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[WIPz] Unofficial Morrowind Patch


AndalayBay
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Unofficial Morrowind Patch


 
 
The Unofficial Morrowind Patch aims to fix the bugs in Morrowind, Tribunal and Bloodmoon that Bethesda never fixed. We intend to create a single patch that will incorporate the various patches and fixes that have been released in the past so that no additional fixes to vanilla Morrowind are needed - one patch to fix them all. We will continue to develop our patch to fix the bugs that are still oustanding after the other fixes have been merged.
 
This will be a bug fix patch. It will not include enhancements, tweaks or subjective changes. Our fixes will be based on evidence we can find in the game files and will also fix game-breaking bugs. All those changes will be documented and the documentation will be easily accessible so that any user can see the rationale for the fix.
 
We're looking at using one of the patch mods as a base and merging the fixes from other patches like the Morrowind Patch Project and ThePal's Unofficial Morrowind Patch. We will set the version of our first release at a higher number than the other major unofficial patches to demonstrate that it is a new update to the old patches.
 
If you'd like to submit a fix without joining the team, you can upload your patch to our File Contributions area. You have to be a member of The Assimilation Lab to do that though.
 
Team:
Leonardo

Skrawafunda
AndalayBay
Arthmoor
brucoms
Dragon32
Jac

Amenophis

Fritz
qqqbbb

Midgetalien

Greatness7

HedgeHog12

 

Project Forums:
This project is hosted at The Assimilation Lab. We'll post announcements once we're ready for beta testers and bug submissions.

Credits
Thanks to Leonardo for getting this project organized and getting us all going!
More to come!
 

Edited by AndalayBay
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  • 2 weeks later...

Time for an update. First, we have gotten permission from Quorn to use his patches and fixes, so they will be integrated into our patch. Currently we're working on compiling a list of all the bugs and patches - basically taking stock of the work that has been done. We have also created a couple of small patches to fix some bugs that are still outstanding. Once we're done compiling the list, we'll begin work on our first release.

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  • 2 months later...

This update is different but special. :smile:

 

 

Recently Midgetalien posted a Morrowind: Uncut thread and he caught my attention, because his WIP thread is exactly what plans the UMP team has for a content restoration mod. So I sent him a note and we've decided to merge our two ideas into a single mod, called the Evidence Chest. Midgetalien is also going to lend a hand with the Unofficial Morrowind Patch too!
 
We call it the Evidence Chest mod and the reason is obvious, because anyone who has played Morrowind knows there is an Evidence Chest in every Imperial Legion fort near the prison cells, so we thought it was the perfect place to store content that doesn't belong in the Unofficial Morrowind Patch.
 
All unused content that we can find evidence for in the original game files (Morrowind.esm, Tribunal.esm, Bloodmoon.esm) will be included in the Evidence Chest mod, which will be similar to what the Cutting Room Floor mod is for Skyrim. This will be a content restoration mod for Morrowind.

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  • 8 months later...

Time for an update! Work continues on this. We have promoted Skrawafunda to team lead. Skraw continues to work on the reviews of the old patches. We will be using his reviews to edit the old patches as we pull them into the new plugin. Also Greatness7 has joined the team.

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