

Credit Challenge 01: The Underbuilding
Value: 10pts
By now you should have completed Lesson #1-2 at least and have learned how to add and link doors, create new cells, add NavMesh pathing, and clutter them, so for this Credit Challenge you need to add a 5x4 underbuilding to your tutorial interior. You are free to clutter design this area to suit whatever vision you have for your project provided you use all of the pieces listed below as required.
Prerequisite:
You must complete Lessons #1-2 and be able to create a teleport link between two load doors to attempt this challenge. [If you don't meet this last requirement, wait until after Lesson #3 to begin.]
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To begin, from WorldObjects>Door add FarmBTrapdoor02 to your existing interior and adjust your navmesh pathing to accommodate its addition.

Create a new interior cell, with a unique name, ambient lighting, and owned by the player or player faction, just like we did in Lesson #1 with your first interior cell.
Build a small basement type underbuilding in your new cell using the static farm kit pieces that start with “FarmB”.
Clutter your basement using Statics, Furniture, and Containers
For this Credit Challenge you are required to use these pieces:
- FarmBTrapdoor01 x1 (link to FarmBTrapdoor02 in your Interior)
- FarmBWallTrapdoor01 x1
- FarmBWall01 x2
- FarmBWall03 x3
- FarmBMiddle02 x6
- FarmBWall04 x2
- FarmBWall02 x2
- FarmBCorner01 x1
- FarmBCorner02 x1
- FarmBCorner03 x1
- FarmBCorner04 x1
- FarmBColumn01 x4
- CandleHornWall01 x6 (add candle light objects to each candlehorn)
Once you have the pieces lined up properly, turn off snap to grid to clutter your basement; be creative and thorough!
Don’t forget to link your door and add navmesh pathing; make sure to use player safe containers!
When finished your basement should look like this:

Post an image of your underbuilding to get credit for your work!
















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