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Silver overhaul - Silver weapons are actually effective. Also, arrows


Yanazake
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Yes, i know this is my first time posting here. Sorry, i wasn't expecting to post anything anytime soon, but this is seriously bugging me to no end.

 

I want two things, Silver weapons doing substantial damage to undead, and silver arrows. There are a few mods around that do the second... er... just two that i could find, but both come with their own little issues. So, off we go to try and make something that works.

 

So, what do i know about making this? I wouldn't say anything, but i do know very little about the whole perk-effect-calculations. I can edit things in the ck, but i haven't fiddlet with it enough to know every nook and cranny it has - I bet no one ever will... On top of all that, i know squat about scripting, as i'm mostly an artist. 

 

With that said, none of that kept me from checking said mods to try and figure out how exactly they have their enchantments running - i also checked auriel's bow and its enchanted arrows, only to find out how complex the artifact is.

 

 

The arrows either had an explosion attached to them, which made them lose part of their arrow behavior, or a perk, or even just a keyword. So, i need to attach A [not "the", "a"] silver enchantment to an arrow and still make it work like an arrow [as in, it flies in an arc and gets stuck on things when you miss your target, letting you catch the ones you can still find on the floor] and make a new enchantment that will give substantial damage to undead both at lower and at higher levels. In this case, i guess a multiplier and a direct damage/ignore armor effect is called for.

 

 

Can anyone give me any hints of how to do any of that? I guess the best way to do it is with keywords for the arrows. I still have no idea how to start the script/new damage calculation for silver, tho.

 

 

edit: The reason why i want to try to do that is that when i tried using these modded silver arrows [and a modded silver dagger] against ghosts alongside weapons with the same damage value, i barely saw any difference [spawned subjugated ghosts while in the testing hall] as in, while the silver weapons DID do extra damage, it felt like it wasn't that much of a difference at level 1. And if it wasn't that much at this early level, then it wouldn't be much either later in the game. Did i choose the wrong enemies by any means?

Edited by Yanazake
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