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Water Kingdom post Boss Battle text loop


AKQuinn
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I am stuck in the stuck in the dialog loop with the blade, after killing the boss. I have tried the fix mentioned on the RST Wiki " I ended up coc'ing out. You may have to click through the dialog once you get to where you're going but once it's finished, it's done. I used coc aaRCWaterKindgom03 & re-entered the sanctuary from there." While the fix does work I now have the constant sound of flowing water where ever I am. Any thoughts?

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I have tried multiple times to load earlier saves and still no luck, should I try an earlier save before entering the ruined city? If that does not work any other thoughts?

Also here is my mod/load order it might help:


Oblivion.esm

TR_OoT_Main.esm

Better Cities Resources.esm

TNR ALL RACES FINAL.esp

TNR - ShiveringIsles.esp

DLCShiveringIsles.esp

SM Plugin Refurbish - SI.esp

Better Cities .esp

LoadingScreens.esp

LoadingScreensAddOn.esp

LoadingScreensSI.esp

Natural_Weather_HDR_by_Max_Tael_RD.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Better Bell Sounds.esp

Idle Dialogue.esp

Sounds of Cyrodiil.esp

Book Jackets Oblivion.esp

FirstEditionGuidetotheEmpire.esp

DaggerfallBooks.esp

MorrowindBooks.esp

More Effective Enchantments.esp

More Effective Enchantments SI.esp

Camping.esp

ReneersNotesMod.esp

Slof's Oblivion Pillow Book.esp

SoT_Holiday.esp

Tamerelic Lore book volume 2.esp

PTRoamingNPCs.esp

Quest Log Manager.esp

Spell Delete And Item Remove.esp

Dynamic Map.esp

Map Marker Overhaul.esp

Map Marker Overhaul - SI additions.esp

DLCHorseArmor.esp

SM Plugin Refurbish - HorseArmor.esp

DLCOrrery.esp

SM Plugin Refurbish - Orrery.esp

DLCVileLair.esp

SM Plugin Refurbish - VileLair.esp

DLCMehrunesRazor.esp

SM Plugin Refurbish - MehrunesRazor.esp

Sounds of Cyrodiil - Mehrune's Razor Add-On.esp

DLCSpellTomes.esp

Book Jackets DLC.esp

GrimbotsSpellTomes.esp

MaleBodyReplacerV4.esp

ACCCGR SI.esp

ACCCGR.esp

Battlespire Books.esp

Classic Books.esp

KohdiScimitar.esp

Slof's Gentlemen's Wear.esp

tkRapiers.esp

RealSwords - Argonian LO-NPC.esp

RealSwords - Bosmer LO-NPC.esp

RealSwords - Breton LO-NPC.esp

RealSwords - Dunmer LO-NPC.esp

RealSwords - Khajiit LO-NPC v1.3.esp

RealSwords - Nord LO-NPC SI.esp

RealSwords - Orc LO-NPC v1.0.esp

RealSwords - Redguard LO-NPC.esp

Goblin Realswords+Tribal Shields.esp

DLCThievesDen.esp

SM Plugin Refurbish - ThievesDen.esp

Sounds of Cyrodiil - Thieves' Den Add-On.esp

CurseOfHircine.esp

CoH Werewolves Mixed.esp

CoH Spawn Rates Increased.esp

AlchemistsCave.esp

AleswellHomeQuest.esp

Anduril Reforged.esp

Banes Lair of the Witchking.esp

Better Dark Brotherhood Sanctuary.esp

Better Benirus Manor.esp

Better Rosethorn Hall.esp

BHC_Expanded.esp

BlackMarshHall.esp

Bravil House For Sale Upgrade.esp

CDEP-UnderpallCave.esp

DarknessHollows.esp

DescentIntoNecropolis.esp

EM_RedRoseManor.esp

OldCrowInn.esp

MountainShackR121.esp

mythsandlegends.esp

Naughty_Joana_01.esp

Skyrim Nord Tombs.esp

Sousmarin_manorV1.1.esp

swamp home.esp

Tavern-Goers 2.esp

The Hoser Hut Bar Fights.esp

TR_Stirk.esp

VaultsofCyrodiilBC.esp

WellDiver.esp

Woodcutters_Cabin.esp

Woodland Rangers.esp

DLCBattlehornCastle.esp

SM Plugin Refurbish - Battlehorn.esp

DLCFrostcrag.esp

SM Plugin Refurbish - FrostCrag.esp

Knights.esp

Knights - Book Jackets.esp

More Effective Enchantments Knights.esp

SM Plugin Refurbish - Knights.esp

Sounds of Cyrodiil - KOTN Add-on.esp

Knights Essential.esp

Knights Companion Quarters.esp

The Lost Spires.esp

HoarfrostCastle.esp

MannimarcoComplete.esp

ElsweyrAnequina.esp

Unofficial Elsweyr Anequina Patch.esp

Reaper's Esmeralda's Desert Manor.esp

Elsweyr plantations & co..esp

Tales from Elsweyr Anequina.esp

ReclaimSancreTor.esp

Faregyl.esp

Faregyl+Anequina Patch.esp

Feldscar.esp

Molapi.esp

PTMudwater.esp

Reedstand.esp

ShezriesTownsMaster.esp

LostSpires+PellsGate Patch.esp

Urasek.esp

Vergayun.esp

xuldarkforest.esp

LostSpires-DarkForest patch.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

LostSpires-Everglade patch.esp

Anequina-Fallenleaf-Patch.esp

xulColovianHighlands_EV.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

Tales Elsweyr Anq Bravil Barrowfields Patch.esp

xulLushWoodlands.esp

HoarfrostCastle-LushWoodlands patch.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

Ravenview-Cloudtop-Patch.esp

RST+Cloudtop Mountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

BlackMarshHall-RiverEthe patch.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

Lakewood+AspenWood Patch.esp

xulSkingradOutskirts.esp

RST+Skingrad Outskirts.esp

xulSnowdale.esp

Feldscar+Snowdale Patch.esp

RealSwordsNord-Snowdale patch.esp

xulCliffsOfAnvil.esp

MannimarcoResurrection-CliffsOfAnvil patch.esp

RST+Cliffs of Anvil.esp

xulSilverfishRiverValley.esp

Lost Spires + Silverfish River Patch.esp

xulJerallGlacier.esp

CurseofHircine-JerallGlacier patch.esp

xulTheEasternPeaks.esp

Castle_Seaview.esp

CastleSeaview+LostCoast Patch.esp

Frostcrag Village.esp

Sutch Village.esp

LostCoast + SutchVillage Patch.esp

RST+Cheydinhal Falls.esp

Natural_Vegetation_by_Max_Tael.esp

Cliff_BetterLetters.esp

OL_MyBrumaFireplace.esp

P1DkeyChain.esp

Alternative Start by Robert Evrae.esp

Alternative Start for Better Cities Fix.esp

Unholy Darkness.esp

MidasSpells.esp

StolenItemOwnership.esp

cidnothump.esp

Better Cities Full.esp

Better Cities - VWD of the IC.esp

Better Imperial City.esp

Better Cities - Unique Landscape Barrowfields.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Cities - The Lost Spires.esp

Better Cities - Old Crow Inn.esp

Better Cities - Unique Landscape Imperial Isle.esp

Better Cities IC Lighting Overhaul.esp

Better Cities - No LEYAWIIN Flooding.esp

TheOubliette.esp

Weye Settlement Expanded.esp

ParpsAyleidGuidebook 1.0.esp

No Quest Items v1.0.esp

JQ-DuncanSword.esp

HPspells.esp

TNAll_Things_Alchemical.esp

Rindir's Staffs Enhanced.esp

NazgulSword.esp

NazgulMorgulBlade.esp

RMDailyIncome.esp

MannimarcoResurrection-EasternPeaks patch.esp

MythsAndLegends2-EasternPeaks patch.esp

CarahsCaravanReduxO.esp

LandMagicPatch.esp

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Wow, I can't believe you're running that kind of load order without a bashed patch and without any of the unofficial patches. XD

Anyway..... no, loading an earlier save won't make a difference. Entering the sanctuary is a cell change just like any other so should reset. Nothing in your load order stands out to me as interfering, since it is it's own interior cell. Maybe a stab in the dark - Idle Dialogue. You could try disabling that for the time being, but it's a long shot.

At what exact point does the dialogue start looping? What is he saying just before and what does he loop back to?

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Wow, I can't believe you're running that kind of load order without a bashed patch and without any of the unofficial patches.

It took lots and LOTS of trial and error to get this to work. I basically installed mods saw if they conflicted and disabled them. When I perform a fresh install of Oblivion it usually takes me about three hours. I honestly still play Oblivion over Skyrim (not that I did not like it), I have modded Oblivion so greatly to my tastes that I still prefer playing it.

Anyway..... no, loading an earlier save won't make a difference. Entering the sanctuary is a cell change just like any other so should reset. Nothing in your load order stands out to me as interfering, since it is it's own interior cell. Maybe a stab in the dark - Idle Dialogue. You could try disabling that for the time being, but it's a long shot.

Tried disabling Idle-Dialogue, it still looped, so I don’t think that is the issue.

At what exact point does the dialogue start looping? What is he saying just before and what does he loop back to?

It basically, at least as near as I can tell, starts at the begin of the conversation with the accursed blade, and goes through the entire dialogue. It stops for a split second and starts back up again.

“You… you’re a blade … (Fourth Age and Come for the water dialogue in between) You must break the curse or be forced to spend the next four ages crawling on your belly.â€

NOTE: The quoted text is not verbatim.

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  • 2 months later...
  • 4 weeks later...

I escaped the loop using

setstage aaRCMQ05 20

to advance.

Slight Necro, but relevant. Had the same bug with ALL the blades after the bosses, only the official DLC in common with AKQuinn. Used console to target the blades and typed "kill" to make them unconscious, then ran like the wind before they got back up. As a test, once per blade after each boss, I used the "kill" feature on them, let them get back up, and they went back through the looping dialog, start to finish. Reloading did not fix for me either. Did not have the UOP patches yet, nor the DLC UOPs either. Will test these next to see if it still occurs.

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