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[REQ] Stop characters from changing direction mid-attack


taro8
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Hi. I just did some testing and I have found out why any dodge mods are actually useless.

You see even during the attack animations enemies still home in on you with makes it completely impossible to employ any kind of dodging.

Would it be possible to make enemies commit to their attacks? I mean when they start their attack animation they are locked in direction they started it, without homing in on player.

This would allow for more technical combat system like in Dark Souls where superior positioning and ability to anticipate and dodge enemy attacks is much more important then raw armor.

 

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