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File Comments posted by alt3rn1ty
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Wow just found this, nice to see you modding again CorePC ( though it looks like you have been around for a while already )
Based on MMM, bashed patch your levelled lists, lore friendly with different variations .. I like the look of this very much. Bookmarked for when I want more than Lore-mongering Beasts has to offer.
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Hanaisse minor problem found, posted it on Bethsoft and Arthmoor is deferring to your expertise on this one ... upside down curtains
I am using AWLS and the curtains highlight any problem with the orientation of the windows
There are three more around the right hand side of the building, and one more down the left side not visible in the above screenshot.
Also the Razors Edge, its sign just outside the door gets stuck at an angle if an NPC walks under it, instead of swinging back and forth, it remains at an angle.
O_o I didn't know Dwip was a wolf
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Thank you for such a great mod!, I have a question, hope you can help me when starting a new game a message comes up and says "Duke Patrick's Combat Archery mod won't work unless password is set in INI file" something like that, I really don't know what this means in any case I think this a great mod!
Read the file "Duke Patricks SCA Combat Archery READ ME.txt" in the archive you downloaded. Its in there to make sure everyone understands what this mod is doing, and save Duke Patrick having to answer the same questions 10000 times - Also the reason it was removed from nexus. Take time to understand it, this is a complicated mod.
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Spooky, new version working very well, thanks for this. My earlier problem with .03 version mentioned on bethsoft now resolved.
Skyrim Creatures Alive
in Skyrim
Posted
CorePC - Found a few Identical To Master records ( ITMs ) with the latest TES5Edit on version 0.25 : Already reported it along with CRC etc to the LOOT topic