Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

Vereta's CS Questions


Vereta
 Share

Recommended Posts

Try loading a cell nearby Aleswell, then manually navigate to it.

Err, shivering isles object perhaps...   Missing Meshes/textures, sheep errors?

There are very many things.

No error messages?

Link to comment
Share on other sites

Quote

Quote

Quote

Not unheard of, what were the last changes you made in the CS?  :huh:
I just added a few static items to Aleswell. Including lighting for the lamps.
Hmm, lighting objects have caused CTD issues. Do you know what lights you used?  :P


FireLight_01 or something like that.
Link to comment
Share on other sites

You should try removing the light objects and see if that resolves your issue. Load the CS, click File>Data highlight your mod and click details. Find the lights in the list and click delete to toggle ignore. Then load your mod as the Active file as usual. Save to make the delete permanent. This is called cleaning your mod!

You should know right away if that will fix the issue or not, let me know if you have any luck!  aa_biggrin.gif

Link to comment
Share on other sites

Quote

You should try removing the light objects and see if that resolves your issue. Load the CS, click File>Data highlight your mod and click details. Find the lights in the list and click delete to toggle ignore. Then load your mod as the Active file as usual. Save to make the delete permanent. This is called cleaning your mod! You should know right away if that will fix the issue or not, let me know if you have any luck!  aa_biggrin.gif


I don't think that's the problem... I tried loading Aleswell without my plugin checked and it still CTD'd.
Link to comment
Share on other sites

Hmm your esp loads just fine in my CS, including all the Aleswell exteriors. I'ts gotta be something else at your end. Let me know if you're still having problems after the re-install.

The layout looks good to me. If you're trying for an isolated insular feel you could update some of the dialogue to reflect the attitude you want. Probably the only prop I'd add would be a sentry overlooking the road who's scripted to warn the town of the PC's approach. Perhaps a disabled signal fire that lights when the player passes by, or even simply a bird call.

WT

Link to comment
Share on other sites

Quote

Hmm your esp loads just fine in my CS, including all the Aleswell exteriors. I'ts gotta be something else at your end. Let me know if you're still having problems after the re-install.The layout looks good to me. If you're trying for an isolated insular feel you could update some of the dialogue to reflect the attitude you want. Probably the only prop I'd add would be a sentry overlooking the road who's scripted to warn the town of the PC's approach. Perhaps a disabled signal fire that lights when the player passes by, or even simply a bird call.WT

Odd. I wonder what was wrong with mine...?

Thanks. Good idea, I'll see what I can do about that.
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...