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[FO3] Vanilla model edited in Blender has lighting issues


ZuTheSkunk
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So, long story short: one of the architecture sets for Vaults was lacking certain pieces, so I tried to make them myself by editing vanilla ones in Blender. It works for the most part, but I'm having a certain problem, pictured here:

 

http://puu.sh/5axVb.gif

 

Depending on the position of the player, certain elements suddenly become either illuminated or completely dark.

 

Any suggestions how can this be fixed?

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