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Brozly

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Posts posted by Brozly

  1. Hey peeps,

    I've been trying to get FCOM set up, but i've gotten stuck at nearly the very first step. I've downloaded the BSA twice now - not a single problems whilst downloading - but everytime i try to access the BSA with 7z i get this error: https://dl.dropbox.c...27856/error.JPG

    the first time i though the download had just screwed up, so i deleted everything and tried again. Same thing.

    So, is the error at your end? Or do i have an out-dated 7z? (which i'm currently checking now)

    Thanks!

    Working good here, Downloaded @ 414,600KB, Uncompresed to 1,270,170KB. (Believe 7z is version 920)

  2. I had an issue with the collum in Vatachen (Mage Guild quest) where it wouldn't actiate, I can't recall the circumstances, I recall discussing it with Arthmoore, Probably regarding the UOP (might be in an older thread on Beth's forums) but it couldv'e been something similar... :shrug:

    *(All the old threads have been purged and I Lost most of my older saved games to a Hardrive crash)

  3. I guess I do have that one then, according to thw Wiki page, I'm missing the First and Third (witch makes sense for the third, because the shop's not open yet, but I've been through the Priory basement and don't find it there. Maybe I Had it and left it somewhere, better try waiting for the shop to open. :unsure:

    *Ok, I waited for the shop to open, found my Fith scroll (with Quest update), wasted a few hours searching Waynon.s basement. but I'm missing the Third scoll down on the Wiki page.

    **Ok, I've found it (was in my Study(bad eyes, lack of sleep, just Plain Lazy)) :blush:

    Well Salvia?(The Barmaid) isn't around the Foxtail Tavern, thought I had a Journal entry left on that one, but It's vaporized somehow... :shrug:

  4. Trying to finish "There Came A Dark Rider", but I don't have a Lost Scroll by the Mermaid Statue, there was a bottle of Spring Water, but that was all. (Don't have the Clould Ruler shop yet either (spent the last few hours rechecking all the Other locations for the scrolls I missed before I realized I allready had 4 outt of 6 :doh: ) )

    Just finished the Treasure Hunt, and this was the first time I'd been to the Arborutorium. (sp?)

  5. Got through the BladeMaster, only glitches were a couple NPCs would start their Entire conversation over countinuosly. (Ghost or the Water Warrior and an apperantly random Blade, durring the attack (can Probably check for a name)) :bowdown:

    *The second was Bowen Fane, but he's fine on a reload. The ghost with the Fire warrior Started to repeat, but I was able to break away from Him.(Water Warrior ghost I had to "SetStage" out, Bowen I just Counsel Killed)) :bagged: (Tried Resurrecting him, and he Still wanted to talk forever)

  6. thank you very much.last questions. how many versions of the mod you thing that will need to come unit the mod gets completed(no bugs,no errors) (just asking)

    You'r asking a Lot, I don't think Most mods ever see that status, let alone the Size... :huh:

  7. I killed the Prior Eating Bear somewhere around Hermes Morra's shrine, (west of there) and all was fine, belive that was to get the Key to my New Home, that all went fine and dandy. :popcorn: (also Quite some time ago)

    So Now whenever I visit the IC, (Talos Plaza ) there's a Prior Eating Bear running about, (and his appetite has expanded to more than just Prior's) :shrug:

    *I have Killed him several times, but he still comes back, I will try a Disable next time I visit...

  8. I've tried a save Just before activating the Coffin several times, there's no change, as soon as the Conversation Should end, he starts again where I reply I've come for the Stone...

    Reran Boss, Rebuilt my patch, (Tried Both with CBASH and Python) I haven't found a way to break out of thedialoge other than Quit to desktop...

    I have v1.04, but Rider mentioned I might have garbage frhavinging an earlier version installed before...

    I Did see a reply on the Wiki from someone else with the same problem ...

    *added link

    I tried a save from Before I entered the Boss's chamber, still get stuck dialogialouge loop...

    Active Mod Files:


    01 underdark.esm
    02 All Natural Base.esm [Version 1.3.2]
    03 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0]
    04 Francesco's Optional New Items Add-On.esm [Version 5.0]
    05 Cobl Main.esm [Version 1.73]
    06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
    07 Mart's Monster Mod.esm [Version 3.7b3p3]
    08 VASE - core.esm
    09 FCOM_Convergence.esm [Version 0.9.9MB3]
    0A Armamentarium.esm [Version 1.35]
    0B Artifacts.esm [Version 1.1]
    0C Better Cities Resources.esm [Version 5.1.1]
    0D Progress.esm [Version 2.2]
    0E TRoN.esp
    ** TRoN Vwalk.esp
    ** Cobl Races TNR.esp [Version 1.53]
    ** Cobl Races TNR SI.esp [Version 1.53]
    ** Cobl Races TNR - Guards Vamps Quest Misc.esp [Version 0.90]
    0F Unofficial Oblivion Patch.esp [Version 3.4.1]
    10 UOPS Additional Changes.esp
    11 DLCShiveringIsles.esp
    12 Unofficial Shivering Isles Patch.esp [Version 1.5.0]
    13 USIPS Additional Changes.esp
    ++ Shivering OOO.esp
    14 Better Cities .esp [Version 4.7.0]
    15 Francesco's Creatures and Items Resources.esp [Version 5.0]
    16 Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0]
    17 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0]
    18 Francesco's Optional Chance of More Enemies.esp [Version 5.0]
    19 Francesco's Optional Leveled Guards.esp [Version 5.0]
    ++ FranDarkSeducerWeapFix.esp
    ++ FCOM_Francescos.esp [Version 0.9.9]
    ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
    1A FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
    1B Fran Armor Add-on.esp
    1C Fran_Lv30Item_Maltz.esp
    1D FranOBSEConfig.esp [Version 0.5]
    1E Atmospheric Loading Screens - Random Quotes.esp
    1F All Natural.esp [Version 1.33]
    20 All Natural - SI.esp [Version 1.3.2]
    ++ All Natural - MMM Patch.esp [Version 1.3]
    21 OBGE - Liquid Water.esp
    22 All Natural - Real Lights.esp [Version 1.3.2]
    ++ Item interchange - Extraction.esp [Version 0.78]
    23 P1DseeYouSleep.esp
    24 RAEVWD Cities.esp [Version 1.9]
    25 RAEVWD New Sheoth.esp [Version 1.7]
    26 Update My Statue.esp [Version 1.30]
    27 DarNifiedUI Config Addon.esp
    28 Display Stats.esp [Version 2.0.1]
    29 FormID Finder4.esp
    2A Get Wet.esp
    2B kuerteeActorDetails.esp
    2C kuerteeCleanUp.esp
    2D Streamline 3.1.esp
    2E Map Marker Overhaul.esp [Version 3.9.3]
    2F Map Marker Overhaul - SI additions.esp [Version 3.9.3]
    ++ MaleBodyReplacerV4.esp
    30 Adonnays Classical Weaponry.esp
    31 Adonnays Elven Weaponry.esp
    32 Adonnays Elven Weaponry for NPCs.esp
    33 Andragorn_Weapons_Armors.esp
    34 tda_Armoury.esp
    ** Armamentium female.esp
    35 ClassedBeginning.esp
    36 Weapon Expansion Pack for Oblivion Nthusiasts.esp [Version 1.03]
    37 Cobl Glue.esp [Version 1.73]
    38 Cobl Si.esp [Version 1.63]
    39 Bob's Armory Oblivion.esp
    3A FCOM_BobsArmory.esp [Version 0.9.9]
    3B Loth's Blunt Weapons for Npcs.esp
    ++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]
    3C Oblivion WarCry EV.esp [Version 1.09]
    3D FCOM_WarCry.esp [Version 0.9.9MB5]
    3E Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
    ++ OOO-Water_Weeds.esp [Version 1.33]
    ** Oscuro's_Oblivion_Overhaul Vwalk.esp
    ** OMOBS_SI.esp [Version 2.0]
    ++ ArmamentariumLLVendors.esp [Version 1.35]
    3F ArmamentariumArtifacts.esp [Version 1.35]
    ++ Adonnays Elven Weaponry for NPCs - Armamentarium piggyback.esp
    40 OOO 1.32-Cobl.esp [Version 1.72]
    41 FCOM_Convergence.esp [Version 0.9.9Mb3]
    42 Mart's Monster Mod - Diverse Runeskulls.esp [Version 1.1]
    ++ FCOM_EntropicOrderHardcore.esp [Version 0.9.9]
    43 FCOM_RealSwords.esp [Version 0.9.9]
    44 FCOM_DurabilityAndDamage.esp [Version 0.9.9]
    ++ Mart's Monster Mod - No Pests.esp [Version 3.7b3p3]
    ++ Mart's Monster Mod - No Swarms.esp [Version 3.7b3p3]
    45 Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]
    ++ Mart's Monster Mod - No Bone Loot.esp [Version 3.7b3p3]
    ++ Mart's Monster Mod - No Slimes.esp [Version 3.7b3p3]
    ++ Mart's Monster Mod - No Fiends.esp [Version 3.7b3p3]
    ++ Mart's Monster Mod - No Lanterns.esp [Version 3.7b3p3]
    ++ Mart's Monster Mod - No Adventurers.esp [Version 3.7b3p3]
    46 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]
    ++ Mart's Monster Mod - Diverse RuneSkull OOO Loot.esp
    ++ FCOM_ArcheryArmamentarium.esp [Version 2]
    ++ FCOM_ArcheryRealSwords.esp [Version 2]
    ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
    ++ ArmamentariumLL4OOO.esp [Version 2.01]
    ++ ArmamentariumLLMagicOOO.esp [Version 1.35]
    ** Fransfemale.esp
    47 OOO-WaterFish.esp [Version 1.34]
    ++ MMM-Cobl.esp [Version 1.73]
    ** EVE_StockEquipmentReplacer4FCOM.esp
    48 Amen'thalas.esp
    49 Amen'thalas - AN Patch.esp
    4A Artifacts.esp [Version 1.1]
    ** ArtifactsFemaleArmor.esp
    ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]
    4B Better Benirus Manor - Helping Hands.esp
    4C DarknessHollows.esp
    ** DarknessHollows Vwalk.esp
    4D Hentai Mania.esp
    ** Hentai Mania Vwalk.esp
    ++ FCOM_Hentai Mania.esp [Version 0.8]
    4E Peruggia's Passage.esp
    4F The Ayleid Steps.esp [Version 3.4]
    ** The Ayleid Steps Vwalk.esp
    50 VHBloodlines 1.2.esp [Version 1.5.6]
    ** VHBloodlines 1.2 Vwalk.esp
    51 Apachii_Goddess_Store.esp
    52 WeynonRetreat.esp
    53 Knights.esp
    54 Knights - Unofficial Patch.esp [Version 1.1.2]
    ** Knights Vwalk.esp
    ** EVE_KnightsoftheNine.esp
    55 Mighty Umbra.esp
    56 AFK_Weye.esp [Version 2.32.COBL]
    ** AFK_Weye Vwalk.esp
    57 LanternMonastery.esp
    ++ FCOM_MightyUmbra.esp [Version 0.9.9]
    ++ FCOM_Knights.esp [Version 0.9.9Mb3]
    58 ReclaimSancreTor.esp [Version 1.0.4]
    59 Wellspring Vale.esp
    5A HentaiMania2.esp
    ** HentaiMania2 Vwalk.esp
    ++ HentaiMania2_Merged_Hell.esp
    ** HentaiMania2_Merged_Nightmare Vwalk.esp
    5B Salmo the Baker, Cobl.esp [Version 3.08]
    ++ FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]
    5C Harvest [Flora].esp [Version 3.0.0]
    ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
    5D Automagic Bags.esp [Version 4.03]
    5E Automagic Bags - Key Handling.esp
    5F EVE_ShiveringIslesEasterEggs.esp
    60 Oblivifall - Ambiant Dungeon SFX.esp [Version 3.0]
    61 Respawning Varla & Welkynd Stones.esp
    62 Soulgem Magic.esp [Version 1.0]
    63 RefScope.esp [Version 2.0.2]
    64 SupremeMagicka.esp [Version 0.90]
    65 SM_ShiveringIsles.esp [Version 0.86]
    ++ SM_OOO.esp [Version 0.89]
    ++ SM_MMM.esp [Version 0.89]
    ++ SM_COBL.esp [Version 0.86]
    ++ SM_Scrolls.esp [Version 0.84]
    ++ SM_SigilStone.esp [Version 0.83]
    66 ActorValueUncapper_Example.esp
    67 ProgressGSD.esp [Version 2.0]
    68 ProgressSBSP.esp [Version 1.0]
    69 ProgressRBSP.esp [Version 1.0]
    6A ProgressRacial.esp
    6B ProgressArmorer.esp [Version 1.0]
    6C EFGAddPose.esp
    ++ Item interchange - Placement for FCOM.esp [Version 0.78]
    ++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.78]
    6D Moonshadow Elves - Sc.esp
    6E 1em_Vilja.esp [Version 4.04]
    6F Vsleepinjail.esp
    70 Sonia.esp
    ** Sonia Vwalk.esp
    71 Cobl Races.esp [Version 1.52]
    ++ EVE_KhajiitFix.esp
    ++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]
    ++ Cobl Races - Balanced.esp [Version 1.52]
    ++ Cobl Races Ren Names Fix.esp
    72 Better Cities Full.esp [Version 5.1.1]
    73 Better Imperial City.esp [Version 5.1.1]
    ** Better Cities Resources Vwalk.esp
    74 Better Cities - All Natural.esp [Version 4.9.5]
    75 Better Cities - VHBloodlines.esp [Version 4.8.4]
    76 Better Cities - COBL.esp [Version 2.1]
    77 TheOubliette.esp
    ++ X-Ray Detect.esp
    ** FCOM_Archery.esp [Version 0.9.9]
    78 UnderdarkSaga.esp
    79 UdarkSagaFFF.esp
    ** UnderdarkSaga Vwalk.esp
    7A UnderdarkMap.esp
    7B Companion Compatibility.esp
    ** Sensual Walks.esp
    ** Sensual Walks SI.esp
    ** Sensual Walks SI DS + GS.esp
    ++ HM2SummonCompatible.esp
    ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
    ++ OOO Harvest Containers Filter patch for mods.esp [Version 1.00]
    ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3.2]
    7C Bashed Patch, 1.esp
    00  Oblivion.esm

  9. I'm stuck in the Foaming Flask and Bruin and his buddy don't talk (other than Casual conversations) I Have Version 1.04 installed. (I had an earlier versions installed but never finished the Main Quest before installing 1.04)

    (I was haveing trouble in Basic Training, (boxes and doors would take a long time to open, then I couldn't load my last few saves, untill I ran Wrye Bash's Abomb repair, (my saves were at 100%) everthing appeared to be Fine after that though...))

    *Fast Traveled to the Stables outside, had no problems, Bruin entered the gate and told me to follow him to the Foaming Flask, when we got there he just stood, for Several hours, (I eventually nudged him over near the table by Dalu, they occasionally engage in Idle converastions,(How's the weather or whatnot) Dalu will occasionally get up and go behind the bar then return to his seat, I'm at quest stage 15 and it doesn't want to advance. I Tried evp on Bruin, (no idea what it's Supposed to do) and he had a Few more topics I could ask him, didn't do a thing for Dalu.

    Guess I'll bump it ahead to 16 in the counsel. :shrug:

    **So now I've got Arthmoor's Oarnge glow in the garden with No object. (tried to tcl, but couldn't find anything.) :wallbash

    ***I Did manage to find the Bog Beacon while fumbleing around in the nether regions(TCL) it appeared to be floating in nothingness. :candle:

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