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Posts posted by maxtg09
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OK here is my cleaning and I'm trying to upload my release.
http://i1235.photobucket.com/albums/ff424/maxtg9/Final%20Exam/CleanedWithGecko.jpg
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Ok finally finished my final. I did the release option.
Here is the link to photos:
http://s1235.photobucket.com/albums/ff424/maxtg9/Final%20Exam/
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ok found them. Fixed. Thanks again.
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Thanks willie I'll check it out
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Here is my lesson 3 and extra credit:
http://i1235.photobucket.com/albums/ff424/maxtg9/Front.jpg
http://i1235.photobucket.com/albums/ff424/maxtg9/HorseStallandtargets.jpg
http://i1235.photobucket.com/albums/ff424/maxtg9/walkway2.jpg
http://i1235.photobucket.com/albums/ff424/maxtg9/Walkway.jpg
http://i1235.photobucket.com/albums/ff424/maxtg9/Basement.jpg
http://i1235.photobucket.com/albums/ff424/maxtg9/BasementPathgrids.jpg
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Looks pretty good Max, pathing is a bit excessive. You don't need that many nodes in such a small space. Also a few of your nodes are partway under containers, that will cause your NPCs to walk into those containers trying to stand there. The grid itself is very nicely formed, but try to reduce the number of nodes and move those few out from under things.
Ok this should do it
http://i1235.photobucket.com/albums/ff424/maxtg9/Game%20Images/Pathgridsrevised.jpg (Pathgrids revised)
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OK here is lesson 2 and extra credit
http://i1235.photobucket.com/albums/ff424/maxtg9/Game%20Images/Dinningareacon.jpg (Dinner is set)
http://i1235.photobucket.com/albums/ff424/maxtg9/Game%20Images/Entrycon.jpg (Entry with Door)
http://i1235.photobucket.com/albums/ff424/maxtg9/Game%20Images/Fireplacecons.jpg (Books and shelves second container is in the corner,bottom right by wall)
http://i1235.photobucket.com/albums/ff424/maxtg9/Game%20Images/Alchemyareacon.jpg (alchemy area with ingredients and apperatus)
http://i1235.photobucket.com/albums/ff424/maxtg9/Game%20Images/Bedroomcons.jpg (Bedroom with 1st chest and misc clutter)
http://i1235.photobucket.com/albums/ff424/maxtg9/Game%20Images/Pathgrids.jpg (pathgrids)
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here is my homework and extra credit
http://i1235.photobucket.com/albums/ff424/maxtg9/Game%20Images/Housecon.jpg
a call out for help with an animation mod
in Requests & Services
Posted
Hello everyone!
This is in essence my first post. Here goes.
I have been working on a model and animation for a beating heart. The idea was in fact donnato's. But I got really caught up in the idea. I have a working animation in blender, but am not sure how to go about getting it into the game itself. Anyone who can help with this has my utmost gratituded.
This is the beginning of what I hope will be allot of mods. actually animating the world of OB. I am already looking at doing the same with a few different trees as well as other misc items in OB.
Thanks again for any help or insight.