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[SKY] three cameras in first person view


longpinkytoes
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i am finding that fov is the biggest immersion-breaker for me.
i have had to use my full range of vision to stay alive,
and fighting draugr while looking down a telescope
makes it really, really feel like i'm just playing a game.

 

i would love to have 2 sideways facing cams
maybe rendering the world 1 lod down from the front cam
and send the video to wing monitors on either side.
can it be done in skyrim or does it need a new game engine?

thanks!~

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  • 8 months later...

it turns out i was asking the wrong question all along~ :P
what i would like to know is if there is a way to configure the frustum in creation engine
and also to configure the shape of the game window to be 3 monitors wide.
it seems like there might be something like this possible with scripting in Unity...

http://answers.unity3d.com/questions/729327/manipulate-camera-frustum.html
https://en.wikipedia.org/wiki/Viewing_frustum#/media/File:ViewFrustum.svg
visual_angles.jpg
 

this last image isn't the most accurate for some of my friends,
they have close to 180 degrees horizontal with one eye. (flat noses :laugh:)
but what i really want to do is put peripheral vision into the game.
just changing the fov won't work, the frustrum needs to be wider...

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  • 5 months later...

It should be possible to have Skyrim on all three monitors as one very wide camera. Not sure how fast it will be, but try changing the resolution for skyrim to whatever pixels you have for all three monitors combined and the height of one of them.

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