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How to get whether player has perk (bool) ?


phamtrinli
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You will need to declare a property of type Perk to check against. After you got your script to compile, open the properties window and assign a value from the dropdown list. Otherwise your script will not work correctly.

 

Code should look like this 

Perk Property PerkToCheck auto

Event SomeEvent()

if Game.GetPlayer().HasPerk(PerkToCheck)
     ;do stuff
endif

EndEvent
Always a good reference: http://www.creationkit.com/Category:Papyrus

Note: SomeEvent is not a valid event, just added it as a placeholder.

Edited by Ghaunadaur
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