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Gold Coast


Lanceor
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This one shows what an awesome job Tomerk did on OBGE Liquid Water.


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Photo Information for Gold Coast

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Personally, I think you need to turn your Anisotropic Filtering up a bit. Your game deserves nothing less than 16X AF! :shock:

But other than that, great shot!

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AF? I didn't know what that does until I looked it up in Wikipedia. :shock:

Will try you suggestion, though I might have to dial something else down as I'm already getting the occasional blinking light glitch. :lmao:

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Might be the Liquid Water light bug.

Try inserting this. Delete whatever HLSL shader matches the one downloaded along with its PSO or VSO sister file, set the OBGE.INI for bCompileSources=1, place the new HLSL into where you deleted the last one, and load up your game.

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