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TazrinPrime
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Okay, I've tried again and combined the two "program" names you gave me to come up with TES4Mod. It is a program, and it is available at nexismods, but it is over to 2Meg download limit for non-members, and you have to pay for membership. I have no way to pay online; I don't even have a bank account, and I'm lucky if I make $350 a month. Is there any other way to get it?

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@TazrinPrime Yes, create a free account on Nexus. You don't need to pay for anything there.

I imagine this is the page that was causing you confusion, and I can certainly understand why. It LOOKS like you have to pick a package. You don't, just scroll all the way to the bottom & click Create Account to continue. :)

TES4Gecko is also able to convert an esp to esm & vice versa.

TES4Edit here.

TES4Gecko here.

If you're going to start modding though, I would get intimately familiar with TES4Edit. You'll be using it a lot. If you'd like some links to usage information, let me know. :)

Edit: Oh yes, and also use the Construction Set Extender (CSE) by shademe. It's not a bad idea to get familiar with the basic CS first, then use the Extender. You'll then ask yourself how you ever lived without it. :P Come to think of it, the extender may have the ability to do what you want as well. It's been a while since I've needed to make an ESM.

Edit 2:  Haha, yep. Page 4 of the CSE manual:

 

Enhancements
Handling of Plugins and Masters
Creation and Modification of Master Files:
Master files can be edited and saved in the CS by setting them as active plugins. They will retain their master file status upon saving.

...


Saving Plugins as ESM Files:
The CS can now save plugins as either ESP or ESM files.

So ultimately, that's probably your best option, considering everything else it allows you to do. You'll probably want to get familiar with TES4Edit though. There's a lot that can be done with it, quickly, without even having to touch the CS/CSE.

Edited by RavenMind
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