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DaMage

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File Comments posted by DaMage

  1. Thanks for the feedback!

    - There are a few spelling errors at the chargen screen - competent being one of them

    Didnt notice them, I'll run a spell check on it.

    - While playing a centaur character, if you buy a horse, then leave the building, the game will CTD every time.

    I dont think that my mod would ahve caused that, in the alpha I specifically avioded touching any of the horse mechanics until the scripts were finished and debugged.

    - Mounting horses is possible, but you basically stand on top of it, and there is massive clipping if you do this. Perhaps disabling the mounts while playing a centaur would be an idea. I haven't yet tested this when using the humanoid form spell.

    Already in the next update :question:

    - There is no swimming animation - you can run or walk underwater. While hilarious, this looks weird.

    Its on the to-do list.

    - Like most custom race mods, the mod is incompatible with several eye mods, and I can't find a way to fix this by playing around with the meshes in the data file.

    Not something I can do, its a bug with every custom race, a patch mod would have to be made to add the, in, and even it would get incompataible after an update because of how the CS and esps work.

    - The first person animations are of; when running or if you have a weapon drawn, you can see part of your torso and your neck.

    I havent made first person animations yet. And they arent on the list for a while. Just something you'll have to get used to.

    - With this mod enabled, there is no floor in the testinghall. The added Example Centaur will continuously fall through the floor.

    Fixed in the next update.

    - The footstep sounds are those of feet or boots and not hooves. Though this may not be fixable without changing everyone's footstep sounds or a lot of tweaking.

    Fixed in the next update.

    - With something equipped in the tail slot (I think; I've got to double check that), the entire horse body disappears.

    Fixed in the next update. Or rather, tail items wont be able ot be equipped.

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