garnet18

[SKY] Custom clutter collision

Does anyone know how to set the (unknown for me) value so the things don't float on the surface. The clutter otherwise acting fine, only when putting it on some place it stay on air. I tried to copy values from vanilla assets, sometimes work fine, and sometimes don't work. :confused:

 

bunnycol.jpg

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In my own custom clutter meshes I set the radius of the collision shape to zero (0.0000) to prevent this:

https://photos.google.com/share/AF1QipPYD8Nr-7FmflUabve-CWSdSrB8hatpQxuzLgR25-C-BV1Hm-Etr78zSMgxN-Uhog/photo/AF1QipNfz1zAoch1ESWLC54rjGCeuYb3sGP4Ere5qeJD?key=dHByeFhTNVdNdDJHaWxudHliWGluQXNLYWpYVzF3

But the collision radius of the underground (like tables) influences the "floating" too.

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Lol, it works. This "float" is so obvious and I missed it for years.

Thank you Tamira  :D

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