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why are all my weapons so shiny?


delta19
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It's hard to say just by pictures, there could be many reasons. Either;

 

- texture

- normal map

- any of the many shader flag options on your mesh

- vertex colouring

- emmissive or specular colouring

 

When you created the nif did you copy the BSLightingShaderProperty nodes from another vanilla weapon? Compare every single option of a vanilla mesh with yours and also compare texture files of vanilla to yours and it may pinpoint the problem.

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It's hard to say just by pictures, there could be many reasons. Either;

 

- texture

- normal map

- any of the many shader flag options on your mesh

- vertex colouring

- emmissive or specular colouring

 

When you created the nif did you copy the BSLightingShaderProperty nodes from another vanilla weapon? Compare every single option of a vanilla mesh with yours and also compare texture files of vanilla to yours and it may pinpoint the problem.

i just imported the mesh in to the steelsword nif. so everything is the same as in the just the mesh is diffrent.

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