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LHammonds

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Everything posted by LHammonds

  1. 16 downloads

    Name: Stick Figure Addons Version: 1.0 Date: 8/28/2010 Category: Weapons Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus Description This mod adds additional stick figure weaponry as well as a special ring that can summon a stick troll. The weapon quality is equivalent to steel. Location Weapons can be found for sale at A Fighting Chance in The Imperial City Market District. The ring can be found for sale at the Divine Elegance in The Imperial City Market District. Screenshots Collage Summoning Ring Stick Figure Troll Install This archive is distributed in what I call OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme for details. Incompatibility None known. Known Issues or Bugs None known. History 1.0, 2010/08/28 - Initial Release. Future Nothing planned. Related Mods Stickman Suit by TodaY Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Credits Thanks to Bethesda creating Oblivion. Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for making all of us. Tools Used 7-Zip Blender ESPluginCracker NIFSkope Oblivion Mod Manager Readme Generator TES Construction Set TES4Files Licensing/Legal You can do whatever you want with this mod but all I ask in return is that you give credit where it is due. Wait a minute, who am I kidding? Nobody but "Heath" would be interested in this. LOL.
  2. 15 downloads

    Name: Stick Figure Swords Version: 1.0 Date: 08/08/2008 Category: Weapons (well, OK, it really should be comedy) Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus RELz Thread: TESNexus Forums Description The infamous Naked Stick Figure Bandit gang has reached Tamriel and must be stopped. Their weapons have the capability of rendering their foes dumbfounded. These men are dangerous and skilled warriors. It is not recommended that just anyone try to stop their madness (Level 20+) Location Near the Bravil stables. Screenshots Elaborate Pre-Rendered Design Type 1 Sword Type 2 Sword Install Please see the readme file for details. Incompatibility None known. Known Issues or Bugs None known. History 1.0, 2008/08/08 - Initial Release. Future Nothing planned. (No really, please do not ask) Related Mods Stickman Suit by TodaY Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Credits Thanks to Bethesda creating Oblivion. Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for making all of us. Tools Used 7-Zip Blender DDS Converter ESPluginCracker NIFSkope Oblivion Mod Manager Paint Shop Pro Readme Generator TES Construction Set TES4Files Licensing/Legal You can do whatever you want with this mod but all I ask in return is that you give credit where it is due. Wait a minute, who am I kidding? Nobody but "Heath" would be interested in this. LOL.
  3. 35 downloads

    Name: Stargate SG-1 Jaffa Staff Version: 1.0 Date: 4/25/2010 Category: Weapons Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus File Mirror #1: MediaFire File Mirror #2: FileFront File Mirror #3: 4Shared File Mirror #4: Planet Elder Scrolls RELz Thread: The Nexus Forums Homepage: OBMM How-To Web Site Description Variations of the weapon called the Jaffa Staff from the Movie/TV series called Stargate/Stargate SG1. Location For sale at A Fighting Chance in the Imperial City Market District. Details Jaffa Staff - An accurately-sized replica of the weapon. Bashaak - A replica of a solid wooden training staff. Jaffa Serpant Staff - A non-canon variant where the base is shaped like a serpant and held by the elite guard. Jaffa Mini Staff - A smaller version of the Jaffa Staff sized to match Oblivion staves. Install This archive is distributed in what I call OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme file for details. Incompatibility None known. If this mod conflicts with another mod, uninstall the other one. This mod is compatible with Oblivion. Known Issues or Bugs The staff is quite large compared to similar weapons and as such will cause clipping issue such as the Bashaak when attacking from 3rd-person. History 1.0, 2010/04/25 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Credits Thanks to Bethesda for creating Oblivion. Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to Roland Emmerich and Dean Devlin for creating the Stargate universe. Thanks to God for creating us all. Tools Used 7-Zip Blender CrazyBump DDS Converter ESPluginCracker NIFSkope Oblivion Mod Manager Paint Shop Pro Readme Generator TES4Files TES Construction Set Licensing/Legal Consider this a modder's resource for Oblivion. All I ask in return is that you give credit where it is due if you use or distribute any part of this mod.
  4. 33 downloads

    Name: Stargate Ori Staff Version: 1.0 Date: 7/21/2008 Category: Weapons and Armor Requirements: 7-Zip Author: LHammonds Source: TESNexus RELz Thread: The Elder Scrolls Forum Homepage: OBMM How-To Site Description This is a modders resource of the staff wielded by the Ori in the TV series called Stargate SG-1. The included plugin basically lets you test it out in-game. The staff can be purchased in the Imperial City Market District at A Fighting Chance. Install Please see the readme file for details. Incompatibility None. Known Issues or Bugs None. History 1.0, 2008/07/21 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Credits Thanks to Bethesda for creating Oblivion. Thanks to MGM for all the Stargate series. Thanks to TESNexus.com for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Tools Used 7-Zip Blender DDS Converter ESPluginCracker NIFSkope Paint Shop Pro Readme Generator TES Construction Set Licensing/Legal Consider this a modder's resource. You can do whatever you want with this mod but all I ask in return is that you give credit where it is due if you distribute any part of this mod.
  5. 35 downloads

    Name: Riddick Saber Claws Version: 1.0 Date: 10/22/2007 Category: Weapons and Armor Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus.com File Mirror #1: Planet Elder Scrolls File Mirror #2: FileFront File Mirror #3: RapidShare File Mirror #4: 4Shared File Mirror #5: SendSpace RELz Thread: The Elder Scrolls Forum Description This mod adds 12 Riddick-inspired and unique Saber Claw weapons and 12 shields (off-hand weapons). This is primarily a modder's resource and the plugin exists simply to allow non-modders to play around with the new items. Location The weapons can be purchased at A Fighting Chance in the Imperial City Market District. Details Blender shows the following stats about the original .Blend model: Handle - 827 vertices, 1,650 triangles Blade - 654 vertices, 1,319 triangles Grand total for one model is 1,481 vertices, 2,969 triangles NIFSkope shows the following stats about the exported NIF model: Handle - 924 vertices, 2,974 triangles Blade - 2,308 vertices, 3,803 triangles Grand total for each model is 3,232 vertices, 6,777 triangles There are a total of 12 weapons that are non-enchanted. * Iron - Metallic dagger quality is similar to an Iron dagger. * Steel - Metallic dagger quality is similar to a Steel dagger. * Silver - Metallic dadder quality is similar to a Silver dagger. * Fine Steel - Metallic dagger quality is similar to a Fine Steel dagger. * Sun - Glass dagger quality is similar to a Dwarven dagger. * Ice - Glass dagger quality is similar to an Elven dagger. * Sapphire - Glass dagger quality is similar to an Elven dagger. * Lava - Glass dagger quality is similar to a Glass dagger. * Emerald - Glass dagger quality is similar to a Glass dagger. * Imperial - Glass dagger quality is similar to an Ebony dagger. * Stealth - Metallic dagger quality is similar to an Ebony dagger. * Ruby - Glass dagger quality is similar to a Daedric dagger. There are 12 shields (off-hand weapons) that are non-enchanted that share the same names as the ones above. The shields weigh the same as the dagger equivalents and their armor rating is double the amount of their weight. Install This archive is distributed in 7-zip's .7z format which requires 7-zip (or other current archive utilities). The archive is what I call OMOD-Ready which simply means that it's a normal archive but with extra data contained in it to allow you to quickly convert it to an OMOD for use with Oblivion Mod Manager. Pick which method you are going to use for installation: Manual Installation - = or = - OBMM Installation Manual Install 1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder. You can ignore or delete the "omod conversion data" folder. 2. Start Oblivion Launcher, click Data Files, and enable the .esp file. OBMM Install Create the OMOD (Do this section only once) 1. Copy archive to (install folder)\Oblivion\obmm\mods\ 2. Start Oblivion Mod Manager. 3. Click the Create button. 4. Click the Add Archive button, find and select the archive, then click Yes. 5. Click the Create omod button, then click OK when it finishes. Install the mod using OBMM 1. Start Oblivion Mod Manager. 2. Double-click the name of the mod in the right-hand side of the OBMM screen. (icon should turn blue) Uninstall Pick which method you are going to use for uninstall based on how you installed it: Manual Uninstall - = or = - OBMM Uninstall Manual Uninstall 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file. 2. Delete the files/folders associated with the mod. Oblivion\Data\Meshes\Armor\Riddick\ Oblivion\Data\Meshes\Weapons\Riddick\ Oblivion\Data\Textures\Armor\Riddick\ Oblivion\Data\Textures\Weapons\Riddick\ Oblivion\Data\Textures\Menus\Icons\Armor\Riddick\ Oblivion\Data\Textures\Menus\Icons\Weapons\Riddick\ Oblivion\Data\Riddick Saber Claws.esp Oblivion\Data\Riddick Saber Claws Readme.txt OBMM Uninstall 1. Start Oblivion Mod Manager. 2. Double-click the name of the mod in the right-hand side of the OBMM screen, click Yes. (icon should turn green) Incompatibility None. Known Issues or Bugs 1. When the shield weapons are held at rest (not blocking), the default pose is with an open hand and looks strange. This is normal but you don't normally see it with other shields because they block your vision. 2. The collision model on the shields are custom-made and I couldn't quite figure out how to tweak them to work perfectly. If anyone can fix this and send them to me so I can update this mod, I'd really appreciate it. I side-stepped the problem by pointing the shield's "World Model" to the weapon models. History 1.0, 2007-10-22 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Tools Used 7-Zip Blender CrazyBump DDS Converter ESPluginCracker NifSkope Oblivion Mod Manager Paint Shop Pro Photoshop Readme Generator TES Construction Set TES4Files Credits Thanks to Jerros for the textures. Thanks to Bethesda for creating Oblivion. Thanks to TESTexus.com for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Licensing/Legal You may use these resources in your own Oblivion mods and all I ask in return is that you give me credit for the models and Jerros credit for the textures if you distribute any part of this mod.
  6. 40 downloads

    Name: Mandalorian Armor Version: 1.1 Date: 11/09/2008 Category: Weapons and Armor Requirements: 7-Zip Recommended: Oblivion Mod Manager Authors: LHammonds and ThreeDees Source: TESNexus File Mirror #1: Planet Elder Scrolls File Mirror #2: MediaFire File Mirror #3: FileFront File Mirror #4: 4Shared File Mirror #5: TES Alliance File Mirror #6: Mods Reloaded RELz Thread: The Official Elder Scrolls Forums Homepage: OBMM How-To Site Description It is rumored that outlaw bounty hunters have been seen near the road north of Leyawiin. It is not known why they are there but it seems they are waiting for somebody...possibly for trading purposes. These bounty hunters are skilled warriors and are considered very dangerous. Approach with caution. (Level 20+) Details Armor quality is equivalent to Glass. Weapon quality is equivalent to Glass. Install This archive is distributed in what I call OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme file for details. Incompatibility None known. If this mod conflicts with another mod, uninstall the other one. This mod is compatible with Oblivion. Known Issues or Bugs When crouching, the rocket on the jet pack will clip the helmet. There is no way around this. Sometimes the custom collision on the offhand weapons causes them to spring into the air when dropped on the ground just right. History 1.1, 2008/11/09 - Fixed Ability skill going negative due to being increased over 255. Now maxes out at 255 via script. 1.0, 2008/08/10 - Initial release. Future I might create Jango Fett armor. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Credits Thanks to Bethesda for creating Oblivion. Thanks to ThreeDees for the initial version of the armor and textures and allowing me to finish and release it. Thanks to bauer for the German translation. Thanks to Xvoh for the French translation. Thanks to George Lucas for creating the Star Wars universe and his fantastic movies. Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Tools Used 7-Zip Blender CrazyBump DDS Converter ESPluginCracker NIFSkope Oblivion Mod Manager Paint Shop Pro Readme Generator TES4View and Edit TES Construction Set Licensing/Legal Consider this a modder's resource. You can do whatever you want with this mod but all I ask in return is that you give credit where it is due if you distribute any part of this mod. Frequently Asked Questions Question: When is this mod going to be released? Answer: Right now.
  7. 13 downloads

    Source: TESNexus Date: 5/25/2010 Author: LHammonds Description This is a Chinese Hook Sword weapon. It is a modder's resource, not a playable mod. The files included in this archive are as follows: - Hooksword.blend - Blender source file (Layer 1 = Sword model, Layer 2 = Collision model) - Hooksword.nif - Exported example of the model in NIF format (game-ready and matched to the size of a steel longsword) - Hooksword_Texture.pdn - Example Paint.NET source texture with dimensions of 1024x256 - Hooksword.dds - Simple texture in DDS format for quick testing only. - Hooksword_n.dds - Simply normal map in DDS format for quick testing only. What is missing before it can be used in-game? - Hooksword.esp - A plugin (if not made as a replacer) - Hooksword.dds - A Texture (the current file is just an example) - Hooksword_n.dds - A Normal Map (the current file is just an example) Tools Used Blender 2.49b Paint.NET 3.5.5 Permission This is to be considered a modders resource for TES4:Oblivion. All I ask is that you give credit for the model.
  8. 52 downloads

    Name: Day Walker Sword Version: 1.0 Date: 10/24/2010 Category: Weapons Requirements: 7-Zip Recommended: Oblivion Mod Manager, StarXs Vampire Deaths Author: LHammonds Source: TESNexus File Mirror #1: Planet Elderscrolls File Mirror #2: MediaFire File Mirror #3: 4Shared File Mirror #4: FileFront RELz Thread: The Nexus Forums Description This mod adds a replica of the Day Walker sword depicted in the 1998 movie called "Blade." It is modeled to exactly match the sword in size and shape. A modified 2-handed version is also included. Location The swords can be purchased at A Fighting Chance in the Imperial City Market District. Details The weapon stats are similar to Daedric quality. Install This archive is distributed in what I call OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme for more details. Incompatibility None. Known Issues or Bugs None. History 1.0, 2010-10-24 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Tools Used 7-Zip Blender CrazyBump ESPluginCracker NifSkope Oblivion Mod Manager Paint.NET Readme Generator TES Construction Set Credits Thanks to Stephen Norrington for directing the Blade movie. Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Licensing/Legal You can do whatever you want with this mod but all I ask is that you give credit where it is due if you distribute any part of this mod.
  9. 30 downloads

    Name: Daedric Trap Weapons (modder's resource) Version: 1.1 Date: 02/04/2008 Category: Weapons and Armor Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus REQz Thread: The Elder Scrolls Forum RELz Thread: The Elder Scrolls Forum File Mirror #1: Planet Elder Scrolls File Mirror #2: MediaFire File Mirror #3: FileFront File Mirror #4: 4Shared File Mirror #5: SendSpace File Mirror #6: RapidShare Description This mod adds two claymores, one longsword and an offhand longsword (shield) to a vendor shop. Location Visit Rohssan at A Fighting Chance in the Imperial City Market District. Details The claymores are Daedric-quality and non-enchanted. The longsword is Daedric-quality and non-enchanted. The offhand longsword (shield) is Daedric-quality and non-enchanted. Install This archive is distributed in I call OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme file for details. Incompatibility None known. Known Issues or Bugs The offhand longsword (shield) could use a custom collision model for better havok effects while on the ground. It currently uses the collision model from a Daedric shield. History 1.1, 2008/02/04 - Added claymore model by Trollf 1.0, 2008/02/03 - Initial Release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Credits LHammonds for the mesh splicing, inventory icons and plugin. Thanks to Bethesda creating Oblivion, the meshes and textures, construction kit and forums. Thanks to TESNexus.com for the a one-stop-shop resource for authors and players. Thanks to Trollf for the claymore with the modified hilt (DaedricTrapClaymoreTrollf.nif) Thanks to claudekennilol for the initial request and idea. Tools Used DDS Converter NIFSkope Oblivion Mod Manager Paint Shop Pro Readme Generator TES4Files TES Construction Set Licensing/Legal Consider this a modder's resource. You can do whatever you want with this mod but all I ask in return is that you give credit where it's due. I would also like to know what mods are including this work out of simple curiosity.
  10. 48 downloads

    Name: Amber Weapons Version: 1.1 Date: 12/20/2010 Category: Weapons Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus RELz Thread: The Nexus Forums File Mirror #1: FileFront File Mirror #2: 4Shared File Mirror #3: MediaFire File Mirror #4: Planet Elder Scrolls Description This mod adds Amber weapons to a vendor shop. Location The weapons can be purchased at A Fighting Chance in the Imperial City Market District. Details The weapon stats are slight greater than Daedric but cannot attack ghosts. - Akaviri Claw - Akaviri Claymore - Akaviri Greatsword - Akaviri Longsword - Battleaxe - Club - Cutlass - Dagger - Mace Model modifications: - The blades were separated from the hilt and hilt modified slightly for better transparent blade effects. - The textures were modified to have an amber color as well as slight transparency on the blade in the alpha channel. - The cutlass had the pirate skull removed and gaps in the geometry was fixed. - The dagger was modified to more closely match the shape of the SI Amber Longsword. Install This archive is distributed in what I call OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme for details. Incompatibility None. Known Issues or Bugs None. History 1.1, 2010-12-20 - Added 6 more Amber weapons. 1.0, 2010-12-20 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Tools Used 7-Zip Blender ESPluginCracker NifSkope Oblivion Mod Manager Paint.NET Readme Generator TES Construction Set Credits Thanks to Bethesda for creating Oblivion. Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Licensing/Legal You can do whatever you want with this mod but all I ask is that you give credit where it is due if you distribute any part of this mod.
  11. 21 downloads

    Name: Akatosh Shield Version: 1.1 Date: 12/27/2010 Category: Weapons Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus RELz Thread: The Nexus Forums File Mirror #1: Planet Elder Scrolls File Mirror #2: MediaFire File Mirror #3: 4Shared File Mirror #4: FileFront File Mirror #5: TES Alliance Description This mod adds an Akatosh shield and a Skyrim version. Location The shields can be purchased at Stonewall Shields in the Imperial City Market District. Details The shield stats are similar to glass quality. Install This archive is distributed in what LHammonds calls OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme for details. Incompatibility None. Known Issues or Bugs None. History 1.1, 2010-12-27 - Modified Skyrim shield to have a broken dragon wing. 1.0, 2010-12-15 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Tools Used 7-Zip Blender CrazyBump ESPluginCracker NifSkope Oblivion Mod Manager Paint.NET Readme Generator TES Construction Set Credits Thanks to Bethesda for creating Oblivion (and eventually Skyrim). Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Licensing/Legal You can do whatever you want with this mod but all I ask is that you give credit where it is due if you distribute any part of this mod.
  12. Pretty nice. The only things I'd suggest is to separate the blade from the hilt so you can apply the Reflective Metal technique only to the blade and not the hilt. If not that, then I'd recommend changing the material name from EnvMap2 to metal in order to lessen the plastic effect at night. EDIT: hehehe...as I went to copy this into my mod archive, I almost overwrote a mod with the same name! Thanks, LHammonds
  13. Just released version 1.1 which adds 6 more weapons: - Akaviri Claw - Battleaxe - Club - Cutlass - Dagger - Mace LHammonds
  14. Name: Amber Weapons Version: 1.1 Date: 12/20/2010 Category: Weapons Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus RELz Thread: The Nexus Forums File Mirror #1: FileFront File Mirror #2: 4Shared File Mirror #3: MediaFire File Mirror #4: Planet Elder Scrolls Description This mod adds Amber weapons to a vendor shop. Location The weapons can be purchased at A Fighting Chance in the Imperial City Market District. Details The weapon stats are slight greater than Daedric but cannot attack ghosts. - Akaviri Claw - Akaviri Claymore - Akaviri Greatsword - Akaviri Longsword - Battleaxe - Club - Cutlass - Dagger - Mace Model modifications: - The blades were separated from the hilt and hilt modified slightly for better transparent blade effects. - The textures were modified to have an amber color as well as slight transparency on the blade in the alpha channel. - The cutlass had the pirate skull removed and gaps in the geometry was fixed. - The dagger was modified to more closely match the shape of the SI Amber Longsword. Install This archive is distributed in what I call OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme for details. Incompatibility None. Known Issues or Bugs None. History 1.1, 2010-12-20 - Added 6 more Amber weapons. 1.0, 2010-12-20 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Tools Used 7-Zip Blender ESPluginCracker NifSkope Oblivion Mod Manager Paint.NET Readme Generator TES Construction Set Credits Thanks to Bethesda for creating Oblivion. Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Licensing/Legal You can do whatever you want with this mod but all I ask is that you give credit where it is due if you distribute any part of this mod.
  15. Name: Day Walker Sword Version: 1.0 Date: 10/24/2010 Category: Weapons Requirements: 7-Zip Recommended: Oblivion Mod Manager, StarXs Vampire Deaths Author: LHammonds Source: TESNexus File Mirror #1: Planet Elderscrolls File Mirror #2: MediaFire File Mirror #3: 4Shared File Mirror #4: FileFront RELz Thread: The Nexus Forums Description This mod adds a replica of the Day Walker sword depicted in the 1998 movie called "Blade." It is modeled to exactly match the sword in size and shape. A modified 2-handed version is also included. Location The swords can be purchased at A Fighting Chance in the Imperial City Market District. Details The weapon stats are similar to Daedric quality. Screenshots 1-Handed Sword 2-Handed Sword Scabbard Install This archive is distributed in what I call OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme for more details. Incompatibility None. Known Issues or Bugs None. History 1.0, 2010-10-24 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Tools Used 7-Zip Blender CrazyBump ESPluginCracker NifSkope Oblivion Mod Manager Paint.NET Readme Generator TES Construction Set Credits Thanks to Stephen Norrington for directing the Blade movie. Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Licensing/Legal You can do whatever you want with this mod but all I ask is that you give credit where it is due if you distribute any part of this mod.
  16. Name: Akatosh Shield Version: 1.1 Date: 12/27/2010 Category: Weapons Requirements: 7-Zip Recommended: Oblivion Mod Manager Author: LHammonds Source: TESNexus RELz Thread: The Nexus Forums File Mirror #1: Planet Elder Scrolls File Mirror #2: MediaFire File Mirror #3: 4Shared File Mirror #4: FileFront File Mirror #5: TES Alliance Description This mod adds an Akatosh shield and a Skyrim version. Location The shields can be purchased at Stonewall Shields in the Imperial City Market District. Details The shield stats are similar to glass quality. Install This archive is distributed in what LHammonds calls OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file. Please see the readme for details. Incompatibility None. Known Issues or Bugs None. History 1.1, 2010-12-27 - Modified Skyrim shield to have a broken dragon wing. 1.0, 2010-12-15 - Initial release. Future Nothing planned. Contact You can find me on the official Elder Scrolls forums as 'Conan_Lon' You can find me on TESNexus as 'LHammonds' Tools Used 7-Zip Blender CrazyBump ESPluginCracker NifSkope Oblivion Mod Manager Paint.NET Readme Generator TES Construction Set Credits Thanks to Bethesda for creating Oblivion (and eventually Skyrim). Thanks to TESNexus for the a one-stop-shop resource for authors and players. Thanks to God for creating us all. Licensing/Legal You can do whatever you want with this mod but all I ask is that you give credit where it is due if you distribute any part of this mod.
  17. Thanks for the warm welcome. I'll start adding the tutorials when I get some time (usually around lunch) Here are some cupcakes for you all (looks just like how my wife makes 'em)
  18. LHammonds

    Howdy

    Hello everyone, I saw a link to this site for a Blender tutorial and thought I'd check it out. Nice site ya got goin' on! Is there a proper location here to host copies of all my tutorials? LHammonds
  19. I will eventually be making a tutorial for bow-making using Blender. I just finished the armor assets for a mod I've been working on for a very long time and am now focusing on the weapons...the 1st one which is near completion is the custom bow. I've been working with Amorilla for some time now for the ability to import and export working bow morphs and now we finally have the capability to make working bow straight from Blender since Blender NIF Scripts version 2.5.4. The only other way to make custom bows before this was using Wendy's bow-making tutorial which involved exporting your bow in the relaxed state as an OBJ and another OBJ with the bow pulled back...then import the OBJs into an existing bow using a very old version of NifSkope (newer version did not work for some reason). This is how Nicoroshi created all of his bows...and here are their tutorials for reference in case anyone is interested: Windy's Bow Morph Tutorial How To Create Bows - by Nicoroshi LHammonds
  20. What Vince said is the best rule-of-thumb that will get your question answered no matter what game you mod for. Something also to consider is how many of them will be drawn in the scene at the same time. Having one unique and extreme high-poly weapon and/or armor set might be OK but you might bring your game to its knees if it were a replacer for stock weapons and armor that could have several bandits using it on the screen at the same time (like glass or daedric replacers) LHammonds
  21. Well, those shortcuts are for everything Blender can do...not all of them are likely to be useful to Oblivion modders. Here is an article I put together that mentions some useful, every-day shortcuts: Blender Tips LHammonds
  22. Well, there is another freebie tool for modeling. It is called Mod Tool. You can register and download it from their home page or download a couple of versions of it on TESNexus. XSI Mod Tool 6 @ TESNexus SoftImage Mod Tool 7 @ TESNexus Mod Tool Homepage @ AutoDesk.com I also have GMAX uploaded @ TESNexus. For Blender to import and export NIF files, you need several other programs to work in concert with it such as Python, PyFFI and Blender NIF Scripts as well as installing the right versions correctly on your computer. To make sure this is done as easy-as-possible, I've uploaded "packages" to TESNexus with all the necessary software, versions and step-by-step install instructions so Blender will work correctly on the 32-bit or 64-bit versions of Windows XP, Vista or Windows 7. The most stable package I use is labeled "Blender 2.49b Experimental" @ TESNexus Here are some Blender-related tutorials for Oblivion modding as well: Blender Video Tutorial - Convex Collision Blender Video Tutorial - Adding Textures Blender Tutorial - Split Oblivion Meshes LHammonds Blender Tips Oblivion Game Units Blender Tutorial - How To Make Swords With Scabbards Blender - Weapons with Multiple Collision Objects Importing / Exporting Armor in Blender Blender Tutorial - Custom Helmets LHammonds
  23. Is it quittin time yet?

    1. lonewolf_kai

      lonewolf_kai

      no lurking Mr. Hammond. :stare:

    2. DarkRider

      DarkRider

      I wish! Welcome to TESA :)

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