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Roxey Cottage ver 2 3 2.3

   (2 reviews)

11 Screenshots

About This File

Roxey Cottage is located north of the Imperial city, at the Roxey Inn, on the Red Ring Road (between the Silver Road and the Blue Road). It has a small garden on the backside with a wonderful view over the Imperial City and Lake Rumare.

The house is a farmhouse (interior no 2) furnished with middle class- and some lower class furniture. It includes one big room with fire places, bedroom area, kitchen area, dining area. Basement with storage capacity, entrance through a trapdoor3

It is made companion-friendly, is fully path-gridded and has persistant beds and chairs that companions can use.

The mod also includes 33 no-respawn-containers (many of them 'mini-barrels') in the main cottage and 36 non-respawn-containers in the basement.

You can buy the house from Malene at the Roxey Inn. The cost is 4000 Gold but you will get a price reduction if you first complete a game-original quest (kill a necromancer in a nearby dungeon) for Malene.

Special Features - new in ver 2

You can make soup in the cooking pot. You can pour yourself drinks from the keg in the basement. Sunlight is turned off during night-time. You can lit/turn out the fire by clicking on the logs in the fireplace.

New in ver 2.1:

Useable anvil in the basement. Also adjusted placement of two barrels in the basement to make them easier accessible.

Ver 2.2:

Improved a script to prevent that the soup would be cooking for too long if the player leaves the cottage during the process.

Added useable Alchemy equipment to the cottage.

Optional COBL-addon

===================

The following things have been incorporated:

- The Luggage - is located at the doublebled, but is only available if you have found the original Luggage in Anvil.

- Alchemy sorter - is located on the cottage wall, close to the basement trapdoor

- Dinnerplate is placed on the dinnertable

- A water barrel in the basement will give water if you are using a survival mod.

I have choosen to make a COBL-add-on instead of a full COBL-version. My main reason for this is that I tend to continue to tinker on and improve my mods, and then I don't want to have to alter two esps. Obviously, the add-on has to load AFTER Roxey Cottage, else many of the COBL-functions won't work.

More screenshots here: http://lovkullen.net/Emma/Roxey.htm


What's New in Version 2.3

Released

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