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Zayltsin

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Everything posted by Zayltsin

  1. 37 downloads

    Name: Zayl's Lost House Version: 1.0 Date: 4/1/2010 Category: Houses Author: Zayltsin Source: TES Alliance ================= Requirements: ================= Oblivion 1.2.416 Shivering Isles ================= Description: ================= Before Necromancy was banned in the lands of Cyrodiil there lived a quiet yet powerful Necromancer named Zayl. After many years of adventuring with his close friends Kentril, Ghort and Dumon, Zayl retired to a house hidden in the hills. But one day Zayl simply vanished without a trace. All that is left of Zayl is the house, you know the location but can you get there? ================= Details: ================= Zayl's Lost House can be found to the far east of Leyawiin, on the borders of BlackMarsh. As Zayl was a quiet man he had few belongings of his own and it is uncertain if his friends took his belongs or simply died. ================= Installation ================= 1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder. 2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s). ================= Un-Installation: ================= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s). 2. Delete the files/folders associated with the mod. ================= Incompatibility: ================= None ================= Known Issues: ================= None ================= History: ================= 4/1/2010 - 01/04/2010 - v1.0 - Release ================= Contact: ================= Zayltsin @ TES Alliance and Bethesda Official Forums. ================= Credits: ================= Thanks to Bethesda for creating Oblivion. Thanks to InsanitySorrow for his ReadMe Generator this file is based on. DarkRider for the CS Tutorials that helped me do this. TESA Community for being so helpful and great. ================= Tools Used: ================= Insanity's ReadMe Generator Elderscrolls Construction Set TES4Gecko ================= Licensing/Legal: ================= You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod. I would also like to know what mods are including my work.
  2. In the process of making sure everything is good before posting the RELz, check in about...5mins
  3. Thank you DarkRider, I couldn't have completed any of this without your tutorials or the help of the members here in the shoutbox PS: How did i manage to break my post with the links.
  4. Ok here goes. Outer Path Grid. Outer Landscaping and House path. Outer Stable and Interior Path Grid. Interior Dining Area with some clutter. Interior Alchemy Area and Bookshelf/Reading Area. Interior Main Bed/Sleeping Area with Display Cases and Storage Chest. Interior Clothing Storage and some Display Cases. Basement Path Grid. Gecko Thing that i hate.
  5. Yeah everything was in place in game. I still don't like that GECKO though, guess I'll have to practice more
  6. Is this what you mean? http://tesalliance.org/forums/index.php?/gallery/image/5941-betterajpg/
  7. I cleaned it but didn't take the damn screenshot, and i knew i was forgetting something. If i load it back up in GECKO will it show what i cleaned or will i need to redo it? And btw i hate the GECKO thing, took me 40mins to even understand what the hell i was ment to be doing Edit: This is a SS of it after it was cleaned, are there ment to be yellow highlights over the stuff i made(fex: aablahblah)? http://tesalliance.org/forums/index.php?/gallery/image/5940-mightbewrongjpg
  8. Ingame house lighting Cleaned up exterior pathing Water garden in game As you can guess I prefer the less option to the more, esp when it comes to plants/clutter.
  9. Ok lets see if i got this right Front porch with Bench, Clutter, horse shelter and front rope fence MapMarker facing the bridge with shrubbery, outer wall and landscaping Underwater Landscaping with a moss and sand effect(Looks better ingame than in the CS) Trapdoor with exit facing Basement with some clutter(I hate clutter), lighting, pathing and entrance facing. That should cover it all
  10. Ok here goes. Redone pathing since it was over the top (See lower pics for what i mean). Item list part one. Item list part two.
  11. From the album: Zayl's Pictures

    Pathing that's not over done, this time
  12. Ok this is my house, that is including the assignment and the Extra Credit part.
  13. Thank you for the warm welcome It's time to learn about modding for Oblivion
  14. Zayltsin

    Hi TESA

    Hi everyone at TESA, I thought it would be a good idea to join you guy's / gal's after playing this game for so long and get to know some of you amazing modders. Some of you might recognize my name from the official forums from about one year ago. So yeah hi everyone
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