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washington

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Everything posted by washington

  1. If I was on Vivec's place, first thing I'd do would be rotating that rock towards Argonia.
  2. Lol... Who else thinks of that song while looking at screenshot?
  3. I have been trying to create an island but I couldn't get it to look how I wanted. But now I saw that Lightspring island of yours and that's exactly how I want it! Now I'll take a look how you've done it! Also, I'm interested in new map, I wonder how it looks...
  4. That's because of those pine (or spruce) trees! Imho they don't fit there nicely, although they look great. But for Skyrim or Solstheim.
  5. From the album: washington's images

    Better huts imo. Download here.
  6. Yeah, it was cool! Too bad that their ship was static and that they weren't shooting back or more of them jumping off board! (too bad for them)
  7. Btw useful shortcuts here are Ctrl+N and Ctrl+Shift+N for facing normals outside and inside.
  8. From the album: washington's images

    Believe it or not, this was a real naval battle! Was it first ever I don't know and doubt, but mine first! Vilja and I were to deal with bunch of pirates. So we sailed next to them and the battle started! To be honest, the battle wasn't that exciting although we were outnumbered. While those silly pirates were waving their cutlasses and cursing at us, Vilja and I were shooting them down with arrows. But one of them did jump right of from the galley to the deck of our longboat and gave me few punches before I could take the sword out! That's the fun I had yesterday with Tamriel heightmap, Side's ships and Topal island mods.
  9. Welcome Antiscamp! I hope you'll enjoy here and that you won't have any more negative turbulence in your life. I was found your mod Dibella's watch interesting and pretty when I saw it first time. I have downloaded it at once, but haven't tried it. Now I'll have to update before I try it. First thing that got my attention was the map. It's very nice!
  10. I used to think so, but I think that right thing to do would be to generate, then modify by hand. This is a completely bare land with only one texture.
  11. That Dibella's Watch sure seems interesting!
  12. For a long time I've been wanting to create something for TWMP. But first, there is no generated landscape. Well, I think that's main problem. Few days ago I tried Side's Sailing Ships and sailed from Anvil to Topal bay. While the trip was interesting, there's nothing nowhere along the way. Not a rat. So, I thought I'd love to create a small village with huts, a jetty to park your ship and some villagers to talk to or trade with for starters. And perfect place would be this: The place is perfect IMHO because it's not too big so I probably wouldn't get tired of it before the finish. And of course, my problem is that I haven't ever generated any landscape or regions and I know nothing about it! I'd love to have it lush and topical, with some palms and white beaches. Could any one guide me through the process maybe or (even better) be interested in collaboration and generate landscape for me and work further together if interested? Size of the region would be circa 100 cells. (out of which less then 25 are land and other is sea)- Pretty please??
  13. Wasn't there a problem that with setpos command collision stays in place unless the object gets disabled&enabled? I can make you animation, but not at the moment.
  14. They look pretty neat! Although I hope we won't have to see much of them, especially yellow and red!
  15. washington

    Around Tamriel

    From the album: washington's images

    Yes Vilja, we should...
  16. washington

    Rocky Way

    Now, these new pics of yours lack a bit of colour... But maybe 1920s look was the goal!
  17. Beh... I don't mind it really. Feels like waking up. Said that already?
  18. Just don't forget that if you parent your collision to mesh and move it to other layer it will be exported when you export mesh even though it's not selected and in different layer. To un-parent something use Alt+P iirc.
  19. Select Collision... Then shift-select heart and press ctrl+P. That way you'll parent the collision to heart and whatever you do to heart, you'll do it to collision too.
  20. Which town is on the other side of the gulf?
  21. washington

    Wow, I'm Evil

    I hope that there's something nice at the top. But I think I'd wait until you install a lift.
  22. What? Some of you still have pink ugliness?? For everyone who does, you just need to have textures\water\water00.dds texture. Any texture will do, I took one from some static water meshes resource.
  23. From Blender. I pyf'd it later so I probably packed pyf'd meshes by mistake. Try reproducing if you have chance. I tried some other meshes (but with mesh and collision, all low poly), smaller ones, but I got same sizes this time.
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