Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

FCOM Collapsing Actors


Giddran
 Share

Recommended Posts

Hey guys, after alot of work i just managed to get my Oblivion lagg and crash free, except an occasional DEP crash once a day or so. But i can live with that.

 

However a new bug just popped up causing a few essential guards and Antoinette Marie (Dark Brotherhood woman) to collapse on the ground. They are lootable in both Sneak and Standing mode, having full health and can talk to other actors. I had my share fun seeing 2 guards collapsing on eachother and having a long conversation. (If i enter f.e Cheyindal east gate i can see both actors collapse in front of me. They are having full health and my checks with RefScope gave me some information that MMM, Supreme Magicka and Oblivion.esm got a few tokens on them.

 

Anyone know what are causing this? I'm pretty afraid of moving stuff around now when i pretty much got a stable version with performance and stability which i could never imagine when starting out.

Active Mod Files:
00  Oblivion.esm
01  All Natural Base.esm  [Version 1.34]
02  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]
03  Francesco's Optional New Items Add-On.esm  [Version 5.0]
04  Cobl Main.esm  [Version 1.73]
05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.35Beta]
06  Armamentarium.esm  [Version 1.35]
07  Mart's Monster Mod.esm  [Version 3.8b1]
08  Enhanced Daedric Invasion.esm
09  TamrielTravellers.esm  [Version 1.39c]
0A  FCOM_Convergence.esm  [Version 0.9.9MB8b1]
0B  bookplacing.esm  [Version 1]
0C  CustomSpellIcons.esm
0D  RealisticLeveling.esm
0E  Artifacts.esm  [Version 1.1]
++  Item interchange - Placement.esp  [Version 88]
**  TNR - ShiveringIsles.esp
0F  Unofficial Oblivion Patch.esp  [Version 3.5.1]
10  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
11  DLCShiveringIsles.esp
12  All Natural - SI.esp  [Version 1.35]
13  Francesco's Optional Chance of Stronger Bosses.esp  [Version 5.0]
14  Francesco's Optional Chance of Stronger Enemies.esp  [Version 5.0]
15  Francesco's Optional Chance of More Enemies.esp  [Version 5.0]
16  Francesco's Optional Leveled Guards.esp  [Version 5.0]
++  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
++  UOPS Additional Changes.esp
++  Oblivion Citadel Door Fix.esp
++  USIPS Additional Changes.esp
17  All Natural.esp  [Version 1.35]
++  All Natural - MMM Patch.esp  [Version 1.3]
18  All Natural - Real Lights.esp  [Version 1.35]
19  Natural_Habitat_by_Max_Tael.esp
1A  Immersive Interiors.esp  [Version 0.8.1]
1B  Enhanced Water v2.0 HDMI.esp
++  Symphony of Violence.esp
1C  AmbientTownSounds.esp
1D  MIS.esp
1E  MIS New Sounds Optional Part.esp
1F  Troy_HeartbeatBreath.esp
20  Rainbows.esp
21  Cities Alive At Night.esp
22  WindowLightingSystem.esp
**  Book Jackets Oblivion - BP.esp
23  ClocksOfCyrodiil.esp
24  Chapel Tithe.esp
++  FCOM_Francescos.esp  [Version 0.9.9MB8b1]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9MB8b1]
25  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9MB8b1]
++  LoadingScreens.esp
++  Item interchange - Extraction.esp  [Version 88]
26  Q - More and Moldy Ingredients v1.1.esp
27  ReneersNotesMod.esp
28  Willful Resistance.esp  [Version 4.0]
29  Enhanced Economy.esp  [Version 5.4.3]
2A  FF_Real_Thirst.esp
2B  DropLitTorchOBSE.esp  [Version 2.4]
2C  kuerteeAutoSaveAndTime.esp
2D  kuerteeCleanUp.esp
2E  P1DmenuEscape.esp
2F  Quest Log Manager.esp  [Version 1.3.2]
30  Streamline 3.0.esp
31  Map Marker Overhaul.esp  [Version 3.9.3]
32  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]
33  Enhanced Hotkeys.esp  [Version 2.3.1]
34  DLCHorseArmor.esp
35  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.8]
36  DLCOrrery.esp
37  DLCOrrery - Unofficial Patch.esp  [Version 1.0.5]
38  DLCVileLair.esp
39  DLCVileLair - Unofficial Patch.esp  [Version 1.0.10]
3A  DLCMehrunesRazor.esp
3B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.6]
3C  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
**  Book Jackets DLC.esp
**  GrimbotsSpellTomes.esp
3D  PTArtifacts.esp
3E  kuerteeHorseCommands.esp
3F  DLCThievesDen.esp
40  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.12]
41  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.12]
**  OMOBS_SI.esp  [Version 2.0]
42  Cobl Glue.esp  [Version 1.73]
43  Cobl Si.esp  [Version 1.63]
44  FF_Real_Thirst, Cobl.esp
45  Bob's Armory Oblivion.esp
46  FCOM_BobsArmory.esp  [Version 0.9.9MB8b1]
47  Loth's Blunt Weapons for Npcs.esp
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
48  Oblivion WarCry EV.esp  [Version 1.09]
49  FCOM_WarCry.esp  [Version 0.9.9MB5]
4A  Oscuro's_Oblivion_Overhaul.esp  [Version 1.35Beta]
4B  FCOM_Convergence.esp  [Version 0.9.9Mb8b1]
4C  FCOM_RealSwords.esp  [Version 0.9.9MB8]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
4D  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.8b1]
++  Mart's Monster Mod - Diverse Wisp and VASE Addon.esp  [Version 3.8b1]
4E  Mart's Monster Mod - Diverse Creatures Expansion.esp  [Version 3.8b1]
4F  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.8b1]
50  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.8b1]
++  OOO-Water_Weeds.esp  [Version 1.33]
51  Mart's Monster Mod - Extra Wounding.esp  [Version 3.8b1]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.8b1]
52  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.8b1]
53  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b7]
++  MMM4OOO&FCOM- Slofs Horse & DLC Armor.esp
54  HrormirIcestaffReEnchanted.esp
55  ThievesGuildArmor.esp
++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.8b1]
++  TamrielTravellerAdvscript.esp  [Version 1.40Alpha]
56  TamrielTravellers4OOO.esp  [Version 1.39c]
++  TamrielTravellersItemsNPC.esp  [Version 1.39c]
57  TamrielTravellersItemsCobl.esp  [Version 1.39c]
58  ShiveringIsleTravellers.esp  [Version 1.39c]
++  FineWeapons for OOO.esp
**  RustyItems for OOO.esp
59  Castle_Dunkerlore_V1.esp
5A  (DC) Sutch Reborn.esp
5B  LetThePeopleDrink.esp  [Version 2.6]
5C  Museum.esp
5D  za_bankmod.esp
5E  DLCBattlehornCastle.esp
5F  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.9]
60  DLCFrostcrag.esp
61  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.9]
62  Knights.esp
**  Knights - Book Jackets.esp
63  Knights - Unofficial Patch.esp  [Version 1.1.5]
64  SM Plugin Refurbish(Merged).esp  [Version 1.30]
++  Mart's Monster Mod - Knights.esp  [Version 3.8b1]
**  DLC_MOBS.esp  [Version 2.0]
65  The Lost Spires.esp
++  FCOM_LessReaversInGates.esp  [Version 0.9.9]
++  ArmamentariumLLVendors.esp  [Version 1.35]
++  ArmamentariumLL4OOO.esp  [Version 2.01]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35]
66  ArmamentariumArtifacts.esp  [Version 1.35]
++  Artifacts.esp  [Version 1.1]
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
**  FCOM_Archery_RealSwords.esp
++  FCOM_Archery_MMM_H&C.esp
++  FCOM_MoreRandomItems.esp  [Version 0.9.9]
++  FCOM_Knights.esp  [Version 0.9.9MB8b1]
++  Enhanced Daedric Invasion.esp
++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]
67  ElsweyrAnequina.esp
68  road+bridges.esp  [Version 3.0]
++ NRB4+LtPD Patch.esp [Version 3.0] 
69 West Roads.esp 6A Harvest [Flora].esp [Version 3.0.0] 
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 
++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
++ Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 
++ Book Placement v2.esp [Version 2.0] 
6B Auto Update Leveled Items And Spells.esp 
[Version 1.2.5] 
6C Better Dungeons.esp 
6D HUD Status Bars.esp [Version 5.3.2] 
6E Dungeon Actors Have Torches 1.6 DT.esp 
6F Exterior Actors Have Torches 1.32 DT.esp 
++ NPC Water-Sink.esp 
70 P1DkeyChain.esp [Version 5.00] 
71 kuerteeGoldIsAnInventoryItem.esp 
++ Enhanced Vegetation [125%].esp 
72 Toggleable Quantity Prompt.esp [Version 3.2.0] 
++ Enhanced Economy - House prices.esp [Version 5.4.3] 
73 SM Encumbrance and Fatigue.esp [Version 2.6] 
74 NoHealingDuringWait.esp 
75 RealSleepExtended.esp [Version 2.5] 
76 EnchantmentMastery.esp 
77 sjdDetectArrow.esp 
78 Syc_AtHomeAlchemy_No_Bounty_v2.esp 
79 sycHearNoEvil.esp [Version 1.0] 
7A sycSHOUT.esp [Version 1.02] 
7B Enhanced Grabbing.esp [Version 0.5] 
7C Armorer's Advantage.esp 
7D Combat Fumbling.esp [Version 06] 
7E Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1] 
7F SkillDecay.esp 80 The Versatile Adventurer.esp 
++ Let There Be Darkness - Cyrodiil + SI.esp 
++ Let There Be Darkness - Knights.esp 
++ Let There Be Darkness - Mehrunes Razor.esp 
++ Item interchange - Placement for FCOM.esp [Version 88] 
++ Item interchange - Placement for Frostcrag.esp [Version 88] 
++ Mart's Monster Mod - Resized Races.esp [Version 3.8b1] 
** FCOM_Archery.esp 81 Real Hunger, Cobl.esp [Version 1.6.1] 
++ NRB4 Standard Road Record.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] 
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35]
82 Bashed Patch, 0.esp 
83 SuperPack Patch.esp [Version 6.4.2] 
84 SupremeMagicka.esp [Version 0.90b] 
85 SM_OOO.esp [Version 0.90]
86 SM_COBL.esp [Version 0.90] 
87 SM_EnchantStaff.esp [Version 0.90] 
88 SM_ShiveringIsles.esp [Version 0.90] 
89 SM_NoSpellLights.esp [Version 0.90] 
8A SM_Scrolls.esp [Version 0.90]
8B SM_SigilStone.esp [Version 0.90]
8C SM Combat Hide.esp [Version 1.2]
8D DynamicLeveledLists.esp


Edited by Giddran
Link to comment
Share on other sites

SM Combat Hide.esp (I plan to replace it with an updated Combat Sneak mod)

SuperPack Patch.esp (From Danwoods infamous superpack, i'm not really into what it changes except CTD fixes and some minor stuff)

(Theese two ran fine perfectly before i updated MMM and Oblivion Warcry EV and installed some stuff like Supreme Magicka)

 

Supreme Magicka.esp (Read something about making burden spells effective for enemy actors, but i do believe that a friend of mine is using my old psuedo installer with MMM 3.7b4 without theese issues, but i cannot be sure. I made a sort of psuedo installer to allow my friends to install everything without hassle, however its private due respect to the modders out here.

 

I'm fairly certain it has to do something with the NPC fatigue and encumbrance values as when they collapse they can still interact with other actors having some totally messed up chit-chats. Could this maybe be fixed could this be fixed with some sort of load order?

 

Misc questions:

I'm also looking into some weapon balance modifications to run better with all my additions. I currently got these and for the moment i need to spend some more time getting to know what things do so i can organize things to my liking. However i will gladly take any advices on recommended modifications and features that i have yet to discover.

Currently Running:

DLC Mobs.esp

OMOBS_SI.esp

 

I've just spent the whole day playing in order to check the stability so i'm ready to make some further changes. On the screenshot i've posted below i've been running without some of my graphic card configurations in order to test the build stability without external issues. http://prntscr.com/4xh1sm

I have to say that the results were alot better then expected as i had huge CTD issues before i spent my time trying to stabilize everything which almost made me give up on my project. But in the end i'm glad i got some results.

 

My next goal is to add a bunch of texture updates to make the game look alittle nicer without affecting on the general game performance. Firstly it would be texture updates but i'm also considering adding a few .esp mods but i'm not sure how that would work on my game stability. And yet again, i would love to hear some advices. Any idea to create a merged .esp patch that governs some texture updates? I need to learn how tho but shouldnt be that hard due i'm a good learned and according to my friends i'm a beast when it comes tweaking and designing the game experience. But currently i'm not even sure if its a recommended thing to do to reduce the plugin list.

 

At last i would give an shoutout to all the people involved in the Oblivion modding scene. It's been years since i had even remotely close to this level of fun with a game that given me so much enjoyment. However i'm abit dazzled by the advanced level of time & knowlegde required to make everything work which i believe have damaged the scene beyond repair due the general hate against the so called Superpacks. I made one myself but i'm keeping that in a closed circle due the respect i have to all the people that have contributed their work.

 

Thank you for your time,

G

Edited by Giddran
Link to comment
Share on other sites

Not familiar with the superpack..... but, I wouldn't be surprised if there weren't some conflicts with the newer versions of components of FCOM.

 

I am a big fan of Saebels Sneaking Recalibrated. (I think that's at least close to what its called.....) Stable, works awesome, quite realistic. :)

 

I don't think combat hide will drop NPC's to the ground. So far as I know, it does nothing with fatigue, which I think is where you problem is coming from. Any mods that affect that aspect?

Link to comment
Share on other sites

I'm assuming my SM Endurance and Fatigue effects it afaik, but i ran it before without issues. Posting an example screenshot. Keep in mind that i've been playing on the same save while doing all the changes, and it doesnt effect every guard however. A few mage scholars, alot of guards and a member of the dark brotherhood have experienced this issue so far. I tried using RefScope to see the effecting tokens and information, but i couldnt find any differences between a collapsed actor and a standing healthy one.

http://prntscr.com/4xvju5

 

Also, if i use the "Save list" function on Wrye Bash, does it contain the load order aswell? Also i would like to know which files effect the load order/Wrye bash memory as i'm creating a psuedo installer incase i ever need to add everything back on a fresh install.

 

About Saebels Sneaking Recalibrated, i have to agree that i'm a big fan of it aswell as i replaced SM Combat Hide with it yesterday. However i would not agree on stable as i had to spend the entire day trying to fix so everything would run stable. Added the RBP and SDR which gave me quite some issues and crashes. I noticed that the first one did overload the cell buffers which didint look that good. However to my fortune the mod developer released a new version 2 days ago which removed the performance and crash issues from that part.

 

I've also been updating my load list and i havent experienced any crashes yet with my current build and changes. However on a few of my builds i experienced crashes when using Enchanted Hotkey to swap my entire inventory with enchanted items, e.g Night eye, water walker, life detect and so on. The Refscope information on thoose items only connection was to the base OOO file. But i cant reproduce it as i havent gotten it yet on my current stable version.

 

Active Mod Files:

00  Oblivion.esm  [CRC: 2FF840C5]
01  All Natural Base.esm  [Version 1.34]  [CRC: 9D1BB082]
02  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]  [CRC: 4CC0CFD7]
03  Francesco's Optional New Items Add-On.esm  [Version 5.0]  [CRC: 754C4DFF]
04  Cobl Main.esm  [Version 1.73]  [CRC: 7C04DAFB]
05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.35Beta]  [CRC: 40BB6CDE]
06  Mart's Monster Mod.esm  [Version 3.8b1]  [CRC: FA08DE55]
07  Enhanced Daedric Invasion.esm  [CRC: D5332060]
08  TamrielTravellers.esm  [Version 1.39c]  [CRC: 2B6AC3DF]
09  FCOM_Convergence.esm  [Version 0.9.9MB8b1]  [CRC: 235A3B01]
0A  Armamentarium.esm  [Version 1.35]  [CRC: BCF36F0D]
0B  Artifacts.esm  [Version 1.1]  [CRC: 86C8B7A8]
0C  bookplacing.esm  [Version 1]  [CRC: B77A5A01]
0D  CustomSpellIcons.esm  [CRC: 902BF62E]
0E  RealisticLeveling.esm  [CRC: 5CA1A2DB]
0F  SDR.esm  [Version 7.4.0]  [CRC: ADDAB27E]
10  Unofficial Oblivion Patch.esp  [Version 3.5.1]  [CRC: 53482A13]
++  UOPS Additional Changes.esp  [CRC: AE6421F9]
++  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]  [CRC: A57A5DAC]
++  Oblivion Citadel Door Fix.esp  [CRC: E1CC0647]
11  DLCShiveringIsles.esp  [CRC: 2BB84977]
12  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]  [CRC: FD86A807]
++  USIPS Additional Changes.esp  [CRC: D2E61083]
13  Francesco's Optional Chance of Stronger Bosses.esp  [Version 5.0]  [CRC: 19C52F4F]
14  Francesco's Optional Chance of Stronger Enemies.esp  [Version 5.0]  [CRC: 69CDAE26]
15  Francesco's Optional Chance of More Enemies.esp  [Version 5.0]  [CRC: E02591A7]
16  Francesco's Optional Leveled Guards.esp  [Version 5.0]  [CRC: 4B2B4B48]
++  FCOM_Francescos.esp  [Version 0.9.9MB8b1]  [CRC: A763E334]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9MB8b1]  [CRC: C8E156A2]
17  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9MB8b1]  [CRC: 4B999582]
++  LoadingScreens.esp  [CRC: BC55DB17]
18  Natural_Habitat_by_Max_Tael.esp  [CRC: 48A6FB2A]
19  All Natural.esp  [Version 1.35]  [CRC: 4E443609]
1A  All Natural - SI.esp  [Version 1.35]  [CRC: 5FC061BF]
++  All Natural - MMM Patch.esp  [Version 1.3]  [CRC: 8198FCB1]
1B  Immersive Interiors.esp  [Version 0.8.1]  [CRC: 1464E3CC]
1C  Immersive Interiors - Bravil.esp  [Version 2.01]  [CRC: A8A03A0A]
1D  Enhanced Water v2.0 HDMI.esp  [CRC: DF786CBE]
++  Symphony of Violence.esp  [CRC: EDFF56A7]
1E  AmbientTownSounds.esp  [CRC: 3EA366FD]
1F  MIS.esp  [CRC: 9CD65E94]
20  MIS New Sounds Optional Part.esp  [CRC: E2973B88]
21  Troy_HeartbeatBreath.esp  [CRC: A78D47E6]
22  Rainbows.esp  [CRC: EF47B543]
23  All Natural - Real Lights.esp  [Version 1.35]  [CRC: 37B1770B]
24  Cities Alive At Night.esp  [CRC: CFE1D2CC]
25  WindowLightingSystem.esp  [CRC: E7050887]
26  ClocksOfCyrodiil.esp  [CRC: 0805DE86]
**  Book Jackets Oblivion - BP.esp  [CRC: F51D7FF0]
27  Chapel Tithe.esp  [CRC: 1A7A24C6]
28  Q - More and Moldy Ingredients v1.1.esp  [CRC: A9A3BD10]
29  ReneersNotesMod.esp  [CRC: 3C4933B6]
2A  Willful Resistance.esp  [Version 4.0]  [CRC: 321CBF04]
2B  Enhanced Economy.esp  [Version 5.4.3]  [CRC: 67026148]
2C  FF_Real_Thirst.esp  [CRC: CEE2FC34]
2D  DropLitTorchOBSE.esp  [Version 2.4]  [CRC: 20E88EC2]
2E  kuerteeAutoSaveAndTime.esp  [CRC: BE97F7A0]
2F  kuerteeCleanUp.esp  [CRC: 6A1C7A0F]
30  P1DmenuEscape.esp  [CRC: BFB99A4F]
31  Quest Log Manager.esp  [Version 1.3.2]  [CRC: 3C280B7A]
32  Streamline 3.0.esp  [CRC: 6AF87B74]
33  Map Marker Overhaul.esp  [Version 3.9.3]  [CRC: 44D1CE9E]
34  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]  [CRC: 2D708924]
35  Enhanced Hotkeys.esp  [Version 2.3.1]  [CRC: 93154947]
36  DLCHorseArmor.esp  [CRC: BAD48E5D]
37  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.8]  [CRC: 830343C5]
38  DLCOrrery.esp  [CRC: 5BC59DB4]
39  DLCOrrery - Unofficial Patch.esp  [Version 1.0.5]  [CRC: 846D79EB]
3A  DLCVileLair.esp  [CRC: 74D2CA6F]
3B  DLCVileLair - Unofficial Patch.esp  [Version 1.0.10]  [CRC: B5230817]
3C  DLCMehrunesRazor.esp  [CRC: CB413740]
3D  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.6]  [CRC: 50AD2CAA]
3E  DLCSpellTomes.esp  [CRC: 312156F8]
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]  [CRC: 3AE29795]
**  Book Jackets DLC.esp  [CRC: 615C603B]
**  GrimbotsSpellTomes.esp  [CRC: F084D85F]
3F  PTArtifacts.esp  [CRC: 82EAD742]
40  kuerteeHorseCommands.esp  [CRC: 37A137C9]
41  DLCThievesDen.esp  [CRC: 05DB8CCC]
42  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.12]  [CRC: 13EB5716]
43  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.12]  [CRC: 5FED9F14]
44  Cobl Glue.esp  [Version 1.73]  [CRC: 32BE8AD3]
45  Cobl Si.esp  [Version 1.63]  [CRC: 8260DFCF]
46  FF_Real_Thirst, Cobl.esp  [CRC: 0C18CB25]
47  Bob's Armory Oblivion.esp  [CRC: 916B1A2C]
48  FCOM_BobsArmory.esp  [Version 0.9.9MB8b1]  [CRC: FE176DB2]
49  Loth's Blunt Weapons for Npcs.esp  [CRC: D82849FE]
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]  [CRC: C7E2EFAC]
4A  Oblivion WarCry EV.esp  [Version 1.09]  [CRC: 4F32343B]
4B  FCOM_WarCry.esp  [Version 0.9.9MB5]  [CRC: 4B541396]
4C  Oscuro's_Oblivion_Overhaul.esp  [Version 1.35Beta]  [CRC: B266D9AC]
++  OOO-Water_Weeds.esp  [Version 1.33]  [CRC: 5FD2D492]
**  OMOBS_SI.esp  [Version 2.0]  [CRC: 6F998DD2]
++  ArmamentariumLLVendors.esp  [Version 1.35]  [CRC: 0A8CB72D]
4D  ArmamentariumArtifacts.esp  [Version 1.35]  [CRC: 74D0F883]
4E  FCOM_Convergence.esp  [Version 0.9.9Mb8b1]  [CRC: 5C891563]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]  [CRC: F03C2087]
4F  FCOM_RealSwords.esp  [Version 0.9.9MB8]  [CRC: 132E57BE]
50  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.8b1]  [CRC: A6DAAFD5]
++  FCOM_LessReaversInGates.esp  [Version 0.9.9]  [CRC: C21F4AE6]
51  Mart's Monster Mod - Extra Wounding.esp  [Version 3.8b1]  [CRC: D8C0168F]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.8b1]  [CRC: 0674FBEA]
52  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.8b1]  [CRC: EE8175FD]
53  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.8b1]  [CRC: 9208A5D0]
54  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b7]  [CRC: 45BC8F76]
55  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.8b1]  [CRC: 75A8F813]
++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.8b1]  [CRC: 932A57C9]
++  TamrielTravellerAdvscript.esp  [Version 1.40Alpha]  [CRC: 7D25458A]
56  TamrielTravellers4OOO.esp  [Version 1.39c]  [CRC: C059C817]
++  TamrielTravellersItemsNPC.esp  [Version 1.39c]  [CRC: BBCCF288]
57  TamrielTravellersItemsCobl.esp  [Version 1.39c]  [CRC: 8E83509F]
58  ShiveringIsleTravellers.esp  [Version 1.39c]  [CRC: 9171D710]
++  FCOM_TamrielTravelers.esp  [Version 0.9.9]  [CRC: E2EB015C]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]  [CRC: ACBB13AD]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]  [CRC: 5C5585E0]
++  FCOM_HungersUnitySI.esp  [Version 0.9.9]  [CRC: 17F87DA1]
++  FCOM_ArcheryArmamentarium.esp  [Version 2]  [CRC: 9FBDB12E]
**  FCOM_Archery_RealSwords.esp  [CRC: F9CA2AAF]
++  FCOM_Archery_MMM_H&C.esp  [CRC: B75AAFE7]
++  FCOM_MoreRandomItems.esp  [Version 0.9.9]  [CRC: BC1A16C4]
++  ArmamentariumLL4OOO.esp  [Version 2.01]  [CRC: 7FE9F55D]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35]  [CRC: 9330907E]
++  FineWeapons for OOO.esp  [CRC: E1C33F17]
**  RustyItems for OOO.esp  [CRC: 1B1B0D5A]
59  Artifacts.esp  [Version 1.1]  [CRC: 3D5A25D1]
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]  [CRC: 1FD522A4]
5A  Castle_Dunkerlore_V1.esp  [CRC: B8EFE8A1]
5B  (DC) Sutch Reborn.esp  [CRC: E88717D7]
5C  LetThePeopleDrink.esp  [Version 2.6]  [CRC: D8D0BD73]
5D  Museum.esp  [CRC: EB6B2371]
5E  za_bankmod.esp  [CRC: 5392D8A3]
5F  DLCBattlehornCastle.esp  [CRC: BEE27F25]
60  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.9]  [CRC: 7D9261EC]
61  DLCFrostcrag.esp  [CRC: 2A7665FB]
62  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.9]  [CRC: B4A5CFD2]
63  Knights.esp  [CRC: F1F478FA]
**  Knights - Book Jackets.esp  [CRC: E5BCCA66]
64  Knights - Unofficial Patch.esp  [Version 1.1.5]  [CRC: 8E896430]
65  SM Plugin Refurbish(Merged).esp  [Version 1.30]  [CRC: 6B1C2B6E]
++  Mart's Monster Mod - Knights.esp  [Version 3.8b1]  [CRC: 51DBA3E6]
66  The Lost Spires.esp  [CRC: 5B6ADFB3]
++  FCOM_Knights.esp  [Version 0.9.9MB8b1]  [CRC: ED4238AA]
++  Enhanced Daedric Invasion.esp  [CRC: 0CB19423]
++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]  [CRC: E306C016]
67  ElsweyrAnequina.esp  [CRC: 54674372]
68  road+bridges.esp  [Version 3.0]  [CRC: 22CD726B]
++  NRB4+LtPD Patch.esp  [Version 3.0]  [CRC: 5AA0B2E6]
69  West Roads.esp  [CRC: EDE05E56]
6A  Harvest [Flora].esp  [Version 3.0.0]  [CRC: FA700811]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]  [CRC: 05003A29]
++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]  [CRC: 4C040612]
++  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]  [CRC: ADFEEDB5]
++  Book Placement v2.esp  [Version 2.0]  [CRC: 6CE741F3]
6B  Auto Update Leveled Items And Spells.esp  [Version 1.2.5]  [CRC: 04967F21]
6C  Better Dungeons.esp  [CRC: F6E3D7C4]
6D  HUD Status Bars.esp  [Version 5.3.2]  [CRC: 75F33465]
6E  Dungeon Actors Have Torches 1.6 DT.esp  [CRC: AEF143F0]
6F  Exterior Actors Have Torches 1.32 DT.esp  [CRC: 945733E0]
++  NPC Water-Sink.esp  [CRC: DCBFF321]
70  P1DkeyChain.esp  [Version 5.00]  [CRC: 6E4F2756]
71  kuerteeGoldIsAnInventoryItem.esp  [CRC: 54442781]
++  Enhanced Vegetation [125%].esp  [CRC: 5192FEA1]
72  Toggleable Quantity Prompt.esp  [Version 3.2.0]  [CRC: 7519C5D5]
++  Enhanced Economy - House prices.esp  [Version 5.4.3]  [CRC: 6DF490AC]
73  SM Encumbrance and Fatigue.esp  [Version 2.6]  [CRC: 0906C4FE]
74  NoHealingDuringWait.esp  [CRC: DB8C242B]
75  RealSleepExtended.esp  [Version 2.5]  [CRC: 24636BE6]
76  EnchantmentMastery.esp  [CRC: 5D1E2E81]
77  sjdDetectArrow.esp  [CRC: A2D9F14B]
78  Syc_AtHomeAlchemy_No_Bounty_v2.esp  [CRC: 30C0C545]
79  sycHearNoEvil.esp  [Version 1.0]  [CRC: D5B50975]
7A  sycSHOUT.esp  [Version 1.02]  [CRC: E5DCCD6A]
7B  Enhanced Grabbing.esp  [Version 0.5]  [CRC: 82992B6C]
7C  Armorer's Advantage.esp  [CRC: BE26B8AE]
7D  Combat Fumbling.esp  [Version 06]  [CRC: 25AF2B15]
7E  Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp  [Version 7.1]  [CRC: A2B5BB91]
7F  SkillDecay.esp  [CRC: 0A241C1D]
80  The Versatile Adventurer.esp  [CRC: DB50D6CB]
++  Let There Be Darkness - Cyrodiil + SI.esp  [CRC: 87A8497C]
++  Let There Be Darkness - Knights.esp  [CRC: A4B38403]
++  Let There Be Darkness - Mehrunes Razor.esp  [CRC: 44955665]
**  FCOM_Archery.esp  [CRC: D11D2394]
81  HrormirIcestaffReEnchanted.esp  [CRC: 9BA5D020]
82  ThievesGuildArmor.esp  [CRC: B0B1D9C9]
++  Mart's Monster Mod - Diverse Wisp and VASE Addon.esp  [Version 3.8b1]  [CRC: E79AC594]
83  Mart's Monster Mod - Diverse Creatures Expansion.esp  [Version 3.8b1]  [CRC: E300B724]
++  MMM4OOO&FCOM- Slofs Horse & DLC Armor.esp  [CRC: 872B1227]
84  Real Hunger, Cobl.esp  [Version 1.6.1]  [CRC: 69382FF9]
++  NRB4 Standard Road Record.esp  [CRC: 7366D355]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]  [CRC: A066EBDE]
85  SDR_Perks And Patches [Oblivion].esp  [Version 7.3.0]  [CRC: C33EEE43]
86  SDR_Detect Life Shader Patch [Oblivion].esp  [Version 5.0.0]  [CRC: 7910140A]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.35]  [CRC: 74DE2EF9]
87  SupremeMagicka.esp  [Version 0.90b]  [CRC: E17F6184]
88  SM_ShiveringIsles.esp  [Version 0.90]  [CRC: FA560808]
++  SM_OOO.esp  [Version 0.90]  [CRC: 812F4410]
89  SM_COBL.esp  [Version 0.90]  [CRC: 67F2D66F]
8A  SM_EnchantStaff.esp  [Version 0.90]  [CRC: 95F3D5C4]
8B  SM_NoSpellLights.esp  [Version 0.90]  [CRC: 554A2327]
8C  SM_Scrolls.esp  [Version 0.90]  [CRC: 0FD90101]
8D  SM_SigilStone.esp  [Version 0.90]  [CRC: 6D793919]
8E  bgBalancingEVCore.esp  [Version 10.52EV-D]  [CRC: 1D271E40]
++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]  [CRC: 567146A5]
++  Item interchange - Extraction.esp  [Version 88]  [CRC: FD24BBBA]
++  Item interchange - Placement.esp  [Version 88]  [CRC: 6F0010E5]
++  Item interchange - Placement for FCOM.esp  [Version 88]  [CRC: A49A5063]
++  Item interchange - Placement for Frostcrag.esp  [Version 88]  [CRC: 4A9C1124]
8F  Bashed Patch, 0.esp  [CRC: DB9FB166]
90  SuperPack Patch.esp  [Version 6.4.2]  [CRC: D357818E]
91  GTexturePack.esp  [CRC: F8DB547F]
92  GTexturePack2.esp  [CRC: F8DB547F]
93  RefScope.esp  [Version 2.1.2]  [CRC: 09E4EE27]
94  DynamicLeveledLists.esp  [CRC: 80A6F8D2]


 

Also, do you know about any good mods that fix the NPC behavior? Everytime i'm having a friendly conversation and then when i walk away i hear him calling me names and insults. Its giving me some deep urges to fill their entire body with arrows, taking all their equipment and lit them on fire. It happens occasionaly but loading an older save and pretending it never happen usually calm my urges for the time being.

Edited by Giddran
Link to comment
Share on other sites

Addendum:

 

Tried to get the NPC Diversity stuff working properly, tried alot of different ways of implementing it however it just added alot of instability.

Moved: SupremeMagicka below Race Balancing Mod to tweak the Magicka settings by my preferences, seems to work okay.

Removed: bgBalancingEVOptionalFCOMAdditions (Added instability)

Removed Imports: bgBalancingEVCore from Batched patch (Added instability)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...