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Can't get obse to load for cs


Darthkenobi
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i have tried useing isanity's easy launcher it hasn't worked i did run the exe file it would not run the cs this is the log file

[CSE] INI Path: G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\Construction Set Extender.ini

[CSE] Couldn't create the Backup folder in Data directory

[CSE] CS patched !

[sE] Initialized ScriptEditorManager

[sE] Initialized IntelliSense

[sE] Successfully parsed 2136 commands!

[sE] ScriptEditor Components Initialized

[CSE] Initializing CSInteropManager

[CSE] Pipe GUID = 4a256720-0d82-4d4d-b82d-fccb8ccd9970

[CSE] Couldn't load CS 1.0!

[CSE] Error Message: The system cannot find the file specified.

[CSE] CSInterop Manager failed to initialize successfully! LIP service will be unavailable during this session

i have tried adding a shortcut to obse to access the editor i would get windows saying that was not a valid target

any help is appreciated

this is a update i have gotten it to go and load obse but it says that the cs is not a reconized version this is the log file

OBSE editor: initialize (version = 20.6 01020000)

oblivion root = G:\Games\Bethesda Softworks\Oblivion\

plugin directory = G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\

checking plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\Construction Set Extender.dll

plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\Construction Set Extender.dll (00000002 CSE 00000005) loaded correctly

checking plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\DevComponents.DotNetBar2.dll

plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\DevComponents.DotNetBar2.dll does not appear to be an OBSE plugin

checking plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\GlobalInputMonitor.dll

plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\GlobalInputMonitor.dll does not appear to be an OBSE plugin

checking plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\NifSE.dll

SetOpcodeBase 000024F0

RegisterCommand NifGetAltGrip (24F0)

RegisterCommand NifGetOffHand (24F1)

RegisterCommand NifGetBackShield (24F2)

RegisterCommand NifWriteToDisk (24F3)

RegisterCommand NifOpen (24F4)

RegisterCommand NifClose (24F5)

RegisterCommand NifGetPath (24F6)

RegisterCommand NifGetOriginalPath (24F7)

RegisterCommand NifGetNumBlocks (24F8)

RegisterCommand GetNifTypeIndex (24F9)

RegisterCommand NiObjectGetType (24FA)

RegisterCommand NiObjectGetTypeName (24FB)

RegisterCommand NiObjectTypeDerivesFrom (24FC)

RegisterCommand NiObjectNETGetName (24FD)

RegisterCommand NiObjectNETSetName (24FE)

RegisterCommand NiObjectNETGetNumExtraData (24FF)

SetOpcodeBase 00002510

RegisterCommand NiObjectNETGetExtraData (2510)

RegisterCommand NiObjectNETGetExtraDataByName (2511)

RegisterCommand NiObjectNETAddExtraData (2512)

RegisterCommand NiObjectNETDeleteExtraData (2513)

RegisterCommand NiExtraDataGetName (2514)

RegisterCommand NiExtraDataSetName (2515)

RegisterCommand NiExtraDataGetNumber (2516)

RegisterCommand NiExtraDataSetNumber (2517)

RegisterCommand NiExtraDataGetString (2518)

RegisterCommand NiExtraDataSetString (2519)

RegisterCommand NiExtraDataGetArray (251A)

SetOpcodeBase 0000251C

RegisterCommand NiAVObjectGetLocalTransform (251C)

RegisterCommand NiAVObjectGetLocalTranslation (251D)

RegisterCommand NiAVObjectGetLocalRotation (251E)

RegisterCommand NiAVObjectGetLocalScale (251F)

SetOpcodeBase 00002523

RegisterCommand NiAVObjectSetLocalScale (2523)

RegisterCommand NiAVObjectSetLocalTransformTEMP (2524)

RegisterCommand NiAVObjectSetLocalTranslationTEMP (2525)

RegisterCommand NiAVObjectSetLocalRotationTEMP (2526)

RegisterCommand NiAVObjectGetNumProperties (2527)

RegisterCommand NiAVObjectGetProperties (2528)

RegisterCommand NiAVObjectGetPropertyByType (2529)

RegisterCommand NiAVObjectAddProperty (252A)

RegisterCommand NiAVObjectDeleteProperty (252B)

RegisterCommand NiNodeGetNumChildren (252C)

RegisterCommand NiNodeGetChildren (252D)

RegisterCommand NiNodeGetChildByName (252E)

RegisterCommand NiNodeDeleteChild (252F)

SetOpcodeBase 000025C0

RegisterCommand NiTexturingPropertyGetTextureCount (25C0)

RegisterCommand NiTexturingPropertySetTextureCount (25C1)

RegisterCommand NiTexturingPropertyHasTexture (25C2)

RegisterCommand NiTexturingPropertyGetTextureSource (25C3)

SetOpcodeBase 000025C6

RegisterCommand NiTexturingPropertyGetTextureClampMode (25C6)

RegisterCommand NiTexturingPropertyGetTextureFilterMode (25C7)

RegisterCommand NiTexturingPropertyGetTextureUVSet (25C8)

RegisterCommand NiTexturingPropertyTextureHasTransform (25C9)

RegisterCommand NiTexturingPropertyGetTextureTranslation (25CA)

RegisterCommand NiTexturingPropertyGetTextureTiling (25CB)

RegisterCommand NiTexturingPropertyGetTextureRotation (25CC)

RegisterCommand NiTexturingPropertyGetTextureCenterOffset (25CD)

RegisterCommand NiTexturingPropertySetTextureClampMode (25CE)

RegisterCommand NiTexturingPropertySetTextureFilterMode (25CF)

SetOpcodeBase 00002660

RegisterCommand NiTexturingPropertySetTextureUVSet (2660)

RegisterCommand NiTexturingPropertySetTextureHasTransform (2661)

SetOpcodeBase 00002664

RegisterCommand NiTexturingPropertySetTextureRotation (2664)

SetOpcodeBase 00002666

RegisterCommand NiSourceTextureIsExternal (2666)

RegisterCommand NiSourceTextureGetFile (2667)

RegisterCommand NiSourceTextureSetExternalTexture (2668)

plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\NifSE.dll (00000001 NifSE 0001002F) loaded correctly

checking plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBGEv2.dll

SetOpcodeBase 00002100

RegisterCommand GetAvailableGraphicsMemory (2100)

RegisterCommand GetScreenWidth (2101)

RegisterCommand GetScreenHeight (2102)

RegisterCommand LoadShader (2103)

RegisterCommand ApplyFullscreenShader (2104)

RegisterCommand RemoveFullscreenShader (2105)

RegisterCommand SetShaderInt (2106)

RegisterCommand SetShaderFloat (2107)

RegisterCommand SetShaderVector (2108)

RegisterCommand SetShaderTexture (2109)

RegisterCommand ForceGraphicsReset (210A)

RegisterCommand LoadTexture (210B)

RegisterCommand FreeTexture (210C)

RegisterCommand CreateHUDElement (210D)

RegisterCommand SetHUDElementTexture (210E)

RegisterCommand SetHUDElementColour (210F)

RegisterCommand SetHUDElementPosition (2110)

RegisterCommand SetHUDElementScale (2111)

RegisterCommand SetHUDElementRotation (2112)

RegisterCommand PurgeManagedTextures (2113)

RegisterCommand IsShaderEnabled (2114)

plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBGEv2.dll (00000001 OBGEv2 00000002) loaded correctly

checking plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBSE_Elys_Pluggy.dll

SetOpcodeBase 00002330

RegisterCommand GetEsp (2330)

RegisterCommand CreateArray (2331)

RegisterCommand DestroyArray (2332)

RegisterCommand ArraySize (2333)

RegisterCommand ArrayCount (2334)

RegisterCommand SetInArray (2335)

RegisterCommand SetFloatInArray (2336)

RegisterCommand GetInArray (2337)

RegisterCommand GetTypeInArray (2338)

RegisterCommand RemInArray (2339)

RegisterCommand FindInArray (233A)

RegisterCommand FindFloatInArray (233B)

RegisterCommand SetRefInArray (233C)

RegisterCommand FindRefInArray (233D)

RegisterCommand CopyArray (233E)

RegisterCommand ArrayEsp (233F)

RegisterCommand ArrayProtect (2340)

RegisterCommand FirstInArray (2341)

RegisterCommand DestroyAllArrays (2342)

RegisterCommand PackArray (2343)

RegisterCommand CreateString (2344)

RegisterCommand DestroyString (2345)

RegisterCommand SetString (2346)

RegisterCommand StringEsp (2347)

RegisterCommand StringProtect (2348)

RegisterCommand StringLen (2349)

RegisterCommand DestroyAllStrings (234A)

RegisterCommand StringSetName (234B)

RegisterCommand StringGetName (234C)

RegisterCommand StringMsg (234D)

RegisterCommand StringCat (234E)

RegisterCommand UserFileExists (234F)

SetOpcodeBase 00002378

RegisterCommand RenFile (2378)

RegisterCommand DelFile (2379)

RegisterCommand StringToTxtFile (237A)

RegisterCommand CopyString (237B)

RegisterCommand IntToString (237C)

RegisterCommand FloatToString (237D)

RegisterCommand RefToString (237E)

RegisterCommand IniReadInt (237F)

RegisterCommand IniReadFloat (2380)

RegisterCommand IniReadRef (2381)

RegisterCommand IniWriteInt (2382)

RegisterCommand IniWriteFloat (2383)

RegisterCommand IniWriteRef (2384)

RegisterCommand IniKeyExists (2385)

RegisterCommand IniDelKey (2386)

RegisterCommand EspToString (2387)

RegisterCommand IniReadString (2388)

RegisterCommand IniWriteString (2389)

RegisterCommand ModRefEsp (238A)

RegisterCommand GetRefEsp (238B)

RegisterCommand StringToRef (238C)

RegisterCommand StringCmp (238D)

RegisterCommand FileToString (238E)

RegisterCommand StringPos (238F)

RegisterCommand StringToInt (2390)

RegisterCommand StringToFloat (2391)

RegisterCommand ArrayCmp (2392)

RegisterCommand StringMsgBox (2393)

RegisterCommand StringIns (2394)

RegisterCommand StringRep (2395)

RegisterCommand IntToHex (2396)

RegisterCommand LC (2397)

SetOpcodeBase 000023B0

RegisterCommand FromTSFC (23B0)

RegisterCommand ToTSFC (23B1)

RegisterCommand StrLC (23B2)

RegisterCommand CreateEspBook (23B3)

RegisterCommand FmtString (23B4)

RegisterCommand FixName (23B5)

RegisterCommand ResetName (23B6)

RegisterCommand HasFixedName (23B7)

RegisterCommand csc (23B8)

RegisterCommand StringSetNameEx (23B9)

RegisterCommand StringGetNameEx (23BA)

RegisterCommand FixNameEx (23BB)

RegisterCommand IniGetNthSection (23BC)

RegisterCommand IniSectionsCount (23BD)

RegisterCommand RunBatString (23BE)

RegisterCommand Halt (23BF)

RegisterCommand RefToLong (23C0)

RegisterCommand LongToRef (23C1)

RegisterCommand FindFirstFile (23C2)

RegisterCommand FindNextFile (23C3)

RegisterCommand GetFileSize (23C4)

RegisterCommand NewHudS (23C5)

RegisterCommand DelHudS (23C6)

RegisterCommand ScreenInfo (23C7)

RegisterCommand HudS_X (23C8)

RegisterCommand HudS_SclX (23C9)

RegisterCommand HudS_Show (23CA)

RegisterCommand HudS_Opac (23CB)

RegisterCommand HudS_Align (23CC)

RegisterCommand AutoSclHudS (23CD)

RegisterCommand HudS_Y (23CE)

RegisterCommand HudSEsp (23CF)

RegisterCommand HudSProtect (23D0)

RegisterCommand HudsInfo (23D1)

RegisterCommand DelAllHudSs (23D2)

RegisterCommand HudS_L (23D3)

RegisterCommand rcsc (23D4)

RegisterCommand HudS_SclY (23D5)

RegisterCommand NewHudT (23D6)

RegisterCommand DelHudT (23D7)

RegisterCommand HudT_X (23D8)

RegisterCommand HudT_SclX (23D9)

RegisterCommand HudT_Show (23DA)

RegisterCommand HudT_Opac (23DB)

RegisterCommand HudT_Align (23DC)

RegisterCommand AutoSclHudT (23DD)

RegisterCommand HudT_Y (23DE)

RegisterCommand HudTEsp (23DF)

RegisterCommand HudTProtect (23E0)

RegisterCommand HudTInfo (23E1)

RegisterCommand DelAllHudTs (23E2)

RegisterCommand HudT_L (23E3)

RegisterCommand HudT_SclY (23E4)

RegisterCommand PauseBox (23E5)

RegisterCommand KillMenu (23E6)

RegisterCommand SetHudT (23E7)

RegisterCommand HudT_Text (23E8)

RegisterCommand HudS_Tex (23E9)

RegisterCommand SanString (23EA)

RegisterCommand IsHUDEnabled (23EB)

RegisterCommand IsPluggyDataReset (23EC)

RegisterCommand FromOBSEString (23ED)

RegisterCommand ToOBSEString (23EE)

RegisterCommand HudT_Font (23EF)

SetOpcodeBase 000023FF

RegisterCommand PlgySpcl (23FF)

plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBSE_Elys_Pluggy.dll (00000001 OBSE_Elys_Pluggy 00000084) loaded correctly

checking plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBSE_Kyoma_MenuQue.dll

SetOpcodeBase 000025D0

RegisterCommand mqSetMessageBoxSource (25D0)

RegisterCommand mqGetSelectedClass (25D1)

RegisterCommand mqGetHighlightedClass (25D2)

RegisterCommand mqGetMenuTileChildren (25D3)

RegisterCommand mqGetEnchMenuBaseItem (25D4)

RegisterCommand mqGetMapMarkers (25D5)

RegisterCommand mqGetMenuChildFloatValue (25D6)

RegisterCommand mqGetMenuChildStringValue (25D7)

RegisterCommand mqSetMenuChildFloatValue (25D8)

RegisterCommand mqSetMenuChildStringValue (25D9)

RegisterCommand mqGetMenuChildHasTrait (25DA)

RegisterCommand mqGetMenuChildName (25DB)

RegisterCommand mqGetMenuChildCount (25DC)

RegisterCommand mqCreateMenuFloatValue (25DD)

RegisterCommand mqCreateMenuStringValue (25DE)

RegisterCommand mqGetMenuActiveFloatValue (25DF)

RegisterCommand mqGetMenuActiveStringValue (25E0)

RegisterCommand mqSetMenuActiveFloatValue (25E1)

RegisterCommand mqSetMenuActiveStringValue (25E2)

RegisterCommand mqGetMenuActiveChildIndex (25E3)

RegisterCommand InsertXML (25E4)

RegisterCommand mqGetCurrentQuests (25E5)

RegisterCommand mqGetCompletedQuests (25E6)

RegisterCommand mqGetActiveQuest (25E7)

RegisterCommand mqSetActiveQuest (25E8)

RegisterCommand mqGetQuestCompleted (25E9)

RegisterCommand mqUncompleteQuest (25EA)

RegisterCommand mqGetActiveQuestTargets (25EB)

RegisterCommand InsertXMLTemplate (25EC)

RegisterCommand mqGetMenuGlobalStringValue (25ED)

RegisterCommand mqSetMenuGlobalStringValue (25EE)

SetOpcodeBase 000026B0

RegisterCommand mqSetMenuGlobalFloatValue (26B0)

RegisterCommand mqGetMenuGlobalFloatValue (26B1)

RegisterCommand ShowGenericMenu (26B2)

RegisterCommand ShowMagicPopupMenu (26B3)

RegisterCommand ShowTrainingMenu (26B4)

RegisterCommand GetGenericButtonPressed (26B5)

RegisterCommand SetMenuEventHandler (26B6)

RegisterCommand RemoveMenuEventHandler (26B7)

RegisterCommand GetMenuEventType (26B8)

RegisterCommand GetFontLoaded (26B9)

RegisterCommand UpdateLocalMap (26BA)

RegisterCommand GetLocalMapSeen (26BB)

RegisterCommand GetWorldMapData (26BC)

RegisterCommand IsTextEditInUse (26BD)

RegisterCommand GetMousePos (26BE)

RegisterCommand SetWorldMapData (26BF)

RegisterCommand GetWorldMapDoorway (26C0)

RegisterCommand GetTextEditString (26C1)

RegisterCommand GetMousePosInText (26C2)

plugin G:\Games\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\\OBSE_Kyoma_MenuQue.dll (00000002 OBSE_Kyoma_MenuQue 00000009) loaded correctly

patched

OBSE: deinitialize

Edited by DarkRider
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When you created the shortcut on your desktop, did you make sure the parameter ("-editor") was *outside* the quotes? If you have the program path set to "C:\Program Files\....\obse_loader.exe -editor" (that is, the parameter included in the quoted string) then Windows will try to find that entire string as a filename, which of course doesn't exist.

A good test would also be to run the OBSE loader, with "-editor" parameter (no quotes) from the command line, with your Oblivion program directory as your current directory.

I'm not sure if this reply addresses your current issue; my reply is based more on what you posted on the shoutbox before creating this thread, so forgive me if you already figured this part out.

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Another thing I discovered the other day when rebuilding my environment: The CSE docs don't mention this as far as I have seen, but you do *not* actually rename your old construction set executable as they describe. I found you have to copy it. Now, they tell you to rename it if you want the lip sync generator to work; I haven't tested that feature. But I got the same error as you when my CS 1.2 executable file was missing.

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