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Resources

83 files

  1. Unique Uniques

    One of the biggest complaints and requests I see on the TES forums is the lack of a unique appearance for the many unique weapons in the game. This isn't much of a problem for the smaller less important weapons, but it is for the more important ones we receive as quest rewards or those that are tied to lore.

    Unique Uniques is an on going project that aims to fix this and give the unique weapons a unique appearance. The new designs for the weapons are based on established lore for either the weapon itself or the character wielding it, my own ideas have been mixed in too.

    All the assets are new High Quality replacers featuring unique designs.



    The following list contains all the Unique replacers currently available in Unique Uniques.

    Aegisbane
    Angi's Bow
    Bloodthorn
    Bolar's Oathblade
    Dragonbane
    Kahvozein's Fang
    Pale Blade
    Red Eagle's Bane/Fury
    The Longhammer
    Valdr's Lucky Dagger
    Windshear
    Shield of Solitude



    Alternates are optional alternate textures for the uniques. These Alternates give the uniques a slightly different appearance, like matching the colouring of a set of armour for example.

    The Alternates are optional files and are included in the main download.

    Alternate Oathblade - Blades

    This optional alternate for Bolar's Oathblade changes the colour scheme of the Oathblade to better match the Blade's Armour.

    Alternate Dragonbane - Golden

    This optional alternate for Dragonbane changes the colour scheme so the black ebony like metal is now a nice golden metal. Fit for Royalty!

    Alternate Angi's Bow - Scoped

    This is an optional replacer for Angi's Bow that adds a new scope to the bow.


    Extract the contents of the ZIP folder into your Data folder
    Make sure the Unique Uniques.esp is checked in the Launcher


    Delete the files/folders associated with the mod
    Uncheck the Unique Uniques.esp is checked in the Launcher

    542 downloads

       (2 reviews)

    1 comment

    Updated

  2. New Plants

    =================
    New Plants V 1.3
    =================

    by Tamira


    Modder's resource and esp


    =================
    Description:
    =================

    New plants as modders resource. All models are static, they are not animated. (Don’t ask me to animate them, because I do not know how to do this.)
    All the original models and textures were made by
    Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues) except for the basic mesh of the new decidious trees which was made by Birdy (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=birdy). The leaves for the new trees were also made by Yughues.
    A big thanks to Yughues and Birdy for creating them and making them available for unrestricted use!

    I think some modders can make use of these plants and so I imported them into the nif-format, modified and retextured some of them and made them game-ready for Skyrim.

    I include a demo esp to show these plants. All plants can be found on a piece of land outside Whiterun along the way that leads to the Western Watchtower (you can use the console command: coe 3,-3). And I added the tropical plants to the Temple of Kynareth in Whiterun. No pathgrids/navmeshes were touched so this should not affect the gameplay.
    But of course this is only a demo, deactivate or delete the esp when no longer needed.


    Version 1.3
    ============

    Reworked the collision of almost all meshes.


    More plants added:

    Cannabis plant flowering and not flowering, with and without collision. Cannabis was used in medieval times to make ship sails and ropes and even robust clothing. I am not responsible for what else you may use it.



    Version 1.2
    ============

    More plants added:

    Bamboo plant with and without collision (Use with collision if you scale them up)

    5 new tropical shrubs



    Version 1.1
    ============

    More plants added:

    Six decidious trees (you have to scale them up in the CS)
    Cactus
    Pumpkin Plant

    Added collision for the bent palm tree.


    Version 1.0
    ============

    Three different palm trees
    Three tropical plants (Monstera, Bromelia, Palm Plant)
    Two green bushes and a flowering bush in two colours (blue and red blossoms)


    =================
    Tools used:
    =================

    Nifskope
    Gimp
    Blender (for very basic editing and re-export)
    Creation Kit


    =================
    Permissions:
    =================

    This is a modder's resource.You may use the meshes and textures for your own mods as long as you give credit, including the creators of the original models and you do not charge money for it.

    Do not upload to other sites

    =================
    Credits:
    =================

    Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues) for creating almost all of the original models and textures
    Birdy (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=birdy) for creating the decidious tree mesh.
    The Niftools team for giving us Nifskope
    Bethesda for Skyrim and the Creation Kit

    518 downloads

       (4 reviews)

    2 comments

    Updated

  3. Arie Manor Furniture

    Project: Arie Manor Furniture
    Author: Arion
    Version: 2.0B
    Release Date: 7/04/2012
    Category: Resources
    Website(s):

    TES Alliance - http://tesalliance.org/forums/

    ==================
    Requirements:
    ==================

    Skyrim 1.1
    Skyrim 1.5.26.0.5

    ==================
    Description:
    ==================

    Modder's Resource of retextured of the UpperClass furniture -


    ==================
    Details:
    ==================

    Full set of Upperclass furniture and also includes the NobleDoubleBed02 in 5 wood textures.
    esp included so you are able to go and look at the furniture. Screenshot of location next to the brewery outside Whiterun.
    Children's beds are included but not displayed.
    now incluses full set of display cases to match the rest of the furniture


    NOTE: Optional file "Furniture Fix" fixes the pillow sides from having wooden sides. Only needed if you are using vesrion 2. Just replace the original files with the newer ones and overwrite.

    ==================
    Installation:
    ==================

    ------------------------------
    Manual Instructions
    ------------------------------

    1) Extract the contents of the ZIP folder into your Data folder
    2) Make sure the Arie Manor Furniture.esp is checked in the Launcher




    ==================
    Un-Installation:
    ==================

    ------------------------------
    Manual Instructions
    ------------------------------

    1) Delete the files/folders associated with the mod
    2) Unheck the Arie Manor Furniture.esp in the Launcher




    ==================
    Incompatible:
    ==================

    None


    ==================
    Known Issues:
    ==================

    None


    ==================
    Changelog:
    ==================

    7/04/2012 - v2B release - fixed pillow sides that had wooden sides instead of cloth
    6/10/2012 - v2 released with addition of full set of bookcases to match furniture
    5/17/2012 - Initial Release


    ==================
    Contact Details:
    ==================

    You can get in contact by sending a Personal Message to me on TES Alliance, My Username there is Arion.



    ==================
    Credits:
    ==================

    Thanks to Bethesda for creating Skyrim.
    Thanks to InsanitySorrow for the ReadMe Generator this ReadMe is based on.
    Thanks to Ampolx for use of the intstainwood01 and 02 textures.
    Thanks to Hentai for use the of original blackgloss01 texture.
    Thanks to Xiamara for the use of the original mahogany texture.
    Thanks to SweetSoulSister for the use of the red mahogany texture.


    ==================
    Tools Used:
    ==================

    ReadMe Generator

    Creation Kit
    Photoshop
    GIMP
    Nifskope

    ==================
    Modder's Will:
    ==================

    If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of all my Projects to TESAlliance

    TESAlliance is free to modify/redistribute/remove as they see fit.

    511 downloads

       (2 reviews)

    0 comments

    Updated

  4. Skyrim Name Generator

    =================
    Requirements:
    =================

    .Net Framework 4.0

    =================
    Description:
    =================

    Ever get stuck thinking of a new name for your PC or NPC?, ever wonder if there was a quicker and easier way of doing so?, Well now there is.

    Skyrim Name Generator is a Skyrim themed random name generator designed to create lore based names for characters. The Generated names are based on the Race and Gender you select as well
    as an additional title if selected.

    =================
    Details:
    =================

    Generate - Starts the name generation based on your selected options
    Help - Displays the help screen
    Exit - Closes the Application

    Count - The amount of names you want to generate, default is 1
    Race - Select the race you want to generate a name or names for
    Gender - Selecy the Gender you want to use
    Faction/Second Selection - This option will change based on what you have selected in the race box, it'll either have race specific factions or additional races you can create names for (Other selection in race box)
    Titles - Gives the generated names titles, like Dragonborn for example

    Save Generated Results - Keeps the data in the list while you generate additional names
    Copy To Clipboard - Right click the list to either copy one name or copy all names to the Clipboard for later use

    =================
    Installation
    =================

    1) Extract the contents of the ZIP folder
    2) Run Skyrim Name Generator.exe

    =================
    Un-Installation:
    =================

    1) Close the application
    2) Delete Skyrim Name Generator.exe and the Data folder

    =================
    Contact:
    =================

    InsanitySorrow @ TES Alliance

    =================
    Credits:
    =================

    Thanks to Bethesda for creating Elderscrolls.
    UESP.Net for the race names.

    =================
    Tools Used:
    =================

    Insanity's ReadMe Generator
    Visual Studio

    =================
    Licensing/Legal:
    =================

    You may use this as you wish as long as you don't charge money for it and you credit me for any work used.

    Please do not re-host this file without my explicit permission.

    ==================
    Modder's Will:
    ==================

    If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.

    TES Alliance are free to modify/redistribute/remove as they see fit.

    498 downloads

       (1 review)

    2 comments

    Submitted

  5. Insanity's Silver Bow

    =================
    Requirements:
    =================

    Skyrim 1.8.151.0

    =================
    Description:
    =================

    A new Bow for Skyrim!, Yep you read that right

    This adds a new Silver Bow into the game, the bow is completetly new, meaning it's not a retexture. The bow has been intergrated through leveled lists.

    =================
    Installation
    =================

    1. Extract the contents of the ZIP folder into your Data folder
    2. Make sure the Insanity's Silver Bow.esp is checked in the Launcher

    =================
    Un-Installation:
    =================

    1. Delete the files/folders associated with the mod
    2. Uncheck the Insanity's Silver Bow.esp is checked in the Launcher

    =================
    Contact:
    =================

    InsanitySorrow @ TES Alliance

    =================
    Credits:
    =================

    Thanks to Bethesda for creating Skyrim.

    =================
    Change Log:
    =================

    28/02/2013 - Fixed Collision Issue
    31/12/2012 - Silver bow can be upgraded
    30/12/2012 - Initial Release

    =================
    Tools Used:
    =================

    Insanity's ReadMe Generator
    Photoshop CS5
    Blender
    Marmoset Toolbag - For the Render

    =================
    Licensing/Legal:
    =================

    You may use this as you wish as long as you don't charge money for it and you credit me for any work used.

    Please do not re-host this file without my explicit permission.

    ==================
    Modder's Will:
    ==================

    If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.

    TES Alliance are free to modify/redistribute/remove as they see fit.

    466 downloads

       (0 reviews)

    4 comments

    Updated

  6. Unofficial High Resolution Patch

    A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - High Resolution DLC, the goal of the Unofficial High Resolution Patch (aka UHRP) is to eventually fix every bug with the High Resolution DLC not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
    The complete changelog is available here.

    454 downloads

       (0 reviews)

    0 comments

    Updated

  7. Open Books Library

    I always loved
    Blary's mod OpenBooks Resource.


    I felt like it added a lot to the mods that used it, so I thought that I could make a whole bunch of new pages for the books in the hope that even more people would use these resources in their mods.



    There are a total of 24 static open books. Each book has two visible custom made pages. (Which makes a total of 48 pages of awesome stuff!)



    This is only a modders resource. There is no esp file! This does not add these books into the game. You must do this yourself.



    Be aware that you will need to correctly set the texture path for both pages of the mesh!







    Version History:



    1.1 First Release



    1.2 Attempt to fix bug with texture paths



    1.3 After some help from people who don't suck at using nifskope I believe the texture path problem has been fixed




    Permissions:



    Use these resources for your Mods! However, please credit myself and
    Blary if you plan on publishing your mod. Also it would be nice to send me a message letting me know so that I can see your mod! Any pictures of the books in game that you take would be very appreciated.



    Credits:



    Blary: For the meshes and original idea without which this would not be possible. All the Folks at DeviantART: Obsidian Dawn @ www.osidiandawn.com, Scully7491.deviantart.com, DarkNova666.deviantart.com, Leichnam.deviantart.com, nomuh.deviantart.com, calthyechild.deviantart.com, Psycho--Princess.deviantart.com, ephedrina-stock.deviantart.com, NamelessPL.deviantart.com, paradoxstock.deviantart.com, GoldDragonfly.deviantart.com, zoomanchoo.deviantart.com, StarRaven.deviantart.com, mawstock.deviantart.com, and remittancegirl.deviantart.com

    451 downloads

       (1 review)

    7 comments

    Updated

  8. Strotis Kitchen Tools

    =============================
    Strotis Kitchen Tools Resource for Skyrim

    Version 1.1
    =============================

    by Stroti

    Converted by Tamira

    =============================

    Modder's resource
    =============================

    Adds:

    6 different cooking pots
    2 different frying pans
    4 different glass jars
    2 different tablets
    teapot
    milkpot
    funnel
    rolling pin
    knife, fork and spoon
    wooden spatula
    dipper
    whisk

    New in version 1.1:
    Bottle Carrier
    Grinder

    For the meshes there are 2 folders:
    The objects in the folder KitchenToolsStatic have static collision and should be added as statics in the Creation Kit.
    The objects in the folder KitchenToolsClutter have clutter (havoked) collision and should be added as misc items in the Creation Kit.

    There is an alternative grey metallic texture included in the texture folder, if the copper-design does not suit your taste.
    To use the alternative texture, delete the files copper.dds and copper_n.dds in the folder texture/stroti/kitchentools and rename the files copperReplacer.dds and copperReplacer_n.dds to copper.dds and copper_n.dds

    This is a conversion of Stroti's Kitchen Tools Resource, originally published for Oblivion. You can find the original resource files here:
    http://oblivion.nexusmods.com/mods/37868//?
    The grinder and the bottle carrier are part of Strotis miscellaneous meshes:
    http://oblivion.nexusmods.com/mods/41718/?

    No demo esp included.

    =================
    Tools used:
    =================

    Nifskope
    NifUtils by Skyfox
    Gimp

    =================
    Permissions:
    =================

    This is a modder's resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

    Do not upload to other sites.

    Stroti has quit modding and will no longer be active on the forums.
    I have his personal permission to convert his Oblivion resources and to upload them.

    =================
    Credits:
    =================

    Stroti for his resources and for everything he has given to the TES community
    The Niftools team for giving us Nifskope.
    Skyfox from the Niftools team for his great tool NifUtils
    Bethesda for the TES games
    Mellowtraumatic and BrettM for testing

    383 downloads

       (1 review)

    4 comments

    Updated

  9. [Skyrim] Paintings and Frames

    PAINTINGS and FRAMES
    modders resource for The Elder Scrolls V: Skyrim game


    DESCRIPTION:
    There are no any paintings in Skyrim by default.
    So I created this resource for modders to use and fill this gap.
    All 59 paintings have new frames and different textures created by me from scratch.
    And should be lore friendly too.


    INSTALLATION:
    » extract to "Skyrim\Data" folder
    (default path from Steam's main folder is: Steam\SteamApps\common\skyrim\Data).


    PREVIEW IN GAME:
    » In Skyrim Launcher choose "Data Files" and make sure
    that checkbox near PaintingsTest.esp file is selected.
    » Start the game and load your any save, then type in console:
    coc WhiterunBreezehome
    You should be moved to the place where I put all paintings on the walls.


    REMOVAL:
    » Delete the same files you copied previously during the installation proccess.

    379 downloads

       (2 reviews)

    2 comments

    Updated

  10. Teddybears

    Teddybears
    ==========

    Modder's Resource and esp

    Authors: Tamira and Arion
    Original model of the teddy: Abitor (http://thefree3dmode...ear/21-1-0-2215).
    Please vote for the file on that site of you like the teddy.

    Tamira: Import of the model, Nifskope work, demo-esp
    Arion: Additional textures, creation of all normal maps and environment maps.


    Description:
    ============

    First of all this is a modder's resource. The teddy-bears come with nine different textures. You may use the meshes and textures for your own mods as long as you give credit to the authors including the creator of the original model and you do not charge money for it.

    We decided to add a demo esp for a preview in game and for those players who are not acquainted with the Creation Kit but want a teddy to take away.

    Rumor has spread around the last shy teddy-bears that live in the woods near Riverwood that someone forgot a honey-pot by the river. So the last existing teddy-bears gathered there to have a banquet and a chat. Look for them outside Riverwood on a tree-stump to the left at the end of the bridge. Take care and be good to them.

    ===============
    Installation:
    ===============

    1. Extract the contents into your Data folder
    2. Make use of them in your project

    Or

    1. Extract the contents into your Data Folder
    2. Enable the .esp
    3. Find the Teddy's in the specified location.


    =================
    Un-Installation:
    =================

    1. Take them out of your ESP
    2. Delete the files/folders associated with the resource

    Or

    1. Disable the .esp
    2. Remove any files associated with the Teddy's from your Data Folder.


    Credits:
    ========

    Abitor from thefree3dmodels.com for the original model and texture
    Insanity sorrow for his tutorial "Importing models into Skyrim" (http://tesalliance.o...ns-into-skyrim/)
    and for his Graphic artistry classes on Tes Alliance (http://tesalliance.o...aphic-artistry/)
    The Niftools team for giving us Nifskope
    Bethesda for Skyrim and the Creation Kit

    367 downloads

       (1 review)

    0 comments

    Updated

  11. Elianora's Extra Resources

    Welcome to my resource corner of the world!

    Did you ever wonder "Man I love decorating my house with the awesome new Dark Elf furniture added by the Dragonborn DLC but THERE ARE NO CONTAINERS OR STORAGE AT ALL! This is totally ruining my Feng Shui." ?

    I sure did, and so I used the Dunmer furniture texture to turn the basic dresser, end table and wardrobe into Dark Elf styled ones. Then I thought what the hell, someone else probably needs these too.

    Then I realised my meshes folder was full of re-textured junk that I'd only use in one or two mods. They need to see more action! GO USE THEM. MAKE AWESOME MODS OF UNIQUE AWESOMENESS.

    Ya'll be like

    I'm sure.

    :: PERMISSIONS ::
    This resource is free game. Made with vanilla, free-to-use and DLC assets, so there's no ties what-so-ever! If you want to be polite, you'll credit me, but there's no need to, really.

    :: REQUIREMENTS ::
    The meshes are linked to all the DLC textures, so you need Dawnguard, Heartfires and Dragonborn for this to work. In update 2 I also added HF stuff, but it's not a master for the esp. You can try using the ESP without Hearthfires, but you will have missing textures.

    Anywhere in this pack where VANILLA textures are used, they will use any retexture the "target computer" has. So all retextures work with these meshes (sans the few custom textured ones in there)

    :: CONTENTS ::

    UPDATE 1
    - Pottery and planters with Dwemer texture
    - Dwemerized snow elf temple items
    - Re-textured Greybeard furniture
    - A Dark Brotherhood hand-print note
    - Riften Stables re-textured to blend in Whiterun architecture
    - Imperial stable re-textured with Windhelm wood and removed stone so it's just a frame
    - The weathered open chest re-textured as upper-class chest
    - Common bed with pillows/pelts removed and hay changed to a mattress
    - Dark elf furniture storage
    - Wooden panel I use for building shelf units, left an example in the esp
    - Three re-textured fireplaces (Solitude style and 2 Redoran style)
    - 3 new floor textures, remember to include the new textures in your bsa/loose files
    - Dawnguard doorway re-textured for Castle Volkihar style
    - Unlit torch

    UPDATE 2
    - See pictures

    UPDATE 3
    - See pictures. I added some storage meshes. They can work as a static, or as a container. I set them up for you, so just copy the one you want. The one's on the right side work as storage, just drag and drop them to your mod like a barrel or a cupboard. I setup the non havok and the sounds for ya.

    Man, have you ever walked inside Nordic ruins thinking those hanging ivies would look gorgemahsauce in your new mod? Me too. I had great plans until I went to CK and realised they were attached to the wall elements of Nordic ruins. After flipping off the invisible Bethesda in my room, swearing a little bit and feeling sorry for myself, I manned up, rolled my sleeves and opened the buggers up in Nifskope. Friends, I present you, STRIPPED DOWN IVY MODELS. Woo! I know ya'lls are now forever grateful to me.

    UPDATE FROM OLDER VERSIONS:
    Download, extract to Data files. Overwrite when prompted (I added the new items to the esp, and I use new and old textures on the new items)

    :: HOW TO USE ::
    "Oh Eli that sounds wonderful, but how do I get to be part of this magical creation kit party of awesome new items?"

    Just open the EliResources.esp file up in CK, copy and paste what you want from the 000EliWarehouse cell to your mod's cell, and REMEMBER TO DUPLICATE IT. So if an item is called EliObject, just double-click the item in the render window inside your mod cell, click Edit Base and rename it to WhateverObject, confirm creation of new object. Done. That way it'll still be in your mod when you don't load my esp in CK any more


    ____________________________________________

    Enjoy, and let me know about any items you would love to see re-textured, or some other ideas you have for this resource. I cannot edit models or create new items, but I can shrink down meshes, like that window you see in the cell, I removed it from a full Solitude wall.

    There's not that much stuff yet, but I'll be sure to update this at some point, so track the file!

    Let me know if you use them, I'd love to see what people do with these

    And remember kids:

    361 downloads

       (1 review)

    3 comments

    Updated

  12. Stroti Resource Pack

    =============================
    Stroti Resource Pack for Skyrim
    =============================

    by Stroti

    converted by Tamira

    =============================
    Modders resource
    =============================

    A collection of miscellaneous resources that were originally created by Stroti for Oblivion.

    No esp included.

    =============================

    You can find the original files here:

    Aladins Lamp: http://oblivion.nexusmods.com/mods/35359/

    Globes: http://oblivion.nexusmods.com/mods/35312/

    Gramophone: http://oblivion.nexusmods.com/mods/35943/

    Scarecrows: http://oblivion.nexusmods.com/mods/35572/

    Sundial: http://oblivion.nexusmods.com/mods/35985/

    Telescope: http://oblivion.nexusmods.com/mods/35308/

    Music Instruments:
    Guitar: http://oblivion.nexusmods.com/mods/38058/
    Lute: http://oblivion.nexusmods.com/mods/38045/
    Lyre: http://oblivion.nexusmods.com/mods/38036/

    =============================

    Some notes:

    The AladinsLampLight.nif has light attached to the nif, that means you can add it as a real light source to the game like a torch (but it cannot be carried in your hand). The alternate AladinsLampStatic.nif is with flame too but without attached lightsource, for the use as a static like a candle.

    I added an additional globe with a map of Tamriel to show the province of Skyrim too.

    Gramophone: Please no discussions about lore ^^, this is a nice mesh for decoration. You may have to fiddle around with the lighting a bit to make the gramophone horn look good in game.

    Music instruments: All three instruments have clutter collision and can be added as Misc Items.

    All other objects have static collision.


    =================
    Tools used:
    =================

    Blender
    Nifskope
    NifUtils by Skyfox
    Gimp

    =================
    Permissions:
    =================

    This is a modders resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

    Do not upload to other sites.

    Stroti has quit modding and will no longer be active on the forums.
    I have his personal permission to convert his Oblivion resources and to upload them.

    =================
    Credits:
    =================

    Stroti for his resources and for everything he has given to the TES community!
    The Niftools team for giving us Nifskope.
    Skyfox from the Niftools team for his great tool NifUtils
    Bethesda for the TES games.

    315 downloads

       (2 reviews)

    1 comment

    Updated

  13. Strotis Spinningwheel Resource

    =============================
    Strotis Spinningwheel Resource 1.1
    =============================

    by Stroti

    Converted by Tamira


    =============================

    Modder's resource
    ==================

    This is a conversion of "Strotis Static Meshes Spinningwheel", originally published for Oblivion. You can find the original resource files here:

    http://oblivion.nexu....com/mods/38033

    A spinningwheel with two alternative textures, a matching stool with two alternative textures and a woolbarrel. The spinningwheel is not animated.
    The meshes will look slightly different from the Oblivion version as Oblivion's assets could not be re-used. Instead, the textures have been replaced with a mixture of custom and vanilla Skyrim textures.


    =================
    Tools used:
    =================

    Blender
    Nifskope
    Gimp
    NifUtils by Skyfox

    =================
    Permissions:
    =================

    This is a modder's resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

    Do not upload to other sites.

    =================
    Credits:
    =================

    The Niftools team for giving us Nifskope.
    Skyfox from the niftools team for his great tool NifUtils (a tutorial can be found here: http://skyrim.nexusmods.com/mods/21065).
    Bethesda for Skyrim and the Creation Kit .

    299 downloads

       (2 reviews)

    0 comments

    Updated

  14. [WIPz/RELz] Celtic Decor I for Skyrim

    This is the Beta release for Celtic Decor I for Skyrim. This pack will be updated shortly with tapestries.

    297 downloads

       (1 review)

    2 comments

    Updated

  15. Antique Statue

    ==============
    Antique Statue
    ==============

    by Tamira

    Original model by 3dregenerator (http://thefree3dmodels.com/index/8-667)


    Modder's resource


    A statue in Roman/Greek style with a bowl of foliage in one hand.
    =============================

    I separated the mesh and added

    Separate climber-foliage (without stalks) for decoration
    Statue without foliage (so you can add your own plants to the potting-soil bowl)
    Statue with empty bowl


    =================
    Tools used:
    =================

    Nifskope
    Gimp
    Blender (for very basic editing and re-export)


    =================
    Permissions:
    =================

    This is a modder's resource.You may use the meshes and textures for your own mods as long as you give credit, including 3dregenerator as the creator of the original model, and you do not charge money for it.

    Do not upload to other sites

    =================
    Credits:
    =================

    3dregenerator (http://thefree3dmodels.com/index/8-667) for creating the original model and texture
    The Niftools team for giving us Nifskope
    Bethesda for Skyrim and the Creation Kit

    295 downloads

       (2 reviews)

    0 comments

    Updated

  16. Strotis Castle Furniture Resource

    =============================
    Strotis Castle Furniture Resource for Skyrim

    Version 1.0
    =============================

    by Stroti

    Converted by Tamira

    =============================

    Modder's resource
    =============================

    Adds:

    Noble Sovereign Bed (double and single)
    8 chairs
    8 cupboards
    6 chests.

    All chairs, cupboards and chests come with 3 different textures for your choice (exceptions are chair.02 and cupboard.08 which have mixed textures).

    This is a conversion of Stroti's Castle Furniture and Sovereign Bed Resources, originally published for Oblivion. You can find the original resource files here:
    Sovereign bed: http://oblivion.nexusmods.com/mods/37901
    Strotis Castle Furniture I: http://oblivion.nexusmods.com/mods/37875
    Strotis Castle Furniture II: http://oblivion.nexusmods.com/mods/37878
    Strotis Castle Furniture III: http://oblivion.nexusmods.com/mods/37974

    No demo esp included.

    =================
    Tools used:
    =================

    Blender
    Nifskope
    Gimp
    Creation Kit
    NifUtils by Skyfox

    =================
    Permissions:
    =================

    This is a modder's resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

    Do not upload to other sites.

    Stroti has quit modding and will no longer be active on the forums.
    I have his personal permission to convert his Oblivion resources and to upload them.

    =================
    Credits:
    =================

    Stroti for his resources and for everything he has given to the TES community
    The Niftools team for giving us Nifskope.
    Skyfox from the Niftools team for his great tool NifUtils
    Bethesda for the TES games.

    291 downloads

       (2 reviews)

    4 comments

    Updated

  17. Meo's Tents for All

    Go camping in style without being associated with the Imperials. Or give your Imperial tent new colors.

    Installation

    Extract to your skyrim\data directory and add in the Creative Kit as statics. Also, make use of Texture Sets instead of packaging multiple nifs in your release.

    Optional high resolution textures included, just extract over the others.

    Enjoy, Meo.

    280 downloads

       (1 review)

    1 comment

    Updated

  18. Phitt's Sheogorad Resource - Part Two

    =========================
    Phitt's Sheogorad Resource - Part Two

    Modder's Resource
    =========================

    By Phitt

    Converted by Tamira

    =========================

    These are converted resources from Phitt's Oblivion mod "Sheogorad - Forsaken Isles ALPHA", a remake of the Morrowind region Sheogorad in the North of Vvardenfell
    This part includes the Dagon Fel resources

    You can find the original files here:
    http://www.nexusmods.com/oblivion/mods/37329/?


    Part One is available here: http://tesalliance.org/forums/index.php?/files/file/1817-phitts-sheogorad-resource-part-one/

    =========================

    Phitt gave me permission to convert and upload the resources that are included in his great mod.
    There is a huge amount of resources so I decided to split it in several parts.

    I had to leave out all meshes that are based on vanilla Oblivion meshes so there are not all objects from the Oblivion mod included in this one.

    The remaining parts (Daedric, Dwemer, Velothi) will be uploaded by someone else. A mod-team contacted me and told me that they already converted them some time ago.
    They promised me to upload their converted resources as soon as they have released the trailer for their mod.

    =========================

    Objects that are included in Part two:

    5 different shacks with interiors
    dock kit
    ship (no interior)

    2 different awnings
    5 different overhangs

    Cyrodiil type buildings:
    The tower and the nordhouse have interiors
    For the other two buildings there is an interior kit to build your own interior

    Clutter:
    hammocks, static and as furniture
    baskets, static and movable
    chandelier with candles
    fishing net and herrings
    tapestries and a rug
    4 different tables
    2 different stools (furniture)
    shelf
    Morrowind style lanterns and lantern hangings
    (More lanterns, static and movable are available here: http://www.nexusmods.com/skyrim/mods/59977/?)

    =========================

    Read the included "Original Sheogorad Terms Of Use" and give credits as requested there
    Read the included "Original Sheogorad Readme" to get an impression where all this comes from.

    =========================
    Tools Used:
    =========================

    Nifskope
    NifUtils by Skyfox
    Gimp

    =================
    Permissions:
    =================

    This is a modders resource.You may use the files for your own mods as long as you give credit to the authors and you do not charge money for it.
    Please link back to this resource when you use it in your mod.

    Do not upload to other sites.

    =================
    Credits:
    =================

    Phitt - Models/Textures

    The Niftools team for giving us Nifskope.
    Skyfox from the Niftools team for his great tool NifUtils
    CG Textures

    275 downloads

       (0 reviews)

    0 comments

    Updated

  19. Strotis old cabin resource

    =============================
    Strotis Log Cabin for Skyrim
    =============================

    by Stroti

    Converted by Tamira

    =============================

    Modder's resource and demo-esp
    =============================

    This is a conversion of Stroti's Old Cabin Resource, originally published for Oblivion. You can find the original resource files here:

    http://oblivion.nexusmods.com/mods/42737

    The cabin will look slightly different from the Oblivion version as Oblivion's assets could not be re-used. Instead, the textures have been replaced with a mixture of custom and vanilla Skyrim textures.


    ==============================

    A demo esp is included to show you how the resources look in the game. This demo is nothing special; don't expect any quests or treasure like a real mod. You can find the Log Cabin on the Northern shore of Lake Ilinalta west of Riverwood. To get there, fast travel to the map marker provided (see screenshot).


    =================
    Tools used:
    =================

    Blender
    Nifskope
    Gimp
    Creation Kit
    NifUtils by Skyfox

    =================
    Permissions:
    =================

    This is a modder's resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

    Do not upload to other sites.

    =================
    Credits:
    =================

    The Niftools team for giving us Nifskope.
    Skyfox from the niftools team for his great tool NifUtils (a tutorial can be found here: http://skyrim.nexusmods.com/mods/21065).
    Bethesda for Skyrim and the Creation Kit.

    274 downloads

       (2 reviews)

    1 comment

    Submitted

  20. Strotis Manor Resource

    =============================
    Strotis Manor Resource for Skyrim

    Version 1.1
    =============================

    by Stroti

    Converted by Tamira

    =============================

    Modders resource
    =============================

    This is a conversion of Strotis Dragonstone Manor Resource, originally published for Oblivion. You can find the original resource files here:
    http://oblivion.nexusmods.com/mods/42793



    A demo esp is included for a quick overview. I placed the manor near Heartwood Mill, the mapmarker is visible from start. Note that this is only a demo, the house has no navmesh and is not decorated.

    I tried to port all animated objects over to Skyrim but I only was successful with the animated single doors and the secret doors. The divided doors, the secret levers and the rotating spit of the original are not included. As a replacement for the rotating spit I added a grill and a special fire for the hearth.

    You will notice that there are no stairways between the floors. Stroti called this "barrier-free" ^^. You can connect the floor simply with doors or invent something else like the "lifts" that I made up in the demo esp.

    It took me a rather long time to accomplish this as Stroti used many original Oblivion textures that I had to replace. I hope you like how it came out at last.

    =============================
    Changes in Version 1.1:
    =============================

    Added alternate meshes with lightened /unlightened windows for the manor, first floor, ground floor and attic. For those who want the exterior windows lighted too and for those who want to change the lighting of the windows per script according to the daytime
    Added a modified Stroti well for use in the basement, for those who fear to fall down the black hole
    Added missing footstep sound to the basement
    Corrected wrong footstep sound for the outside stairs


    =================
    Tools used:
    =================

    Blender
    Nifskope
    NifUtils by Skyfox
    Creation Kit

    =================
    Permissions:
    =================

    This is a modders resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

    Do not upload to other sites.

    Stroti has quit modding and will no longer be active on the forums.
    I have his personal permission to convert his Oblivion resources and to upload them.

    =================
    Credits:
    =================

    Stroti for his resources and for everything he has given to the TES community!
    The Niftools team for giving us Nifskope.
    Skyfox from the Niftools team for his great tool NifUtils
    Bethesda for the TES games.

    266 downloads

       (0 reviews)

    8 comments

    Updated

  21. Strotis Rustic Furniture Resource

    =============================
    Strotis Rustic Furniture for Skyrim
    =============================

    by Stroti

    Converted by Tamira

    =============================

    Modder's resource
    =============================

    This is a conversion of Stroti's Rustic Furniture Resource, originally published for Oblivion. You can find the original resource files here:

    http://oblivion.nexu....com/mods/42747

    The furniture will look slightly different from the Oblivion version as Oblivion's assets could not be re-used. Instead, the textures have been replaced with a mixture of custom textures.


    =================
    Tools used:
    =================

    Blender
    Nifskope
    Gimp
    Creation Kit
    NifUtils by Skyfox

    =================
    Permissions:
    =================

    This is a modder's resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

    Do not upload to other sites.

    =================
    Credits:
    =================

    The Niftools team for giving us Nifskope.
    Skyfox from the niftools team for his great tool NifUtils (a tutorial can be found here: http://skyrim.nexusmods.com/mods/21065).
    Bethesda for Skyrim and the Creation Kit .

    265 downloads

       (1 review)

    0 comments

    Updated

  22. Shabbyfurniture

    Shabby Chic Furniture
     
    by Garnet
        Version: 1.0
    Date: 11/22/2014
    Category: Modders resource
    Requirements: Skyrim
    Author: Garnet
     
    I try to give more vivacity to the gloomy wooden furniture around Skyrim. There is a retextured set of the common and upper furniture, three
    weathered colors: white, blue and green and three different bedspreads. I included also the noble washbasin, the two shelves and two models
    that are not in CK: wooden barstool and test bed.
    This is not a texture replacer.
    For easier workflow there is included the ESP with the warehouse and test showroom, just type "coc aashabbytest".
    Mirror
    =======
    http://www.nexusmods.com/skyrim/mods/60165/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D60165%26preview%3D&pUp=1
    Credits
    =======
    The base wood texture is from: www.cg.textures.com.
    Bethesda
    Tools Used
    ==========
    Blender
    NIFSkope
    Photoshop
    Creation Kit
    NIFUtilsSuite by Skyfox (god bless you)
    Contact
    =======
    PM to Garnet18 here or at Nexus to "flintone"
    Licensing/Legal
    ===============
    This is a resource and you can use whatever you like it . A credit would be appreciated. You may not change this entire mod and redistribute it without my permission.

    260 downloads

       (2 reviews)

    0 comments

    Updated

  23. Rockinghorses

    Rockinghorses
    =============

    Modder's resource and Demo esp

    Author: Tamira
    Original model of the rockinghorse: Walery Nowak (http://archive3d.net/?a=download&id=d6687cc7)


    Description:
    ============

    This is a modder's resource. You may use the meshes and textures for your own mods as long as you give credit to the author including the creator of the original model and you do not charge money for it.

    For those who are not familiar with the Creation Kit I offer an optional download with a demo esp and additional meshes for take-away rockinghorses.
    I added two furniture rockinghorses to the porch in front of the Sleeping Giant in Riverwood where they are often used by children and I added four clutter rockinghorses behind the inn that you can add to your inventory and place whereever you want. You can not sit on those of course, they are only for decoration purposes.

    Version 1.3: Having more experience with Skyrim collision meanwhile I added better fitting collision to the all of the rockinghorses.

    ===============
    Installation:
    ===============

    Extract the contents into your Data folder:

    Rockinghorses.esp

    meshes/furniture/rockinghorse
    meshes/clutter/rockinghorse

    textures/furniture/rockinghorse

    =================
    Un-Installation:
    =================

    Delete the Rockinghorses.esp

    Delete the folders:

    meshes/furniture/rockinghorse
    meshes/clutter/rockinghorse

    textures/furniture/rockinghorse


    Tools used:
    ===========

    Nifskope
    NifUtils
    Gimp
    Blender (for exporting the 3ds file as obj)
    Creation Kit


    Credits:
    ========

    Walery Nowak from archive3d.net for the Original model of the rockinghorse
    Skyfox for his great tool NifUtilsSuite
    The Niftools team for giving us Nifskope
    Bethesda for Skyrim and the Creation Kit

    ===========================

    Do not upload to other sites

    258 downloads

       (2 reviews)

    2 comments

    Updated

  24. Strotis Small House Resource

    =============================
    Strotis Small House Resource for Skyrim
    =============================

    by Stroti

    Converted by Tamira

    =============================

    Modder's resource and demo-esp
    =============================

    This is a conversion of Stroti's Small House Resource, originally published for Oblivion. You can find the original resource files here:

    http://oblivion.nexusmods.com/mods/37877

    The house will look slightly different from the Oblivion version as Oblivion's assets could not be re-used. Instead, the textures have been replaced with a mixture of custom and vanilla Skyrim textures.


    ==============================

    A demo esp is included to show you how the resources look in the game. This demo is nothing special; don't expect any quests or treasure like a real mod. You can find the Small House on the Northern shore of Lake Ilinalta west of Riverwood. To get there, fast travel to the map marker provided (see screenshot).


    =================
    Tools used:
    =================

    Blender
    Nifskope
    Gimp
    Creation Kit
    NifUtils by Skyfox

    =================
    Permissions:
    =================

    This is a modder's resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

    Do not upload to other sites.

    =================
    Credits:
    =================

    The Niftools team for giving us Nifskope.
    Skyfox from the niftools team for his great tool NifUtils (a tutorial can be found here: http://skyrim.nexusmods.com/mods/21065).
    Bethesda for Skyrim and the Creation Kit .

    254 downloads

       (2 reviews)

    3 comments

    Submitted

  25. Insanity's Glass Bow

    =================
    Requirements:
    =================

    Skyrim 1.8.151.0

    =================
    Description:
    =================

    A new Bow for Skyrim!, Yep you read that right

    This adds a new Glass Bow into the game, the bow is completely new, meaning it's not a retexture. The bow has been integrated through leveled lists so you'll find it on enemies and in stock at your nearest Blacksmith. The bow is craftable and upgradable, it's stats and level are the same as the vanilla bow.

    The bows come in three colours - Red, Green, Blue

    =================
    Installation
    =================
    Extract the contents of the ZIP folder into your Data folder

    Make sure the Insanity's Glass Bow.esp is checked in the Launcher

    =================
    Un-Installation:
    =================
    Delete the files/folders associated with the mod

    Uncheck the Insanity's Glass Bow.esp is checked in the Launcher

    =================
    Change Log:
    =================

    09/03/2013 - Change: Glass bow renamed to Cyrodillic Glass Bow



    Added: Two new colours, Red and Green
    02/03/2013 - Initial Release

    =================
    Contact:
    =================

    InsanitySorrow @ TES Alliance

    =================
    Credits:
    =================

    Thanks to Bethesda for creating Skyrim.

    =================
    Tools Used:
    =================

    Insanity's ReadMe Generator
    Photoshop CS5
    Blender
    Marmoset Toolbag - For the Render

    =================
    Licensing/Legal:
    =================

    You may use this as you wish as long as you don't charge money for it and you credit me for any work used.

    Please do not re-host this file without my explicit permission.

    ==================
    Modder's Will:
    ==================

    If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance.

    TES Alliance are free to modify/redistribute/remove as they see fit.

    254 downloads

       (1 review)

    1 comment

    Updated


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