Good Day,
I am a newbie with modifying or creating NIF files. I have recently installed Blender v2.49b from the Nexus website but getting started is very challenging. I am looking for tutorials in support of modifying NIF files under this environment in support of TESIV plug-in development. My first trial run was to simply change the aspects of a NIF standard staff. Any tips on how to get started with this tool interface would be greatly appreciated.
Cheers,
KWITS
[OB] How to use Blender v2.49b in support of NIF files
Started by
KWITS
, Jun 19 2012 03:11 AM
60 replies to this topic
#1
Posted 19 June 2012 - 03:11 AM
#2
Posted 19 June 2012 - 03:19 AM
Go to your start menu...click all programs...finder blender and rt click to open the file. Find the Blender .exe. rt click and place a shortcut to desktop. that`s a start.
#3
Posted 19 June 2012 - 03:24 AM
Hmm, Blender.exe is not in my registry or under Program Files.
#4
Posted 19 June 2012 - 03:25 AM
I made these video tutorials about 3 years ago, but they should still help a bit.
http://oblivion.nexu.../><br /><br />Also, I sugges you start with a sword and not a staff. Swords are so typical that you will be able to apply most all tutorial knowledge directly to swords, helping the learning process.
http://oblivion.nexu.../><br /><br />Also, I sugges you start with a sword and not a staff. Swords are so typical that you will be able to apply most all tutorial knowledge directly to swords, helping the learning process.
#5
Posted 19 June 2012 - 03:25 AM
[sharedmedia=gallery:images:21127]
#6
Posted 19 June 2012 - 03:26 AM
The updated version installed Blender under Program Files but not the older version. Perhaps, I should reboot.
#7
Posted 19 June 2012 - 03:32 AM
Vince's original modeling class tutorials are still here. Great for beginners.
#8
Posted 19 June 2012 - 03:40 AM
Terrific video so far but you are moving through the motions so fast. You must have memorized a lot of short keys for the tool's feature set. You've got me excited!
#9
Posted 19 June 2012 - 04:10 AM
Kwits...read the first 3 chapters in the blender manual please.
#10
Posted 19 June 2012 - 05:05 AM
What three chapters? There were no unzipped documents under my install of Blender.
#11
Posted 19 June 2012 - 07:38 PM
You may have to look under the "older versions" tab at Blender but I think the manual is a seperate download. I`ll look and see if I have it on my PC. If so maybe I can package it up for you when I get home.
#12
Posted 20 June 2012 - 02:36 AM
Learning a lot thanks to your documentation and the Blender tutorials.
#13
Posted 20 June 2012 - 03:24 AM
Please review the screenshot from Blender. For some reason after using Edge select and finally doing an unwrap, the image under the UV grid is something other than what was selected. What could cause this effect.
#14
Posted 20 June 2012 - 03:29 AM
Because you've unwrapped a cube. Somewhere. Did you delete the cube that appears when you open blender?
Hit the "A" key to select all your vertices of your mesh, then unwrap.
Hit the "A" key to select all your vertices of your mesh, then unwrap.
#15
Posted 20 June 2012 - 04:03 AM
I am also stuck finding out how to apply a collision to my object
#16
Posted 20 June 2012 - 04:08 AM
I only started out with one cube so I don't know how these objects were unrapped
#17
Posted 20 June 2012 - 04:08 AM
Collision is covered in detail in Vince's tutorial.
Read the tutorial. Go through it step by step. Or watch echo's tutorials (you can always pause). I think you're getting ahead of yourself too fast. 3D modeling is NOT something you can learn in an hour. It's taken me months, and I still learn every day.
Read the tutorial. Go through it step by step. Or watch echo's tutorials (you can always pause). I think you're getting ahead of yourself too fast. 3D modeling is NOT something you can learn in an hour. It's taken me months, and I still learn every day.
#18
Posted 20 June 2012 - 04:10 AM
Where is Vince's tutorial? I went through the manual that you provided. I am still learning the basic functions and interface.
#19
Posted 20 June 2012 - 04:13 AM
The link to the download I posted up in post #7.
#20
Posted 21 June 2012 - 12:26 AM
Hello, I need some clarification in using the UV image editor effectively. What is the best way to mark the edge of a model? I went through one of the videos on the subject and there were a lot of hot keys used but I did not hear or see which keys were actually used. Do you have any suggestions?
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