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Tosky

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Image Comments posted by Tosky

  1. You are allready there!! It is a beautifull Axe. Are you going to place it on the back of the Actor?

    Well, i made that for replace vanilla iron war axe; i'll put the files (Espless, so only nif + dds) very soon when i resolve the seam issue.

    Of course i'll make the iron battle axe too (with another blade on the back, just vanilla battle axe look like), this mean an equipe-on-the-back battle axe.

    When the files are up, anyone is free to modify/use them as like :)

    • Upvote 1
  2. Swing the Mesh like a bow, but not much. It gives the axe a feeling of a better swing, a more deadly weapon, so to say. I am going to change my primary weapon to your axe:-)

    oh i see, this is what i do ! :) The handle have a (maybe too much) subtle arc form and a larger bottom than top, see in this screen

  3. I AGREE!! This is nice work! It is an axe to believe in. Have you concidered swinging the shaft a little?

    Sorry, i don't understand exactly the mean of "swinging the shaft a little" (my fault, "barrier language") ; i should catch a screenshot while swing the axe in game ? Or i should modify the shaft of the Mesh ?

  4. Hi Don ! thanx for feedback.

    Did you refer to this texture layout, right ?

    It's far to be completed :) , i need to resolve this light seam first (i maked a hard edge, so i need to make a normal map for "smoothing" that area, but any try is a fail :( ) , when completed i'll share the file to community.

    I make that axe as replacer of vanilla iron war axe (like a semi-bundle for Classic Sword Replacer ) , when i make progress in Modelling and Texturing skill, i' ll cover the other "too-bulky-to-my-taste" (if you understand what i mean) vanilla weapons :)

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