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Maxwell the Fool

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Posts posted by Maxwell the Fool

  1. Advice: You might consider trying to get a team. You also may wish to divide the idea up into regions, tackle each region individually, and then release each one individually. Seeing the end result of your efforts in little bits will help keep you, your team, and the mod's users interested.

    Encouragement: GREAT IDEA! YOU CAN DO IT!

    :2cents: good luck.

  2. I could see a TES game being released soon, but I'm not sure that would be best for the community. Even though it'll probably released next year, and it'll have been about five years since Oblivion, the Oblivion modding community is far from it's natural twilight. Part of me really wants to start killing strange new creatures in a strange new land on my PS3, but it would be disappointing to see some of the greatest modding projects out there (RST, Deserts of Annequina) lose steam because of a new TES game.

    I think that this community has a lot of potential, and more than most others seem to realize. I just don't want to see it killed.

  3. My guess is that the Beth has added some in-game setting to keep FPS rate possibly high - if object is hidden, then he disappears, decreasing the amount of objects to calculate by computer. :rolleyes: And in this case this thing becomes a bit officious, unable to distinguish half-transparent object from non-transparent.

    This is only a wild guess, of course.

    Actually Zu, the Gamebryo engine doesn't do that at all, which is one of the chief complaints you hear from modders when discussing the generally poor optimization of the engine.

  4. Thanks you for your service, I come from a military family with two disabled vets, and it's a great thing you've done.

    Also, modders are amazing, and welcome, and maybe you'll start modding yourself someday :dizzy::smug:

  5. You know everything I know. It's as if I'd never un-installed the game.

    specs:

    HP Pavillion Elite Desktop

    2.6 GHz 4 CPU processor

    8 GB DDR3 RAM

    3.5 GB VRAM

    Anyway, I'm gonna give this another shot tomorrow and see if I can get it to work, if not then I'll just have to settle for not playing OB any more....

  6. Both, after having deleted all of the mods from the used refs in OBMM and Wrye Bash and uninstalling Bash and OBMM.

    C/Program Files (x86)/Bethesda Softworks/Oblivion

    Ghosts are invisible remnants of files left behind when you delete something; there is no way to get rid of them, other than a full wipe. Windows 7 and Vista sometimes utilize them to restore programs (like in this instance), the problem is that I don't want them to do that and there's no way to turn that feature off.

  7. Okay, so I uninstalled and re-installed Oblivion, and it seems to have awoken the ghost of the original install, which is now full of conflicts and corruptions and all sorts of nastiness.....

    Here's the conversation on it from the shouty, so you can see what has already been covered, I'll remove all off-topic comments.

    
    
    
    Maxwell the ...  :	(Today, 07:45 PM) That location no longer exists, Will. And I'll start a thread and shout the link......
    
    
    nottlong  :	(Today, 07:45 PM) Ok just want to check and see if you had anything dated before your oblivion esm and might cause the problem.
    
    
    WillieSea  :	(Today, 07:44 PM) When you are in your folder called c:/games/Bethesda Softworks/Oblivion, is there a button at the top of that window that says 'compatibility files'?
    
    Maxwell the ...  :	(Today, 07:43 PM) Yes, with Lock Times disabled, so it shouldn't be the culprit.
    
    nottlong  :	(Today, 07:42 PM) @ maxwell are you using wyre bash?
    
    Maxwell the ...  :	(Today, 07:42 PM) I installed to default because it was previously installed to c:/games/Bethesda Softworks/Oblivion. So I figured default was a good move, that way it was side by side with MW
    
    lilith  :	(Today, 07:40 PM) Because that is exactly what it sounds like is happening. You might want to make sure nothing got installed into program files by mistake.
    
    JackTheHedge  :	(Today, 07:40 PM) Where is it installed to, Max?
    
    JackTheHedge  :	(Today, 07:40 PM) Yes, that does sound a LOT lke User Accounts Control.
    
    Maxwell the ...  :	(Today, 07:39 PM) Also, thank you all for your ideas so far 
    
    lilith  :	(Today, 07:38 PM) Ok, hmmm then I'll need to think some more.
    
    Joben  :	(Today, 07:37 PM) oh yeh. I had WEIRD problems when i first put OB in the default spot...moved it to C:/Games and never looked back
    
    Maxwell the ...  :	(Today, 07:37 PM) UAC?
    
    Maxwell the ...  :	(Today, 07:37 PM) I installed it to a different directory.
    
    lilith  :	(Today, 07:36 PM) Max are you running vista or win 7? You're ob is installed in program files? Either turn off UAC or uninstall and install directly to a different directory, such as c:game
    
    Maxwell the ...  :	(Today, 07:36 PM) I uninstalled them all, and I have that feature de-activated to begin with. It's called "lock times"
    
    WillieSea  :	(Today, 07:35 PM) Don't some of those 'mod control' programs keep memory of your mods and install them if they are missing?
    
    Maxwell the ...  :	(Today, 07:34 PM) All of my old mods are still installed for some reason.... I did everything I was supposed to and it's not working....... I even kept shouting about how it was going to make sure nothing was wrong....  This is very disheartening.
    
    
    

    I'm sure I made some horribly stupid mistake and someone will come in here and embarrass me, but I really just need to be able to play, Beta Test (lots of commitments there), and mod (a few major commitments....)

    Thanks for your time and/or help.

  8. Hey, you certainly speak French better than I do, and your mastery of English (your second or maybe third language?) is far beyond my mastery of my second language.

    And yeah, there are a lot of very interesting French projects out there, I wish more of those were available in English....

  9. Okay, so Jauffre at Weynon Priory stiffened and fell over (as with paralysis) during the "Weynon Priory" quest, just as he tells me that he'll take me to the amulet to see if it's safe.

    Solutions I've tried:

    Disable/Enable

    Wait

    Continuing On

    Previous Save

    When I open the console upon Enabling it says AI Package 30.00, and then he stiffens.

    Here's my LO:

    Oblivion.esm

    Cobl Main.esm

    Armamentarium.esm

    Open Cities Resources.esm

    CM Partners.esm

    Unofficial Oblivion Patch.esp

    UOP Vampire Aging & Face Fix.esp

    DLCShiveringIsles.esp

    Unofficial Shivering Isles Patch.esp

    WindowLightingSystem.esp

    Akatosh Mount By Saiden Storm.esp

    ImprovedSigns.esp

    Crowded Cities 15.esp

    Crowded Roads Revisited.esp

    DLCHorseArmor.esp

    DLCHorseArmor - Unofficial Patch.esp

    DLCOrrery.esp

    DLCOrrery - Unofficial Patch.esp

    DLCVileLair.esp

    DLCVileLair - Unofficial Patch.esp

    DLCMehrunesRazor.esp

    DLCMehrunesRazor - Unofficial Patch.esp

    DLCSpellTomes.esp

    DLCSpellTomes - Unofficial Patch.esp

    LevelerCheat.esp

    DLCThievesDen.esp

    DLCThievesDen - Unofficial Patch.esp

    Cobl Glue.esp

    Cobl Si.esp

    ArmamentariumLL.esp

    ArmamentariumLLVendors.esp

    ArmamentariumLLMagic.esp

    CurseOfHircine.esp

    TIE.esp

    Halcyon House.esp

    Hau'oli Paena.esp

    HeartOftheDead.esp

    LostSwordOfTheAylied.esp

    LostSwordOfTheAylied - Claymore Add-On.esp

    LostSwordOfTheAylied - OBSE Add-On.esp

    ThePaleAdventurer.esp

    Servant of the Dawn.esp

    SIMushroomHouse.esp

    SRJelytra.esp

    SRJlandDreugh.esp

    SRJspiderDaedra.esp

    SRJtrollKajsa.esp

    The Ayleid Steps.esp

    Valus Cottage.esp

    DLCBattlehornCastle.esp

    DLCBattlehornCastle - Unofficial Patch.esp

    Lynges_Thieves_Highway-10256.esp

    DLCFrostcrag.esp

    DLCFrostcrag - Unofficial Patch.esp

    Knights.esp

    Knights - Unofficial Patch.esp

    The Lost Spires.esp

    ElsweyrAnequina.esp

    xuldarkforest.esp

    xulStendarrValley.esp

    xulTheHeath.esp

    XulEntiusGorge.esp

    xulFallenleafEverglade.esp

    xulColovianHighlands_EV.esp

    xulChorrolHinterland.esp

    xulBeachesOfCyrodiilLostCoast.esp

    xulBravilBarrowfields.esp

    xulLushWoodlands.esp

    xulAncientYews.esp

    xulAncientRedwoods.esp

    xulCloudtopMountains.esp

    xulArriusCreek.esp

    xulPatch_AY_AC.esp

    xulRollingHills_EV_withoutWheat.esp

    xulPantherRiver.esp

    xulRiverEthe.esp

    xulBrenaRiverRavine.esp

    xulImperialIsle.esp

    xulBlackwoodForest.esp

    xulCheydinhalFalls.esp

    xulAspenWood.esp

    xulSkingradOutskirts.esp

    Open Cities New Sheoth.esp

    Open Cities Outer Districts.esp

    Open Cities Full.esp

    SigilStonesUnlevelled.esp

    SigilStonesUnlevelled - Adjusted.esp

    Quest Award Leveling.esp

    Quest Award Leveling SI.esp

    Quest Award Leveling SI - no forged items.esp

    Quest Award Leveling - Finger of the Mountain.esp

    TelekineticDamage.esp

    SupremeMagicka.esp

    SM_ShiveringIsles.esp

    SM_DLCSpellTome.esp

    SM_COBL.esp

    SM_EnchantStaff.esp

    SM_UnlockSpells.esp

    SM_Scrolls.esp

    SM_SigilStone.esp

    sr_spell_deletion.esp

    Enhanced Grabbing.esp

    nGCD.esp

    nGCD Oghma Infinium.esp

    nGCD Skeleton Key.esp

    Immediate Character Generation.esp

    Cobl Races.esp

    Cobl Races TNR.esp

    Cobl Races TNR SI.esp

    cidnothump.esp

    TheOubliette.esp

    Open Cities Road Record.esp

    Bashed Patch, 0.esp

    Streamline 3.1.esp

    SRJhealCompanion.esp

    Hedge Home.esp

    DragonsLair.esp

    TestHouse1.esp

    Thanks.

  10. I understand that USIP is a necessity, but at the moment I can't really deal with it. Guest is playing Battlefield on my big computer while I try to solve this issue surreptitiously. I can't DL it right now or pull it off of the other computer. How likely is it to be the cause of the crash? If it's unlikely then I'd prefer just to do it later :D

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