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InsanitySorrow

TESA Team II
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Everything posted by InsanitySorrow

  1. Lindsey Stirling - Shatter Me http://www.youtube.com/watch?v=49tpIMDy9BE Lindsey Stirling - Shadows http://www.youtube.com/watch?v=JGCsyshUU-A
  2. Morrowind/Skyrim Theme Piano Violin Medley http://www.youtube.com/watch?v=cAnQQcIncq0
  3. You'll be able to upgrade Lilarcor (On top of standard tempering), each upgrade not only changes his stats but also changes his appearance. To upgrade him you'll need to find a couple of these:
  4. There are no release plans for this atm, but a Steam release is unlikely.
  5. New Vegas uses the same texture type and compression settings as other Bethesda game. For Textures with no Alpha Channel it's DXT1, those with them it's DXT5.
  6. From the album: Insane Creations

    © ©InsanitySorrow 2014

  7. For those that haven't played BG2, Lilarcor is a sentient weapon (A sword that can talk). His dialogue comes in the form of comments/shouts he makes while you're exploring or in combat, these are random and happy every so often (Can't remember the timing). Lilarcor for Skyrim will work in a similar way, Lilarcor will make comments every 30 seconds or so. The comments he makes are either random ones while you're exploring or topic based, for example when in Combat, Riding a mount etc. He has multiple commments for each topic and are chosen randomly so he shouldn't repeat the same thing to often.
  8. From the album: Insane Creations

    A new design for Lilarcor

    © ©InsanitySorrow 2014

  9. Thanks. That was my original design for Lilarcor, not sure if I'll be sticking with that or coming up with something new.
  10. Description: Lilarcor originally appeared in the Baldur's Gate series of games and served as comic relief with its various wisecracking comments, as well as its insatible thirst for blood, battle, and glory. Modder's brought Lilarcor into Morrowind and then later on Oblivion. And now Lilarcor has found his way to Skyrim . The mod will re-introduce Lilarcor to the world of the Elder Scrolls, complete with a unique appearance and his trademark humour. Features: High Quality Assets 100 + Lines of fully voided dialogue Lilarcor can be upgraded, each upgrade is visually different Media:
  11. Updated to 1.3: List of changes: Fix: NecromancerAlter.Nif - Improved UV Map, Fixed Vertex Paint, Smoothed Cloth Fix: RockOblivion_Seat01.Nif - Improved UV Map Fix: MageGuildDesk01.Nif - Improved UV Map, Improved Vertex Paint, Fixed Collision Material Setting Fix: UpperBench01.Nif - Improved UV Map Fix: UpperBench02.Nif - Improved UV Map Fix: StoneStepwayForAlter.Nif - Improved UV Map Fix: BrumaLedgeSteps01.Nif - Improved UV Map Fix: BrumaLedgeCurve15lin.Nif - Improved UV Map Fix: BrumaLedgeCurve15lout.Nif - Improved UV Map Fix: BrumaLedgeCurve15rin.Nif - Improved UV Map Fix: BrumaLedgeCurve15rout.Nif - Improved UV Map Fix: BrumaLedgeCurve45RinSmall.Nif - Improved UV Map Fix: BrumaLedgeCurve90Small01.Nif - Improved UV Map Fix: BrumaLedgeCurveR75Tiny01.Nif - Improved UV Map Fix: BrumaLedgeCurve90Tiny.Nif - Improved UV Map Fix: BrumaLedgeFlat01.Nif - Improved UV Map Fix: BrumaLedgeFlat01Half.Nif - Improved UV Map Fix: [silver] AmelionCeremonialSword.Nif - Fixed Scabbard UV Map Fix: [silver] Arrow.Nif - Fixed UV Map Fix: [silver] Dagger.Nif - Fixed Scabbard UV Map Fix: [silver] Shortsword.Nif - Fixed Scabbard UV Map Fix: [silver] Longsword.Nif - Fixed Scabbard UV Map Fix: [silver] MS13Thornblade.Nif - Fixed Scabbard UV Map Fix: [silver] SilverChorrol.Nif - Fixed Scabbard UV Map Fix: [silver] SilverBow.dds - Fixed dark red/black section of the Texture Fix: [silver] SilverQuiver.dds - Fixed dark red/black section of the Texture New Mesh: DisplayCaseWedgeRed02.Nif - Improved UV Map, Smoother Mesh
  12. Version 1.0

    815 downloads

    ================= Description: ================= This is a small modder's resource that contains 33 TableCloths. There are three cloth shapes - Rectangle, Square, Round and each comes with a choice of 11 patterns. The TableCloths do not have collision so will not cause problems with Player/NPCs trying to sit down. ================= Installation ================= 1) Extract the contents of the ZIP folder into your Data folder 2) Make use of them in your project ================= Un-Installation: ================= 1) Take them out of your ESP 2) Delete the files/folders associated with the mod ================= Contact: ================= InsanitySorrow @ TES Alliance ================= Credits: ================= Thanks to Bethesda for creating Elderscrolls. ================= Tools Used: ================= Photoshop CS5 Blender Creation Kit ================= Licensing/Legal: ================= You may use this as you wish as long as you don't charge money for it and you credit me for any work used. Please do not re-host this file without my explicit permission. ================== Modder's Will: ================== If I am offline for six months or longer and do not respond to any attempts made at contacting me, I give full Ownership of my Projects to TES Alliance. TES Alliance are free to modify/redistribute/remove as they see fit.
  13. Updated to 1.2: List of changes: New Texture: Textures\Clutter\IronRusted01.dds- Higher resolution [1024x1024] New Texture: Textures\Clutter\FightersGuild\BarkMapleEnd01.dds- Higher resolution [1024x1024] New Texture: Textures\Clutter\FightersGuild\BarkMaple01.dds- Higher resolution [1024x512] New Mesh: Kennel01.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: Kennel02.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: Kennel03.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: Kennel04.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: KennelDoor01.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: KennelDoor02.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: KennelDoor03.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: TargetHay01.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: HayBail01.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: ClothBolt01.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint New Mesh: ClothBolt02.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint New Mesh: ClothBolt03.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint New Mesh: ClothBolt04.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint New Mesh: ClothBolt05.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint New Mesh: ArmorDumby.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint New Mesh: NDArmorStand01.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint New Mesh: TamikaVineyards01.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: SurilieBorhterVineyards.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: SignPostCity.Nif - Smoother Mesh, Improved UV Map, Improved Vertex Paint, Fixed Collision Material setting New Mesh: Stamper.Nif - Smoother Mesh, Improved UV Map, New Texture
  14. Please don't spam topics/posts to increase your post count.
  15. From the album: Insane Creations

    © ©InsanitySorrow 2014

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