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[SKY] Help Needed with Multiple Spell FX


KatsuroKurotsuki
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So I made a new spell in ck got it working effect wise. The spell basically combines the effects of flames frostbite and sparks. Under effects Flames is loaded first so it's animation appears when using the spell. My question is how to modify it so all the animations are present essentially overlapping which may look messy but is the overpowered type of thing I'd like. Also if possible how to combine the Maginvart so that the spell image is an overlay of Maginv shockspell fireball and icespell

 

I'm lazy and have only skimmed the many tutorials on this site

 

Any help would be appreciated, I've yet to find any specifics on how to get this working

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So more questions... yay

 

Can you make gmst activate only when a perk is gained? iMaxPlayerRunes to an edited version of Rune Master

 

How to create an aoe version of Unrelenting Force centered on the caster?

 

Again any help would be greatly appreciated, might have a lead on how to do the multiple fx

Edited by KatsuroKurotsuki
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Found a nice mod that creates combo spells works for all fire and forget type spells(firebot,fast healing), spell that require concentration(flames,healing) will only show a temporary spell animation and effect. If the combo ends in a concentration spell it may become glitched. I've yet to look into this mod to see if it uses scripts for now it's a start.

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So no idea how to even analyze a script so I decided to try using nifskope and gimp to merge the textures and meshes into one file then add them to the game and create a new spell utilizing them. After a couple hours of trial and error I ended up with a simple error upon usage in game the spell lacks casting art and projectile art making it invisible. So I give up...

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