DarkRider

CS Basics: Lesson #2

102 posts in this topic

I started to bump my earlier posting yesterday, but thought I saw something on the rules here about that being a no-no - so stopped myself. These fixes have been posted since the 30th of July (see above), if there is more I need to fix before passing on to Lesson 3 (plus the extra credit on Lesson 2) - please tell me what more to fix? I notice my grade is still reflecting only Lesson 1's points...argh.

It's a great start Mal but needs some work (no luck with a different mouse huh?). You pathing has too many overlapping nodes. Have a look at the example pics again and try to match what you see. :yes: Several items in the room appear to be floating, the bear rug, the barrel, etc, do some camera work and see if you can track those down and get them flush with the floor. Once you get an item above the floor, use the F key to drop it that will help with your placement. :yes: Also looks like your books are clipping into the bookcase that will be a problem in game. Your door needs to be rotated to face inward to the house, and the one chair by the bookcase is sunk into the floor, the feet of the blue man should be on the floor not below it. :thumbup:

Just some minor tweaks, have a go, and please press A to turn on the worklight before taking screens, easier for these old eyes to see clearly XD

Back to work now, you have a very good start especially without a mouse. :ok:

I've made a copy of the above to get working on it, meanwhile here is an edit to the Pathgrid. I didn't know how to handle it when two pods were in the same place. I tried deleting one of them and lost a bunch of yellow lines with it. (control Z didn't undo the delete, lol) . Anyway, this pathgrid is a little cleaner, but still may have issues because of two places that have the pods stacked ontop one another.

Pathgrid Rework:

http://i434.photobucket.com/albums/qq67/Maxical1/mALXLesson2Pathgrids2-1.jpg

Proofs of custom containers:

http://i434.photobucket.com/albums/qq67/Maxical1/mALXLesson2CustomContainer2Proof.jpg

http://i434.photobucket.com/albums/qq67/Maxical1/mALXLesson2CustomContainer1Proof.jpg

Door Fixed:

http://i434.photobucket.com/albums/qq67/Maxical1/mALXLesson2DoorFix.jpg

Chair in floor fixed:

http://i434.photobucket.com/albums/qq67/Maxical1/mALXLesson2ChairFix.jpg

Books fixed:

http://i434.photobucket.com/albums/qq67/Maxical1/mALXLesson2BookFix.jpg

Bear Rug fixed:

http://i434.photobucket.com/albums/qq67/Maxical1/mALXLesson2BearRugFix.jpg

Barrel sunk in floor fixed:

http://i434.photobucket.com/albums/qq67/Maxical1/mALXLesson2BarrelFix.jpg

*

Was there more I need to fix?

*

Edited by mALX
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It looks good Mal, sorry for not responding sooner, I thought I had to be honest, but I have a lot on my own modding plate right now, please bear with me. I will award points for this class, well done. :thumbup:

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It looks good Mal, sorry for not responding sooner, I thought I had to be honest, but I have a lot on my own modding plate right now, please bear with me. I will award points for this class, well done. :thumbup:

WHEW !!! Thank you so much !! Er ... while I was waiting, I did Lesson #3 (plus the extra credit for the Lesson). I have been struggling with the "Credit Challenge" Basement though. My issues with it are directly related to not understanding how the "Snap to Grid" works.

I followed that link you posted; there were crucial places where the author glided over sections (most likely because it seemed rudimantary and fundamental knowledge). The remedial basics are essential for me, though.

(have a :cookie4u: as a bribe).

Er ... is there any more detailed and precise explanation (and by precise, I mean "step by step")? I would so appreciate the help, (before I tear my hair out over one ridiculously ornary "L-Way" piece).

Any assistance that takes the form of "Snap to Grid for Dummies" would be greatly appreciated!

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Excellent homework King, you may move on to Lesson #3, exceptional pathing. Full Marks. ;clap:

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Lovely Sorceress! :clap: I would add a few more cross connections in your pathing, you have enough nodes, just a few yellow cross paths where some are missing. You may head to Lesson #3!

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lesson #2 + extra credit

My link cust chest 1 and 2 plus items. books,apps and clutter.

My link door, food and wine 4th place set plates full. fire place with static clutter.

My link path grid.

Edited by comrad1980
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Very good homework Comrad, especially nice pathing. Full marks you may head to Lesson #3 when ready :good:

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Here's the Homework, I'll link to my gallery again (is there any way to create folders within the gallery?)

Bogwater Burrow

I'm sorry that they're all jumbled, I can't see any button to organise them into separate folders

Hope I got the path grid right :D

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DarkRider is going to be busy with RL for a little while so I'm going to be substituting :dance:

Your homework looks good WiseMan, though you may want to take another look at your pathgrids, you could lose a few of those nodes :thumbup:

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Just had a look at my gallery and realised I didn't upload a picture of the door - oops. I looked at the path grid and I did need to lose a few. A picture of the new one has been uploaded too.

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Yay, completed the second lesson :jellytime:

I've done everything suggested, however as it's not shown I'll just say that instead of going for a glass longsword, I made a levelled item for the chest so that a newbie wouldn't get a beast item early in the game ;)

Here are my pics:

Pathgrid? PATHGRID!!

Mmmm food for thought ;P

Wine on a rack?! Whatta posh farmer!

Mmmm crab carrot sandwich!!

Crafty farmer!!!

Prepared for a cozy winter

Beastily rich farmer!

Can I haz :cookie4u: ?

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Your work looks good, though I'd take another look at your pathgrids, there are a few nodes in there you can remove :thumbup:, Get that done and then you can move on to Class #3.

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Coming along very nicely. :) Looks like you've got the basics of placement down perfectly.

You get full marks for homework, but unfortunately I can't give you marks for extra credit. I see the food/wine there, but you didn't provide a picture of the door nor do I see a second container. I need pics of the specific homework/credit items to mark you on it!

Also, I need to see the reference window of your chest.

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Excellent, you've redeemed yourself into full marks. :dance:

Carry on to lesson #3!

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Kind of a retro question ... but as I was rereading the lesson, can you say exactly what happens when paths are not created for npc's and the like?

Ek

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If no paths are created or are broken, NPC's won't know where to walk, so will basically just stand there and do nothing. :)

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Very good work, Jada. Full marks. You can move on to Lesson #3. :)

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