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Some graphical glitch I found, please help!


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Hello, I seem to have encountered a small graphical glitch in my install of Skyrim from Steam. It may be important to note that i tweaked the INI so that my shadows are higher resolution, however I believe that this has always been there. Now, as you can see in my pictures provided, there are these odd wavy lines (the kind you get when two lines are very close and you are looking far away on digital imaging and what not) that keep appearing. What I have noticed (it's hard to tell here) is that these lines follow this odd, faint half-circle shadow that shouldn't be there (it may not be a circle but it is some kind of anomaly) that runs flat along the meshes of ground, hills, etc. And the reason I have to believe that it shouldn't be there is that the shadow like thing moves with the screen, it always appears in the same spot across your screen and doesn't move on it's own (besides when it's covering different surfaces and appears in different shapes because of it). The wavy lines also swirl and twitch like those seen with fence like meshes and you are far away as well. So, can anyone explain what is going on? I would really appreciate anyone's help. Thank you.

 

i(dot)imgur(dot)com/heB03vT(dot)jpg

 

i(dot)imgur(dot)com/OnrPd0T(dot)jpg

 

Edit: Here's a better look at what I'm dealing with

 

i(dot)imgur(dot)com/Te5YFQt(dot)jpg

 

i(dot)imgur(dot)com/O48Vs0c(dot)jpg

 

You can notice on the curve up the mountain that there are shadows of the rocks but in the curvy area the color is a tad bit darker than it should be, that is the shadow anomaly that follows my screen, please anyone help!

Edited by Digiflux
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I have the same issue, this is connected with Depth Bias,

 

http://www.creationkit.com/Depth_Bias#Depth_Bias

 

In C:\Documents and Settings\User\My Documents\My Games\Skyrim open the SkyrimPrefs an set

fShadowBiasScale=2.0000 (the original was fShadowBiasScale=0.3).

 

This solved the problem for me, say for 99%, I don't edit anything else.

Thank you so much, it appears to have solved the problem for the most part!

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