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Adding new topics without a greeting


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I've checked around the InterWebz, and although I have a good idea how I would like to tackle the new dialogue, I don't really know how to execute my plans.

I've already set up the quest container for the dialogue, so all I need to know is how to add those new topics into the game if I don't want to alter the GREETINGS topic (which as I understand in that case, you would attach a small script to that particular greeting to add the new topics, and do not, under any circumstances, use the AddTopic box)?

Edited by ThomasKaira
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If you don't want to edit the GREETING topic you can use a small block in a script to add the topics you want to start with. Something like so:

if( DoOnce == 0 )

   addtopic <whatever>

   set DoOnce to 1

endif

Usually goes in the script associated with the quest that also houses your dialogue.

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