What do I gotta do to flip a glove in Blender so that it can look and fit normally onto the other arm?
I know I gotta dupe the glove with Shift+D but I can't remember what I had to do next... It's been awhile since I used Blender >_>.
Flipping an object
Started by
Shamrockx7
, Jul 18 2011 10:28 PM
7 replies to this topic
#1
Posted 18 July 2011 - 10:28 PM
#2
Posted 18 July 2011 - 10:35 PM
Mirror it.
#3
Posted 18 July 2011 - 10:38 PM
How exactly do I mirror it?
#4
Posted 18 July 2011 - 10:41 PM
Too lazy....
Attached Files
#5
Posted 18 July 2011 - 10:57 PM
Using the mirror modifier mirrors the whole thing when all I want to mirror is the glove so I'm guessing I'd have to ummm seperate the glove from the rest of the armor mirror it and then rejoin it with the rest? If so what keys would I need to push to seperate and rejoin the glove?
Unless I'm doing something wrong....
The glove
Unless I'm doing something wrong....
The glove
#6
Posted 18 July 2011 - 11:23 PM
Ok Shamrock...select the glove and Shift+D to duplicate, LMB or Enter. Then forget the modifier...go to Mesh to raise the menue and mouse over Mirror till that box opens and select Local-X. Now G to grab and X to slide it on the X axis.
#7
Posted 18 July 2011 - 11:44 PM
Or that.
#8
Posted 18 July 2011 - 11:53 PM
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