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Running4Cover

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Everything posted by Running4Cover

  1. ~~~ NOTE: Links temporarily messed up, I will find a fix soon, sorry for th inconvenience! ~~~ Okay, some of you may have seen this thread on the BGS Forums, but (thanks to a suggestion), I have decided to post it here too. Sheershaw originally started the List of Modder's Resources on the BGS Forums, but quit the Oblivion scene a month afterwards, and asked anyone willing to take over. I volunteered, and here I am :-D. Anyway, much of this was compiled by Sheershaw, so I always make sure to give him credit for starting this. Anyway, I'm about to spend a few paragraphs discussing the use of this list, so you can either read it and take it to heart, OR you can ignore all of this, and look through the list (I don't particularly care :-P). This thread is for any material that may be used in a mod without any special permission from the author. As a rule, when using these resources you must ALWAYS give the original author credit for what he has contributed. Also, most authors would like to be notified when something is released using on of their resources. All of the things on this list may be legally distributed (i.e. packaged with your mod), except COBL (Common OBLivion) and the Scripting Resources, which require a seperate download by the user of your mod. IF I add a mod to this list that was NOT intended to be a Modder's Resource, please contact me, and I will remove it right away, and please accept my sincere apologies Also, if you know of a Mod that should be on this list, but isn't, just let me know, and I will go about adding it (once I verify that it is a modder's resource). My own personal submission: I figure, I make mods and I run a list of modder's resources, so I should really make some modder's resources (plus shameless self-advertisement is great too). Anyway, I couldn't figure out where to put this, as it has a bunch of differen;t stuff, so here it is: Running4Cover's Random Retextures Common Oblivion (COBL) by the COBL Team Adds a variety of things to modders, such as new script resources, and ingredients. Scripting Resources: OBSE by OBSE Team Pluggy by Elys Tibixie's String Function Collection by Tibixie, updated by Speedo Screen Effects by qzilla Q-Core by qzilla ALGOHOL by entim You Are Here by TheTalkieToaster scanti's SoundCommands Armors: Ghogiel's Armor Resource Ghogiel's Dreugh Armor Resource Ghogiel's Samurai Armor Hel Borne's Chitin Armor and Weapons Hel Borne's Valsgarde Helm Nicoroshi's Dreadweave Armor pale_rider's Paladin Equipment pale_rider's Armory of the Berserker pale_rider's Armory of the Divine Guardian pale_rider's Dragonhunter Reloaded pale_rider's Armor of Dragon's Nightmare pale_rider's Dragonslayer Armor alexscorpion's Elven Elite Armor alexscorpion's Templar Armor alexscorpion's Sneaking Gear LHammonds' and ThreeDees' Mandalorian Armor LHammonds' Dark Tower Shield ADCK's and LHammonds' Kynareth Armory trollf's Armamentarium trollf's Armamentarium - Armors trollf's Daedric Armor Retextures trollf's Divine Shields trollf's Mehrunes Dagons Outfit and Axe trollf's Frost Atronach Armor Ryu Doppler's Armory khugan's Dark Crystal Armor Adaptation b5icepick's The Normans Zenith92's and JDFan's Hircine Helmet Aknevrec's Elven Armours Dume's Black Plate Armor Ginnungagap's Hlaalu-Armun Helmet JazzJR's Teutonic Knight Armor jojijo's Morrigan Armor Set Frankpants' Assorted Armors MicktheMage's Dragon Shields PJfrison's Armors: New and Updated PJfrison's Armor Set David Whitefang's Gladiator Helmets DavidWhitefang's Mystic Battlelord Great Helms Dragonblade86's Thoth and Magnir Dragonblade86's Wooden Elven Armor Dragonblade86's Ravengold Armor Dall's Black Baron Dall's Black Legion Dall's Black Paladin Dall's King Koreant's TQ Helm Sahardoom's Hellspawn Armor and Blades da mage's Ripthorn BlueShiftSolo's Aegis of the North Exnem's Female Eyecandy Warrior Armor Exnem's Female Eyecandy Stealth Armors Exnem's Female Eyecandy Amazon Armor Fearrabbit's Morrowind Style Legion Armor Weapons: Hel Borne's Weapon Resources Part 1 Hel Borne's Hammerfell (Persian) Long Axe Hel Borne's Daedric Fearblade (Malacath Scimitar) Hel Borne's Daedric Slag (Boethia) Axe Hel Borne's Crude Glass Knife Hel Borne's Ayleid Longsword Hel Borne's Elven 'Sunbreaker' Shortsword Hel Borne's Wand/Foci Resource Hel Borne's Blackiron Weapon Set Hel Borne's Morrowind Style (Legacy) Dwemer Weapons for OB Hel Borne's Spear Set BETA Hel Borne's Morrwoind Style Wooden Staff Reeke's Unique Weapons for Modders J3X's Daedric Gear Hammer J3X's Rotating Mace J3X's Additional Staffs J3X's Flails J3X's Daedric Chainsaw J3X's Daedric CutCut Claw Thingy J3X's Unenchanted Staves McMuffin's Blackthorn Nicoroshi's Akorithis Jade Bow Nicoroshi's Blakeleys Lachrymal Bow Nicoroshi's Daes Raken Swords Nicoroshi's Mirage Bow Nicoroshi's Charon's Call Battleaxe Nicoroshi's Dread Doomshard Bow Nicoroshi's Dreadweave Axes Nicoroshi's Dreadweave Bow & Arrows Nicoroshi's Kynareth Archery Nicoroshi's Quinga Bows Nicoroshi's Scimitars Nicoroshi's Bow of Bones Nicoroshi's Bow of the Drow Nicoroshi's Talon of Akatosh Nicoroshi's Wulfharth's Fury Nicoroshi's Wyrmfang Nicoroshi's Ice Bow Nicoroshi's The Bow Called Doomshard Nicoroshi's Bow of Ash Nicoroshi's Bow of Daedric Blood Nicoroshi's Bow of Robin of Locksley Nicoroshi's Bow of the Hunter Nicoroshi's Bow of the Mongolian Horseman Nicoroshi's Bow of Thorns Nicoroshi's Obsidian Axe Nicoroshi's Doomshard Modder's Resource Trollf's Armamentarium - Staffs trollf's Armamentarium - Katanas trollf's Farmers Strike Back LHammonds' Daedric Trap Weapons LHammonds' Hellbent Sword LHammonds' and Jerros' Riddick Sabre Claws LHammonds' Stargate Ori Staff Se7enraven's Yajuta Naginata Se7enraven's Nemakki Arrows Se7enraven's Nemakki Knife Lemunde's I'll Cut You Up Pack Lemunde's Alternative Glass Weapons Resource Lemunde's Crystal Ogreblades Exnem's Zorlack Armory Ghogiel's Jian Sahardoom's Dwemer Plasma Blades nick_op's Dwemer Syringe Arrow RDJeke's Art of War Weapon Pack RDJeke's Two-Handed Maces throttlekitty's Climb and Coy throttlekitty's Swords throttlekitty's Rapier Set Echonite's Animated Staffs Ginnungagap's Haelia Latta Sword Ginnungagap's Morrowind Daedric Crescent Blade Ryu Doppler's Fenixhart Sword Resource JazzJR's Teutonic Weapon Pack Rinzei's Crystal Staffs Rinzei's Sword of Unknown Origin jojijo's Frostmourne and Lich King's Helm jojijo's Dark Flame Sword and Shield jojijo's Dragon Claw Sword and Shield jojijo's Morrigan Swords Axes Hammers and Shields jojijo's Sigil Maces Madcat221's and RDJeke's Ayleid Meteoric Iron Weapon Resource theAshLad's More Cutlasses StarBoi's Tools of Kagrenac StarBoi's Keyblades LostInGeneral's Unholy Edge Maafiaman's Epic Shop VagabondAngel's Divine Knight's Weapon Set VagabondAngel's Glamdring Rip-Off VagabondAngel's Snaga Battleaxe Rip-off Corthian's Akavir Japanese Archery Modders Resource InsanitySorrow's Ice Brand InsanitySorrow's Dark Katana Jaysus' and Naminea's Blossom Jaysus' and Meykeru Sensei's Heaven and Hell Blades Jaysus' and Sabat9's Painweaver Jaysus' and Talos II's Witch Blade Jaysus' and Laigne's Moonblade Jaysus' and Exodus1161's Bloodwave Jaysus' and Exodus1161's Wolf Blade Jaysus' Gungnir's Jaysus' Harmony Island Jaysus' Black Soul Blade Jaysus' Blade of Judah Jaysus' Ancient Han Blade Dall's Black Bow Dall's Fireglow Dall's Fireglow Axe Dall's Fireglow Blades Dall's Fireglow Sword Dall's Gladius Dall's Master Oni Dall's Nica Dall's Nosferastu Bow Dall's Rakssha Dall's Shadow Dall's Xenia ThrillKill's Divine Swords Redfender's Green Destiny gorgonzolla3000's The Forgotten Signs: Pegasus Sinblood's Orthae Sword Sinblood's Soulshade Sword Petrovich's GP Desert Wind ihateregistering's Black Lightsaber Clothing & Jewelry: Xiamara's New Amulets someone1074's Capes and Cloaks Durza's Imperial Dragon Cape Durza's Bloody Apron jcarl904's Masks Kafei's Armored Circlets pale_rider's Pirate Reloaded pale_rider's Hat Collection pale_rider's Pirate Gear Arintier's Variety Clothing Dall's Rings n' Amulets Materiae's Eris Discordia Finery Tilesets & Architecture: Hel Borne's Elven Tomb Resource Hel Borne's Imperial City Storefront Resource mr_siika's Underground Dwarven City mr_siika's Griffon Fortress Barabus' and Razorwing's Crypt Set Razorwing's Agora Se7enraven's Custom Huts Meo's Basement Addons Raistlin2002's Meshes Resource Texture Resource Wormheart's Working Gates Oblivimonk's Town Inn Set Oblivimonk's Lighthouse Home Disturbed's and mr_siika's M.E.R.P Cave Pack Modders' Resource JoeSatriani's, Plangkye's, and kalikut's Telvanni Tileset Growlf's Beveled Pyramid Resource Gildur's and Demonmaster's Anima Cyrodil Tileset Fearabbit's Leyawin Lighthouse Resource Statics and Furniture: Hel Borne's Filled Bookshelf Resource Hel Borne's Orc Skull Resource Hel Borne's Alchemist Sink (Furniture) Resource Hel Borne's Bust of Boethia Resource Hel Borne's Upper Class Bed Resource Hel Borne's Upper Class Weapon Rack Resource Hel Borne's Empire Enchanting Altar Resource Hel Borne's Empire Throne Resource Hel Borne's Alchemy Wall Chart Resource Hel Borne's Zenithar Decor Resource Hel Borne's Simple Wall Shelf Resources Hel Borne's Imp Statue Resource J3X's Moving Book Walls mr_siika's Rocks mr_siika's Emporer's Tomb trollf's Canvas Galore trollf's Paintings Galore WhiteWizard's Rugs and Tapestries Barabus' Cooking Range Oven, converted by Xiamara Xiamara's Sofa & Chair Set 1 Xiamara's Full Wine Racks Xiamara's Manor Bedroom Set Xiamara's Pillow Mesh Set Zimnel's More Sofas and Chair Sets Zimnel's More Curtains Argoniano's, Zinmel's, and Kalikut's Tablecloths Phitt's Fishtanks Phitt's Gallow Modders Resource jcd14's Marble Pedestal Texian's and godhugh's Animated Water Meshes Shoreline Texian's and godhugh's Animated River Meshes Texian's Static Water Meshes throttlekitty's, WillieSea's, and da mage's Real Water Mesh David Whitefang's Scales David Whitefang's Large Globe David Whitefang's Small Globe David Whitefang's Large Nirn Globe David Whitefang's Nirn Globe David Whitefang's Piano Improved David Whitefang's Piano Lid Open Improved David Whitefang's Pool Meo's Armors of Cyrodil for Dummies PhantomVoid's Retextured Curtains Tarnsman's Harpsichords in Cyrodil Kielanai's Taiko Drum Resource Daleth's UCFurniture Packs 1 and 2 Spoons74's Gallow Model EFG's Tapestries Disturbed's Rohan Flags Wiccad's Septim Portrait WildKarrde's Potbelly Stove TTemplar's Market Stall Meshes Metz' and Disturbed's Weapon Displays Der Kriger's Mounted Heads Siegfried's Tree Resource Dragonblade86's Banner Resource Qarl's Blood and Shadows Qarl's Webs IAMTHEEMPORER's Blackwood Rocks addiktive's Desert Land Textures and Rocks Warmstar's Mermaid Statues Aisis's Anvil-style Furniture Creatures: mr_siika's Foxes mr_siika's Rabbits mr_siika's Bats mr_siika's Farm Animals mr_siika's Prehistoric Animals b3w4r3's White Deer Cryonaut's Subspecies Variety Pack #1 - Canines Phitt's and Koldorn's Loreless Creature Pack Grimdeath9740's Lore Creature Expansion Always Z's Mimics Always Z's Skeleton Horse CorePC's Boar Addon CorePC's Fat Belly Minotaur Malo's, elevon's, mikal33's, and AlienSlof's Spider Creatures AlienSlof's Dogs AlienSlof's Extra Horses Pack 1 Saidenstorm's Custom Creatures Sjors Boomschor's Fish Resource Ginnungapgap's Bloodmoon Spriggan Resource Ginnungagap's Skeleton Helmets Resource Ginnugagap's Flame Spirit Ryu Doppler's Weapons Troll InsanitySorrow's Brown Troll InsanitySorrow's Ice Troll InsanitySorrow's Black Troll demonizzer's Golems Galore Dall's Black Horse Dall's Stallion Dall's Paladin Horse Ogramirad's Tiger J3X's Atronach of Order Beauty and Faces: Maafiaman's Human Knot Hair Phaedra's Permanent Horns Durza's Orc Tattoos Miscellaneous: KoniptionKreations - Resource Pack 1 KoniptionKreations Desert Rose Update Hel Borne's Beard Resources mr_siika's Better Ports mr_siika's Siege Engines Sahardoom's Animated Stargate Resource Sahardoom's Children of Rourken Episode 1 Secret of Enourk Merilia's Blue and White Porcelain LHammonds' Buddah Statues LHammonds' FishyStick Resource LHammonds' Lamps of Oblivion mystikhybrid's Saddlebag Accessories Felic's Placable Oblivion Symbols Khugan's Crown Jewels Khugan's Dragon Statues Leo Gura's The Lost Spires (resources) Oblivimonk's Poo for Everyone kalikut's Cauldron Resource Quairtra's Semi-Precious Stones Xiamara's and Dhkoster's Teddy Bears Xiamara's Valentines Day Gift MicktheMage's Wooden Toys Fusey's Fruit Machine Razorwing's Priora Mushroom Razorwing's Book Razorwing's Soulgems StarCon5's and Razorwing's Sextant trollf's CDEP - Underpall Cave trollf's Loading Screens Themed Add-on Devkit JazzJR's Fluffy Tail Resource Phitt's Bravil Sea Domes WillieSea's Ancient Towers WillieSea's Clocks of Cyrodil DTOM's Verona House: Bloodlines (resources) Maddog's Fantasy Mod Dall's Horse Saddle Accesories Alathan's Dwemer-Aldemeric Fonts Anoriel's Crossroads Manor Echonite's Tents Dragonblade86's Book Resource Dragonblade86's Map Resource Hoots7's Defiant Battleship Keshyngul's Modder Resource Book Exnem's Female Eyecandy Body Replacer with Underwear Exnem's Runeskulls Edoc'Sil's Chainmail Texture Resource Mur_Zik's Mountainlion Animation RGMage2's Anvil Morning Glory Please note, links contained on this page are beyond the control of myself and TESAlliance. As such, neither myself, nor the Alliance, can be held accountable for web pages found beyond these links. If you find anything on here that you find offensive or believe should not be on this list, feel free to contact me (after all, this is a forum). Thank you for your time, and a special thanks to Sheershaw for starting this on the BGS Forums ;-) CC
  2. *The young man throws aforementioned rotten vegetables* *...miss* *The young man upgrades* *...miss* *The young man upgrades again... ...miss; again... ...miss; again... ...miss* *The young man stops because this is begining to feel like a Monty Python sketch* *...* Welcome, I'm glad you can join us ;-) CC
  3. Oh, no worries with that amount of time :-P I'm currently taking a course on java where an estimated 2 hrs a day are required, and I was afraid this would be a huge-calibur thing like that, that required, say, 7 hrs per week (in some countries known as an hour per day :-P). I am totally in! (btw, I woulda gone for a U2 referance, buy AC/DC works :-D [oh no! I just turned this into a "what are you listening to?" thread! Please don't kill me Mr. Moderator-Who-Knows-All!]) Ai... CC
  4. Quote It's me again silver_fox_rival under a new account name. I was not banned or anything I just forgot my PW. Anyways, I hope I can log back into my other account soon! Well, it's great to see a new face... wait, nevermind :-)
  5. As I mentioned in your other thread, I am interested in taking part in this, and have no prior modeling experience (well, I know a very little about NifSkope, but otherwise, nothing). Anyway, I'm both excited and scared by the way this looks like it will operate as an actual class; I love the time put into this, and I'm sure this will be very useful, but I am generally very busy, and am not sure I can spend much time on t his regularly. Anyway, my question is, how much time are you guess-timating this will take on a weekly basis. Also, how long are sessions? Thanks for taking the time to put this together for us noobs :-P CC
  6. Quote @Running4Cover, I believe I read somewhere that the two .dll files should go in the plug-ins folder. You might give that a try. That TOTALLY just worked, thank you!!! I'm going to read a few tutorials I found, and if I need more help with this later, I'll revive this thread, but until that happens, thanks all for helping me with this!!! CC EDIT: Okay, I just feel inclined to note, I just made my first (admittedly simple) Normal Map using only what I learned on this thread, and it worked beautifully! Now I need to make the Glow Map to match it! ( ) It proves that you guys are awesome, that you managed to get me to understand this :-D EDIT2: Holy crap, the glowmap works too! (although admittedly it's a bit bright for the weapon I was doing... still, easily fixed :-D Thanks so much, guys!
  7. Quote Are your sure your going it right? Did you go to the Filters>Map>Normal Map options? Are the other files in their correct locations? Yes, I go to Filters => Maps => Normal Map, but it's still greyed out. My files are installed like so: normalmap.exe is in C:Program FilesGIMP-2.0libgimp2.0plug-ins glew32.dll is in C:Program FilesGIMP-2.0libgimp2.0plug-ins libgtkglext-win32-1.0-0.dll is in C:Program FilesGIMP-2.0bin libgdkglext-win32-1.0-0.dll is in C:Program FilesGIMP-2.0bin ...I'm confused...
  8. Quote Ok, found it.Place libgtkglext-win32-1.0-0.dll and libgdkglext-win32-1.0-0.dllin the C:Program FilesGIMP-2.0bin folder It sorta... didn't change anything?
  9. Okay, the Nvidia Texture Tools thing said I needed some other Nvidea downloads, which I don;t really want to get, and I can;t figure out why the Gimp plugin isn;t working. There are 4 files, with directions on where to extract them. The readme says you put two of them into your Gimp Plugins directory (so I put them in C:Program FilesGIMP-2.0libgimp2.0plug-ins), and the other two are supposed to go in C:Program FilesCommon Filesgtk2.0bin... this address didn't exist (only up to the Common Files), so I created it, and added the files to it. I wasn't sure if perhaps they wanted the files to be added to this directory instead; C:Program FilesGIMP-2.0bin, so I put them there too. Anyway, when I'm in Gimp, if I go to Filters => Maps => Normal Maps, the Normal Maps option is greyed out (even if the texture I have open is a Bump Map). Does anyone have any idea how to make this work, or another really simplistic "load your bumpo map and we'll make a normal map" program I could download? Thanks ;-) CC
  10. Quote LOL! thanks for the warm welcomes everyone. I just got home from school, so I am gonna start perusing the forums to see if there is anything I can dig up. Does anyone have any idea as to where I should start looking? Meaning not what part of the forum, but what part of the modding process. Plus, beside the CS, are there any other tools you think I may need? Well, if you plan to do more than worldbuilding (like making new textures or models, or editing existing ones), you will most certainly need NifSkope. If you want to work with textures, you should use The Gimp (unless you have Photoshop). For modeling, I don't have any personal experience, but the general recomendation is Blender (unless you have 3DsMax). Thats pretty much the basic tools of the trade (other than the occasional plugin or converter). Hope that's helpful :-P CC EDIT: Concerning where-to-start, if you don;t already have a working knowledge of the CS, you'll probably want to check out one of the classes in Enclave. If you already know the CS well, you may want to give thought to which path of modding you wish to pursue
  11. Welcome, and best-of-luck to you, Tanis! If you figure out the key to becoming well-known, let me know ;-) (i.e. "You know that Running4Cover?" "umm, no, who's he?" "He made all those mods whose names start with 'Running4Cover"" "Such as..?" "Never mind...") Anyway, you're at the right place if you want to learn to mod, and I hope you enjoy your time here ;-) CC
  12. Quote As WT said, you have to make your own. Here's one example. First, a texture of a stone floor from the web: In this case, to make a bump map you actually have to blur the original image a bit. Remember, the normal map encodes slopes (tilts) to the surface, so if the bump map has an area of white pixels right next to black pixels with no shading in between, that corresponds to a vertical slope which the normal map can't handle. So, I converted the original image to shades of grey and blurred it a little bit (using a Gaussian blur). After this, I adjusted the contrast and brightness to create this bump map: Next I converted the bump map into a normal map. I did it with Nvidia's Texture Tools 2 (free from the web). You can do it with the GIMP normal map plugin. I also changed the hue and contrast of the origional image for my diffuse map. In the screen shot below, the right half is textured with both the diffuse map and normal map. The left half is just the normal map with a uniform dark grey diffuse map.As WT said, it takes a little practice and experimentation. Well, I've got to get back to RL and preparing for the modeling class. Generator was the wrong word to use, what I meant was the program for changing a Bump Map to a Normal Map. I will check out the Nvidia Texture Tools thing then, thanks for the info :-D Quote Glow maps basically make parts of the texture "glow" or stand out in the dark.The best way to make one is to take your texture, and color everything black where you don't want it to glow, and color where you do what it to glow with whatever color you want depending on the glow color you want.Save it with the *_g.dds extension.In the object nif, you need to change the Emissive color on the objects NiMaterialProperty block to white to get the full effect of the glow map.Best i can explain it. Hope it helps. I will try this :-D
  13. Quote Quote I don't have a bump-map, though, will it some how automatically make one? Thanks :-DNo you'll have to make the bump map. If you're lucky desaturating a copy of the relevant portion of your texture and tweaking the Brightness/Contrast will be a good start, but you usualy have to paint in by hand. It's not hard with a little practice.WT Gotcha, I will totally try this now! So how exactly do glow maps work, then? EDIT: Also, anyone know of a different Normal Map generator I can use, as the Gimp one doesn't seem to be working for me?)
  14. Quote upload to a file hosting site please ,http://www.mediafire.com/ Here you are! Linkity-Linkum-Linkers Another Satisfied (I hope ) Customer :-D
  15. Ah... okay, I'll have to try what you guys are saying. I don't have a bump-map, though, will it some how automatically make one? Thanks :-D
  16. Quote Yeah , thanks its perfect! How would you like me to get this to you?
  17. Quote Running4Cover,Although glowmaps can be useful, normal maps are essential. As a first step, you should really understand what a normal map is and how it works. Once you understand that, making normal maps, in a variety of ways, becomes much easier. Once you have that overall understanding, you will see why it's nearly impossible to edit one, but not that hard to make a new one. A good place to start is: Ben Cloward's Normal Map Tutorials Good luck. Thank you both for helping. I have read a bit of the info Vince provided (thank you!), and I think I understand how they work, but I still do not know how to make Normal Maps with Gimp-Normal Maps Plugin, and really want to figure out how to make them!!! :-D Anyway, thank you both for your help, and I still hope I can find a good tutorial for this. Thanks ;-) CC
  18. Okay, one of my limitations in texturing is that I don;t understand how to edit Normal/Glow Maps. I was wondering if anyone new of a good tutorial for how to do this with the Gimp - Normal Maps plugin? I read THIS, but didn;t find it particularly helpful. Thanks ;-) CC
  19. Is this like what you were wanting? Let me know what you want changed ;-)
  20. Quote The dagger's got my name on it. You know, I think if someone told me they had a dagger with my name on it, I would be scared... but I guess it depends on the context :-)
  21. Ooh, black, good idea :-D The red one will look great with my Dark Hashshashin/Crimson Scar armors good move
  22. New recruits, sweet! (now I don't feel as new! just kidding[-ish]) I respect you for doing landscaping because I can't :-P I'm quite happy with retexturing, thank you :-D Anyway, soon there will be enough here to commence our world domination, we only need a few million more people (or a pair of genetically altered lab-mice [the same thing we do every night, Pinky; try to take over the WORLD!!!]). ANyway, I'll try to stop scaring the new people, it's great to have ye 'ere, mate ;-) CC
  23. Okay, I've messed with the design a little, and came up with these. Sadly, my bandana-addign skills are pretty pathetic :-P Anyway, this is the basic Skull with axe layout I made: and here's the rather pathetic addition of a bandana: By the way, for the finished product or whatever, should I leave the icons on the flag looking as superimposed as they do on these, or should I try to make them look like they blend into the rest of the flag a little more? Let me know what to change :-D CC
  24. Wait, these are for Morrowind??? Gah! what is the likelihood of you porting them to Oblivion? I only have Morro for the Xbox, so I won't be able to run this :-( Ah well, either way, they look beautiful!
  25. Wow, very pritty How are they going to be added to the game? These look like they could add some awesome reasons to thieve
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