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[BETA]:Knights of the Nine Revelation V0.3.3.7z

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#1
Lanceor

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File Name: Knights ofthe Nine Revelation V0.3.2.7z
Knights of the Nine Revelation V0.3.3.7z
File Submitter: Lanceor
File Submitted: 09 Jul 2012
File Category: Co-Op Beta Testing

File imported by an administrator

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Click here to download this file

Edited by Lanceor, 10 July 2012 - 09:39 PM.

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#2
Lanceor

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This is the new thread for Beta testing! Let's try using the nifty Bug Tracker that DarkRider gave me. :)

To recap the primary Objectives:

Confirm that the mod is in a polished state, ready for release.

Check that no unfinished areas can be reached without using the console.

Check that all custom dialogue has voice acting.
There is still some unfinished voice acting as of Beta 0.3.2
Morihaus not available done.
  • Dame Avita not available yet.
  • One of Naomi's lines is missing.
    • "Before you go in, if you need to rest or store any of your belongings, Queen Alessia has kindly provided a tent for us to stay in. See you!"
  • Two of Naomi's lines have a thumping disco soundtrack and are being re-recorded.
    • "At Garlas Malatar, you followed Umaril into another realm didn't you? Whatever you did there, maybe you should try it again."
    • "Pelinal has stormed off to White Gold Tower, exactly as the legends said he would. Alessia wants to see you urgently... I'm sure it's about Pelinal."
  • Ovidius is missing one line. This has been rectified as of 0.3.3.
  • The Eight Divines do not have a voice yet.
Check for missing lip files.

Check functionality of all features of the Castle of the Nine.

The castle will have many upgrades available. Once ALL the upgrades are completed, a bonus "Extras" book will be added to the Lord's Quarters. This should also be tested.

Confirm that the two three added quests work fine.
The quests are:
  • Little Brother - a humourous mini-quest in lower Vanua (the underwater entrance)
  • Rebuilding the Priory - A straightforrward "pay a bucketload of money and the priory gets rebuilt" quest.
  • Kyne's Spirit - 2 days after taking possession of the castle, Dame Avita should approach you about a mysterious sighting in the woods.
Check that all items have a functioning icon.

Proofread the ReadMe!
It's still being written!

In addition, I haven't gone through the bugs that Hana reported to the tracker for 0.3.0 yet - that's my next task. :)


Thanks for your help with Beta Testing!

Edited by Lanceor, 10 July 2012 - 05:06 PM.

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#3
Lanceor

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I've uploaded 0.3.3 that has the dialogue fixes as noted by Hana when she was cluttering Ceya-Tar. You can replace the existing files without requiring a clean save. :)
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#4
Lanceor

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File Name: Knights of the Nine - Revelation V0.3.3.7z
File Submitter: Lanceor
File Submitted: 10 Jul 2012
File Category: Co-Op Beta Testing

File imported by an administrator

Click here to download this file
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#5
Ysne58

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I'm grabbing this now. I won't be able to start testing til Thursday. I will re-read everything here before I get started.
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#6
Khettienna

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Okay I lied, moving is taking up 16 hours of every day right now, I had no idea I was basically going to get stuck doing all of the common household packing myself, including for the kiddo, because my roommate is a hoarder and his personal belongings amount to more than the rest of the household owns all combined. :stare:

Erm, so, be with you next week. >.<
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#7
Ysne58

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I'm getting ready to start this now. Did you fix the load order issue or is it still necessary to make sure it is right after the Oblivion esm file(s)?
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#8
Lanceor

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The load order issue should be fixed now. :)

The only thing you'll need to make sure if is that Knights - Revelatation.esp is loaded after Knights.esp, but that should be pretty obvious. :)
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#9
Ysne58

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Thanks. I did get it installed and I found the book. The text refers to an image but there isn't an image. I'm going to send you a pm with a screen shot.
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#10
Ysne58

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I found the bug tracker, and will be using it. Sorry I missed that on my first couple of read throughs.
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#11
Lanceor

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Image will be fixed in 0.3.4. TES4Files doesn't read scripts, and now I find it doesn't read books either. :P
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#12
Ysne58

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I'm getting a slow start on this. I finally figured that the ending of KOTN is buggy and the new save has everyone just standing outside the priory doing nothing, so quest doesn't start.

Fortunately, I found my L'Rissa character at a save just after completing KOTN -- so I won't be testing this with Better Cities. Those loading screens look really, really nice by the way.
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#13
Lanceor

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The readme has been uploaded. If anyone could take a few minutes to read it and offer suggestions, it would be much appreciated! :)
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#14
Ysne58

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Is that an extra file, or do I need to redownload it?
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#15
Lanceor

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There's a separate extra file. :)
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#16
Lanceor

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I only just realised that the ReadMe upload somehow didn't work. I've uploaded it again here. :)
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#17
Ysne58

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Will look at it later. Yesterday was a complete loss for testing. I'll try to finish my run through today.
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#18
Ysne58

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I'm not sure what I'm missing, but I cannot find the little brother anywhere in lower vanua.

Also, in order to get up those two things in lower vanua to find that garbage chute, I had to use tcl. Jumping did not work any of the times I tried.

Edited by Ysne58, 15 July 2012 - 11:09 PM.

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#19
Lanceor

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I noticed that you sent me a picture of the missing mesh in lower Vanua... which is strange as the mesh is in the BSA. The mesh is actually a giant lizard egg (and is Swims-With-Fish's "little brother"). What is the date stamp on knights - revelation.bsa?

Edited by Lanceor, 16 July 2012 - 11:57 AM.

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#20
Ysne58

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I noticed that you sent me a picture of the missing mesh in lower Vanua... which is strange as the mesh is in the BSA. The mesh is actually a giant lizard egg (and is Swims-With-Fish's "little brother"). What is the date stamp on knights - revelation.bsa?


7/10/2012 at 10.05 a.m.
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