Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

Building a new animation behavior


Torja
 Share

Recommended Posts

I never worked with Skyrim animation before, but now I need to build a pack of behavior animation for my new race. I chose some animation mods from Nexus and picked the animations I like. I extracted all files from Animations.bsa (meshes\actors\character), then put it all in the new folder meshes\actors\MyCustomRace\ and chose the behavior for my race from that folder. Then I started to overwrite the animations I need. 

Now I have a problem with animation. All that works is only one idle animation. It looks weird, because the follower NPC of my race continue moving behind player's back, but only with changing coordinates with idle animation playing.

What did I do wrong? I need help.

Link to comment
Share on other sites

Ok, I'll investigate this topic and inform you if I'd have success.

 

One more thing. I want my follower use killmoves. But one Japanese animator I've contacted tried to explain to me that it is basically impossible. He gave me the script how to make killmoves to work with a follower. I asked him more questions, but he doesn't answer anymore. I've never worked with debug function before. Maybe someone could help me with the advice how to finish the script and where exactly to apply it?

The piece of code he gave to me:

Utility.Wait(1.2)

debug.SendAnimationEvent(follower, "pairedStop")

debug.SendAnimationEvent(follower, "pa_killmoveD") ; jump stab

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...