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Dark_Ansem

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Everything posted by Dark_Ansem

  1. First suggestion: a retexture of all dragon architecture so that it looks the same, but every part of the texture should bear inscriptions in dragon language. think of Lea Monde from Vagrant Story.
  2. Merry Xmas to all the TESA people :)))

  3. but why is that? because of lack of nifskope progress?
  4. I'd like for someone to make a retexture of all the scroll meshes so that they look like thin, rolled gold. more of an additional retexture, rather than an actual retexture. it should be like scales of a serpent. Elder scroll variation like this would be especially appreciated. what do you think? the meshes are Clutter\ElderScroll\ElderScrollFurled.nif DLC01\Clutter\DLC01ElderScrollStatic.nif DLC01\Weapons\ElderScroll\ElderScrollBack.nif Clutter\ElderScroll\1stPersonElderScrollFurled.nif Clutter\ElderScroll\ElderScrollUnfurled.nif
  5. Especially considering Dall said he won't do skyrim models cause they are difficult.
  6. I wonder when the new update will come out?
  7. I'll try, where is the last version?
  8. as I said, suggestions just what crossed my mind up to this year of skyrim
  9. Those are a few ideas I'd like to see in Skyrim IS I'm looking at you for weapons again, those are suggestions you can take, not really requests.
  10. aw but nifskope is not THAT advanced yet..
  11. has anyone checked the "quality standards" (and possibly playability standards) that vfxs and music have to respect in order to be used as assets in Skyrim? even if the CK is broken and new music can't actually be added, I'd like to know.
  12. I'm trying to make 2 Imagespaces. one that looks like the the dreamworld of Dragon Age series the other inspired by the of the Legacy of Kain series careful, the videos have spoilers from Dragon Age II and the Defiance Legacy of kain game. the easiest part is the saturation, what I doubt that can be done is that kinda displacement effect movements have.
  13. I'd like to make those alterations to those 2 effects 05:55 the "warp effect" on alduin and the summon dark portal effect I think the NIF files are: SummonTargetFX.nif FXAlduinTimRift.nif how editable are those? do I require niftools even for something that shoud be simple as resize-change duration or I can do that in the Creation Kit?
  14. lol, I forgot a comma. I mean: who of the modders could be interested in making this, in your opinion?
  15. eh whatever who could be interested in your opinion?
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