in Oblivion more then here in skyrim..
I hope Mod Skyrim community can make or at lest put the horses back more like Oblivion like, So they still act like horses,
but so there different breeds, Just like there different races in skyrim, They should do same with the horses.
PS to all:
I do not mean to offend,upset or tick anybody off, But when you live on farm work, and have own horses, You take pride
when game has them.. Just like we do with our dogs, our cars etc etc..
Edited by CentaurChester, 19 November 2011 - 09:29 PM.