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XMarkerHeading Missing Mod References


KWITS
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Good Day,

During my Mod development, I ran into an issue when I had to troubleshoot a XMarkerHeading reference that I was using to enable/disable specific items under my environment. During this process, I elected to remove the customized XMarkerHeading. When I attempted to accomplish this task, the TESIV CS gave me a warning about checking out my selected reference under my Mod. I clicked Yes and now every XMarkerHeading reference is no longer working when called under my main quest script. How do I repair these orphaned references?

Thanks,

Keith

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