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File Comments posted by TeamAlpha
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@Nessa
An update will follow within the next few weeks.
You can find all the currently known issues on our bug tracker http://tesalliance.org/forums/index.php?/tracker/project-16-oscuros-oblivion-overhaul-135-bug-tracker/
Feel free to add any comments or other outstanding problems you may come across
@LightsideLegend
The optional add-ons are explained in the documentation that comes with that particular download. None are required as 1.35 is the full version.
-Shikishima-
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@drew,
I'm aware that you're perhaps trying to assist other users, but none of your posts are specific to FCOM or it's support mods.
Please refrain from posting generalities to the game here.
Thanks
-Shikishima-
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If I get Oblivion for PC I'll be seriously considering getting this mod, however would you call it lore-friendly?
For the most part, yes.
The are Diablo type critters if you use WarCry, but there is a no spawn plug-in supplied if you want to use it. I have to admit I'm a lore guy too, but adore the WarCry undead enemies.
Mart's may also contain some non lore friendly creatures, but again these can be nulified by using the supplied no XXX plug-ins.
-Shikishima-
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so yeah i know this isn't the place for bugs but im new to these forums and i dont know where to go sooo....
the female blade at the start is a floating head...and what appears to be shadow textures are bright yellow triangular things...
so i figure this part of the missing textures download and maybe im just a failure at installing mods but nonetheless, help much appreciated please, not a game breaker but quite annoying
Come talk to us at our home thread on ESF and we'll walk you though any problems. http://forums.bethsoft.com/topic/1411629-relz-oscuros-oblivion-overhaul-135/
-Shikishima-
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@SMB92
I'd suggest visiting our home thread on ESF (linked above) where these along with others you may have can be more fully answered.
Questions on COBL updates, Francesco's, UOP etc. all have their own threads where you can post your queries if not already covered by FCOM.
-Shikishima-
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@42wolfe42
Yep, the main files are the full version. The "LITE version no longer has support although the optional files will let you tweak your setup to some degree. Do check the included readme though if using any of these.
@Tahrr
That's a request that been asked for often in the past http://www.uesp.net/...this_to_work.3F
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Is it possible tu use cobl with this version of ooo iam curently using Cobl 1.72 is there any problems? Or is there any guide how to instal cobl after ooo 1.35?
Your safe using 1.72 with a couple of notable exceptions until the pending COBL update is completed
From the ESF COBL thread http://forums.bethsoft.com/topic/1204408-relz-cobl-no17/page__view__findpost__p__21479402
If you need further advise on COBL I suggest asking there.
-Shikishima-
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Sigh out of all the time's I wanted alluring potion bottle's it has to be incompatible with ooo
Check the Alluring Potions download for a compatibility patch.
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DR isn't included but is compatible with OOO 1.35.
Check the DR readme for install and usage instructions.
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The add-ons are still valid for this version. They haven't altered since 1.33.
When talking about a leveling system I assume your not talking about nGCD or Realistic Leveling, but the actual leveling rate?
In either case they should load after the OOO esp in your mod listing. Nothing else is required.
-Shikishima-
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Installing problem
I'm a beginner in using mods and I'm probably not experienced enough in installing them.
Any help is welcome.
I don't want to clutter the reviews with install issues.
Come talk to us on the Bethseda Forums (linked above) and we'll talk you through any problems.
-Shikishima-
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I love OOO, and I have the 1.34b version(I installed 1.33 with the .exe installer), and I want to update to 1.35. From what I have read, I need to remove all of the files that 1.33 installed to avoid serious issues? Because I want to finally go with FCOM since it's v1.0 now, and I have to update OOO and MMM for it to work properly.
The easiest way to remove previous versions would be converting to an OMOD, installing then unistalling.
If your unsure how to proceed http://hammondslegac...create_omod.asp
Any further advice contact us on the ESF http://forums.bethso...ivion-overhaul/
-Shikishima-
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OOO 1.35 final uploaded 14/07.
Enjoy.
Team Alpha
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Oscuro's Oblivion Overhaul
in Oblivion
Posted
All currently known incompatibilities and patches if available can be found on the FCOM wiki
As OOO is the core of FCOM anything mentioned there is applicable to Oscuro's.
-Shikishima-