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UL mod (suggestions please)


Witty
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I think this is the right place.

I will hopefully have my PC up and running in the next week or so. I have yet to release an official mod but in completing 2 very personal projects I think it is time to 'cross that bridge'.

Of note, I will be adding a youtube vid in the next few weeks showing the now complete, Arkay's Island mod (BIG thanks to Dark!!!!!!!!)

I am hoping to start a mod which will hopefully be part of the Unique Landscape series.

I intend to use both vanilla and shivering isles content to complete the mod. I was hoping some of you could express your thoughts as to where in Tamriel you would like to see the land modified and what items/ pretty stuff you would include in the mod. I have a few ideas of my own but want to be 100% sure before I submit anything to the UL team.

I currently run OOO and all UL mods.

All suggestions are welcome

Witty

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Could not agree more with the previous comment.

I really like the area near black rock cavern N-W of Chorrol. With Chorrol Hinterland you leave the north gate proceed under a watch tower bridge and take the next turning left. Follow the path until you reach a stream/  waterfall. Just over the stream is where I am thinking about starting my next mod. There is a nice space here.I created my first mod in this space (well before I met Dark and numerous other people). Only problem I encountered was the Ob gate which opened just north on higher ground where creatures would drop down and kill NPCS etc. I dont think there would be a major problem if I placed the Ob gate further up the cliff face (40 paces should be about right). Are there any major issues when moving Ob gates?

Oh yeah the title of the mod: Garden of Arkay. This garden was constructed and maintained by NPC 1 and 2 (husband and wife) for many years. They live in a small cottage just over the stream mentioned above. The recent death of NPC 2 has left NPC 1 struggling to maintain the gardens elegant look. NPC 1 therefore decided to leave the ground NPC 2 cherished so much to grow old. As Arkay is the god of Life and Death it would seem fit that the garden is now half alive and half dead. The garden will be created in a maze type format, ultimately leading to the shrine of Arkay embedded in the nearby hills. Just a shame there are'nt 8 foot inpenetrable hedges in oblivion (we could have had a wonderful labyrinth type maze constructed).

I doubt this mod would be large enough to be viewed as a UL mod. Anyway, I am waiting for my PC to be repaired so wouldl be interested in any other ideas.

Thanks all

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