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[REQz]A simple, high-poly sphere [Complete]


Lanceor
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I scaled up the glass section of a crystal ball by 10,000 times and found that it makes quite a nifty force field. The problem is that it's a bit too low poly for such a large mesh - it definitely looks more like a d20 than a sphere.

med_gallery_5441_228_6198.jpg

So what I was hoping someone could do for me is to make a high poly sphere with collision and UV map. The texture is textures\clutter\upperclass\GlassPain.dds.

In case you want to check out the mesh I used for the above screenshot for comparison or mesh data (or in your own mod :P), I've uploaded it here.

Thanks in advance!

Edited by Lanceor
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