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Brozly

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Everything posted by Brozly

  1. Thank You Stoney, will have to give it a try... (Still voted best Holloween Mod ever) Just to further verify, I ran Keychain with a minamal LO, (Oblivion.esm, Darkness Hollows, UOP, SI, UOSIP, Keychain and IDKRR(Corean)), When I grab the key, I have the long pause returning to my HUD as soon as I get the journal update, Ran everything except Keychain, no pause whatsoever...
  2. Worked for me, I had some quirks in 13 & 14, if I didn't complete the level nonstop, the keys didn't work..., I think I May have missed sonething else as well, as I still have a Journal update about the Surgeon's notes... You guy's did an Awsome job on this, mot sure how I can go back to plane Oblivion now... *With Only keychain deactivated, I could load just prior to entering room with The key, and never get the delayed HUD. I reactivated Keychain just outside the last door, before I encountered the Shadow Wolves...
  3. **Nijad http://tesnexus.com/downloads/file.php?id=3409 That's the Culprit for me, I can run my full Load Order -Keychain, and look good... *What the heck is a Culprit??
  4. Ouch, sorry to hear that, I just tried again, Just before I entered the room where you grab the key off the desk and the Durzog gets out, disabled OBSE (unchecked from Wyre Bash), ran through the rest of The Stym, (I did notice I never got an update for "Pushed into the water") saved as soon as I exited into the Castle, I renabled OBSE and all looked to be fine.. (all I have to do is check my inventory and see if my HUD comes up and I can move right away) Haven't narrowed it down to a single Mod conflict yet, but that seems to work 100% for mine... *Tried again and got the update, no change from previous run.. (not a factor)
  5. I've kinda gave up for a while, I can't notice any lingering problems, so I figure I'll just finish to Mod out and Maybe tackle it afterward.. I Really enjoyed the Stym, but it Definatly started getting old after awhile,(expecialy with all the "Hey I got it, no I don'ts(just can't belive some people)) It's obviously something that runs OBSE, but I'm not quite sure what..
  6. Yeah, I'm pretty certain it was gone with OBSE deactivated, (I played to the third part, on the SI section) when I tried with Supreme Magic, I had to rebuild my patch and missed a couple COBL tweaks too, tried reactivating COBL Races, Tweaks and Glue, then I got the AutoSave, but Now I'm not so sure I played lomg enough with SM deactivated, I went through the Castle and got the Key, then through the First Portal, into the last section with the Statue, No AutoSaves tet, but that's as fat as I went. *I'm not sure if I reactivated SM or not, I Do have it ticked... ***I'm pretty sure that save without Supreme Magic was still affected I just didn't run it long enough... The save I made with OBSE II disabled, I can renable Everything and it Still looks clean, HUD snap back and stay
  7. I just deactivated OBSE II and played it through from there, couldn't notice anything important missing, went 3/4s through the next mod, and haven't had any autosaves since I left the Stym... (First time I've Ever made it through the Castle between Mods without one) **looking real promising with Supreme Magicdeactivated, made it into the next Mod and the First portal without an "Autosave", I'm thinking it Should be safe to Reactivate it now (,and StreamLine) *****Not so promising (and I Know there's not Realy a wolf) ***corrected some typos, added link Noticed I had a couple COBL options off as well, but OBGE II and shader pack were running fine.. ****Argh, It's back
  8. Nope, just seams to have slowed it down. Yeah, a pause anytime I leave the HUD display when I return... That puts me back to square 1, I was loading from a save just before I entered the room where the Durzog breaks loose, could go back to the begining,
  9. It does appear to be a problem with DisplayStats, I reinstalled OBGE II and Shader pack, deactivated DisplayStats and it seems to have stopped the Autosaves in the next module. Will check more throughly latter. *Didn't work...
  10. I had OBGE II deactivated, I'm not sure I went far enough though, I'm not sure, but it May have stopped after I start the next module... It Still triggers in castle Thachamcallit, between Mods, but I haven't noticed it for the first few minutes after I enter the next Mod door, (it most Definatly was last night) I was scanning the OBSE stats listed under Saves in Wrye Bash, and spotted this section... Mod : 0D (Display Stats.esp) ID : 90 Data: \magicpop_background\magicpop_contents RVTS 0 0000000A Mod : 0D (Display Stats.esp) ID : 92 Data: Yes RVTS 0 00000034 wheather it means anything or not, I haven't a clue... *Well I tried ahain with Display Stats and that wasn't a factor..., OBGE II next... **That Seems to be the problem, with OBGE II and Shaders it's still Autosaveing into the next Mod... ***Hmph, Now it's Still Saveing in the next Mod with OBGE II.dll, support plugin amd Shader pack Uninstalled
  11. But it Doesn't stop after that, every few minutes, last time it was Still going halfway through the next mod... **I kept dyeing trying to "Rush" through, so I had to "God Mode" through to the next level, last "Autosave" was in the jailcell between mods(with the Zombies), haven't seen one in awhile, so it May have cleared... Will check back in a few hrs. I disabled Display Stats. (Streamline before starting the level)
  12. You probably missed my Edit, I've tried with and without OBGE(latest ver.+), I have OBSE 1.9 *OBSE plugins active, Conscribe, Elys_USV, Elys_Pluggy(1.28), MenuQue.
  13. I'm having this Same issue,... at first I thought it was part of the Mod, (Loud Crack, wait for the ceiling to collapse, whole screen shakes, Freeze controls, no HUD, then Autosave(even though I had them Disabled(I thought that was a pretty good trick, as they knew how many times I was gonna get killed))) Until I started the Next level and it's still going. (I also had the Crash with Streamline active(Thanks Arthmoor)) Tried Restarting from the begining of lvl. 11, but as soon as the Durzog gets out of the gage, and I head down the Hall, Crack, Freeze, Autosave... If I CleanSave will I lose my Progress?? *I Updated to ver. 1.5 before I found the Hollow Darkness... Current Load Order I tried not to Cheat, but I brought Viconia with me (Send Greenie a few more hugs from me) I am Truely Impressed, if this was from 1 mnth., I can't imagine a whole year...
  14. Brozly

    HappyHolidays04.JPG

    Where's the Train??
  15. Sounds Good.. Actually I think the CFs are actually a "Mini" hard dirve, not Quite the same as a USB stick, also seem to only be on higher end cameras, or maybe older ones...
  16. There should be a way to Reformat from BIOS, the upgrades generaly come with a DOS program.
  17. Thank you all for the Warm Wellcomes, this looks like a Dangerous website,... judging from all the activity on that Shoutbox, I don't know how Anybody has time to Post in the Forums, let alone Mod or Play...
  18. Hi, I'm not a Modder, just attempt to play on occasion. I recieved a "Free" copy of GOTY Morrowind with my previous mainboard, played that entirely vanilla (didn't know Mods existed at the time) then started Oblivion when it was released, I made it through most of the vanilla quests before I discovered Mods, when I "Upgraded" my PSU to handle more powerfull graphics cards, I didn't realize it was a Bumm, and Oblivion would only play, maybe half an hour before a crash so I never got much into mods. After my Old board died (just over a year ago) I happened upon a GOTY Oblivion for $19, and Here I am... Currently running a full FCOM plus... Work as an Industrial Electrican through the IBEW..
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