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DarkRider

TESA Team
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Everything posted by DarkRider

  1. TES Alliance has been and always will be home to free modders of all generations. As long as there are people who, for the pure love of the games, create, share, and teach, then there is nothing that can destroy the spirit of the modding community. Let's try to keep some perspective. Bethsoft's roughshod efforts at moderating their new hosting platform is not a sign of the End Times. Certainly, file a DMCA takedown if your work is stolen. Do avoid hosting anywhere you dislike. But there isn't any reason to let the actions or inactions of others ruin your enjoyment of the hobby. While I appreciate your passion, we don't allow these kind of threads as they tend to start fights, so I have to lock this, sorry.
  2. Glad you're enjoying them! If markers are missing tapping M should make both map markers and door markers appear for you
  3. Working on TESA, gonna be bumpy! :construction:

     

  4. Looking pretty good Darktendril. The spot between the chairs where you've linked one node is incorrect, NPCs can't path over one node. Either move the chairs apart more to allow for a complete path or just omit the node. You have also patched right up to the edge of things, it looks like you may be so close to the walls that you're actually clipping through them. You don't need to path every inch of space, just the navigable space. Path the areas people would walk or stand. We don't generally stand right against a wall so leave a bit of space. Just make those tweaks and you can move on!
  5. Great start Darktendril! You can head to Lesson #2
  6. @Epitomy, your image links appear broken please fix and resubmit! @FlameofCrone, Nicely done, you can head to Lesson #2 at your leisure!
  7. The store isn't open, that's just a dummy item so I could get the icons and settings in. There's a donation feature in the side bar of the board index that is working in the meantime. New VIP memberships are not possible at this time, but we'll let folks know when they're back in the pinned upgrade thread
  8. Good job Rona, the special pathing techniques are not required but +5 for going the extra mile to learn the techniques! You can head to Lesson #3 when ready!
  9. Great job Rona! You can head to Lesson #2 when ready! Apologies for the delay, my current project is at a critical development point and is hogging most of my time right now,
  10. Tweaked your OP to remove that bit asking folks to assist on your wiki, it breaks our rules about not recruiting here, especially since your site is trying to serve the same purpose TESA does for the community. Also moved the thread to Software instead of Introductions. This is probably a bad place to get the help you need with your spoiler issue. You should seek out assistance on a forum dedicated to whatever content manager you use for your wiki. For example, when TESA started we used a content manager called NukeEvo, I used to have to haunt a variety of Nuke forums looking for help. There is help, but you're not as likely to find someone with the specific experience you need here. Good Luck, looks like the site has come a long way since you started.
  11. The author just didnt update the links since the upgrade, Ive fixed them
  12. Did you try turning off havok sim and using F5 to reload the render window?
  13. Sorry for the delayed response Raven I was out on holiday. Your first homework looks good you can head to Lesson #2 make sure when placing furniture against a wall that you only use the version with a single blue activator node on the side opposite the wall; you don't want an activator node in the wall
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